Player Matchup

Cthulhu
Cthulhu
CohesivePlate52
Cthulhu
Level 4
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
KINGGREENE598
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
PinkiSMILE
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
cri08l
Izanami
Level 4
God Stats
0W - 2L
1,180 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
danistone_ssj
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 3
1,387 SR
1,500 Elo+

VS

Team Averages
Level 12
1,543 SR
1,470 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IsWaterWet4044
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Rocketamin9
Tiamat
Level 18
God Stats
14W - 15L
1,715 SR
Queue Stats
117W - 179L
1,350 Elo+
Party 2
Izanami
Izanami
daddy_bep1s
Izanami
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
223W - 250L
1,500 Elo+
Party 1
Susano
Susano
temp-170204
Susano
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
279W - 308L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 20 / 3
9,107
396
6,073
27,331
10,686
3
1 / 3 / 0
6,287
273
1,122
2,286
469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
PinkiSMILE
Yemoja
13
3 / 9 / 3
8,799
383
4,491
16,892
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
cri08l
Izanami
6
0 / 10 / 2
6,627
288
837
7,694
1,704
Bellona
13
2 / 12 / 4
8,647
376
5,106
25,587
13,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
18 / 0 / 13
13,488
586
17,858
15,437
9,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 6 / 8
10,088
439
11,023
14,744
15,046
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
15
13 / 7 / 21
11,799
513
21,239
15,079
10,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
daddy_bep1s
Izanami
14
4 / 1 / 14
10,639
463
9,667
6,980
3,318
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
16
10 / 1 / 7
11,570
503
6,173
9,479
4,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
115
10
Kills
52
54
Deaths
15
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
18
0
13
24.5
L
4
20
3
0.28
W
7
6
8
1.83
L
1
3
0
0.33
L
Yemoja
PinkiSMILE
Yemoja
3
9
3
0.5
W
Tiamat
13
7
21
3.36
L
Izanami
cri08l
Izanami
0
10
2
0.1
W
Izanami
daddy_bep1s
Izanami
4
1
14
11
L
Bellona
2
12
4
0.33
W
Susano
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
65,960
79,790
Taken
61,719
37,394
Mitigated
43,189
2,516
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,858
12,033
0
410
15,437
9,959
253
1,955
13,482
0
120,173
L
6,073
1,503
142
0
27,331
10,686
13
10,626
16,705
22,553
0
W
11,023
2,173
0
0
14,744
15,046
326
3,086
11,658
30,268
0
L
1,122
675
0
261
2,286
469
0
662
1,624
2,473
0
L
Yemoja
PinkiSMILE
Yemoja
4,491
871
122
846
16,892
11,188
0
7,327
9,565
13,299
0
W
Tiamat
21,239
2,993
0
3,768
15,079
10,399
253
3,323
11,756
51,858
0
L
Izanami
cri08l
Izanami
837
651
0
0
7,694
1,704
0
3,057
4,637
0
5,697
W
Izanami
daddy_bep1s
Izanami
9,667
8,599
0
1,558
6,980
3,318
4,197
2,129
4,851
0
56,789
L
Bellona
5,106
1,604
0
1,145
25,587
13,347
47
10,590
14,997
0
24,772
W
Susano
6,173
1,958
0
0
9,479
4,467
3,659
1,193
8,286
0
33,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
57,584
70
Minions Killed
388
0
Camps Cleared
0
1,219,983
Distance Traveled
1,959,730
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,488
586
138
6
0
416,465
1
L
Cthulhu
9,107
396
23
1
0
326,315
0
W
Ymir
10,088
439
29
1
0
362,580
0
L
Olorun
6,287
273
1
0
0
61,484
0
L
Yemoja
8,799
383
12
1
0
354,700
0
W
Tiamat
11,799
513
64
3
0
404,508
0
L
Izanami
6,627
288
1
0
0
130,504
1
W
Izanami
10,639
463
85
4
0
350,809
0
L
Bellona
8,647
376
33
1
0
346,980
1
W
Susano
11,570
503
72
3
0
425,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role