Player Matchup

Bellona
Bellona
Axolout
Bellona
Level 17
God Stats
5W - 5L
1,239 SR
Queue Stats
13W - 12L
1,317 Elo+
Party 2
Xing Tian
Xing Tian
Jiakú
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
Kaishida
Danzaburou
Level 20
God Stats
15W - 2L
1,992 SR
Queue Stats
147W - 106L
1,582 Elo+
Solo
Nemesis
Nemesis
S0phiX
Nemesis
Level 5
God Stats
3W - 2L
1,594 SR
Queue Stats
8W - 5L
1,362 Elo+
Party 2
Anubis
Anubis
kill3rbe
Anubis
Level 7
God Stats
6W - 2L
1,383 SR
Queue Stats
8W - 5L
1,295 Elo+
Party 2
Team Averages
Level 11
1,542 SR
1,376 Elo+

VS

Team Averages
Level 12
1,506 SR
1,493 Elo+
Apollo
Apollo
D4rkllo
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,291 Elo+
Solo
Loki
Loki
Iwatan
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Vulcan
Vulcan
fniasiffhuas
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 63L
1,643 Elo+
Party 1
Tiamat
Tiamat
jaFoiTncHoje
Tiamat
Level 22
God Stats
4W - 6L
1,532 SR
Queue Stats
56W - 31L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
ljaardim
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Axolout
Bellona
18
1 / 3 / 5
11,999
500
3,766
13,424
12,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Jiakú
Xing Tian
16
4 / 4 / 11
11,754
490
7,436
14,772
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Kaishida
Danzaburou
20
18 / 3 / 2
17,674
736
27,340
27,125
11,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
S0phiX
Nemesis
14
1 / 1 / 2
10,110
421
109
6,321
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
kill3rbe
Anubis
19
12 / 6 / 2
13,582
566
10,975
13,548
5,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D4rkllo
Apollo
15
1 / 11 / 1
10,154
423
5,975
19,119
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Iwatan
Loki
16
3 / 8 / 2
10,361
432
3,895
21,362
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
20
9 / 5 / 3
14,935
622
25,909
15,882
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
20
4 / 7 / 4
12,160
507
9,938
15,157
9,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ljaardim
Cthulhu
4
0 / 6 / 1
6,806
284
1,173
5,950
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
36
Kills
17
17
Deaths
37
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Axolout
Bellona
1
3
5
1.17
L
Apollo
D4rkllo
Apollo
1
11
1
0.14
L
Loki
Iwatan
Loki
3
8
2
0.5
W
Xing Tian
Jiakú
Xing Tian
4
4
11
2.38
W
Danzaburou
Kaishida
Danzaburou
18
3
2
6.33
W
Nemesis
S0phiX
Nemesis
1
1
2
2
L
Vulcan
9
5
3
2.1
L
Tiamat
4
7
4
0.86
W
Anubis
kill3rbe
Anubis
12
6
2
2.17
L
Cthulhu
ljaardim
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,626
Damage
46,890
75,190
Taken
77,470
43,295
Mitigated
32,375
27,591
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Axolout
Bellona
3,766
958
0
3,401
13,424
12,309
2,169
6,382
6,978
1,794
50,500
L
Apollo
D4rkllo
Apollo
5,975
3,152
0
3,048
19,119
4,947
1,591
6,945
11,899
0
51,765
L
Loki
Iwatan
Loki
3,895
965
0
6,020
21,362
8,146
0
1,469
19,768
0
71,763
W
Xing Tian
Jiakú
Xing Tian
7,436
513
0
406
14,772
11,789
1,339
5,818
8,884
41,207
0
W
Danzaburou
Kaishida
Danzaburou
27,340
20,165
0
15,375
27,125
11,570
7,412
13,101
13,852
0
132,367
W
Nemesis
S0phiX
Nemesis
109
44
0
3,138
6,321
2,033
1,354
1,802
4,515
0
35,085
L
Vulcan
25,909
5,101
0
4,225
15,882
7,637
259
1,216
14,441
131,388
0
L
Tiamat
9,938
1,610
89
3,199
15,157
9,801
587
6,172
8,943
66,396
0
W
Anubis
kill3rbe
Anubis
10,975
689
0
5,271
13,548
5,594
3,807
9,285
3,941
63,909
0
L
Cthulhu
ljaardim
Cthulhu
1,173
252
0
216
5,950
1,844
0
2,258
3,602
5,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,119
Gold Earned
54,416
551
Minions Killed
536
0
Camps Cleared
0
2,208,630
Distance Traveled
1,811,486
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,999
500
99
4
0
448,302
5
L
Apollo
10,154
423
84
4
0
413,436
0
L
Loki
10,361
432
90
4
0
447,983
2
W
Xing Tian
11,754
490
65
3
0
498,620
6
W
Danzaburou
17,674
736
212
9
0
448,557
2
W
Nemesis
10,110
421
59
2
0
429,686
2
L
Vulcan
14,935
622
248
10
0
412,766
1
L
Tiamat
12,160
507
112
5
0
384,360
0
W
Anubis
13,582
566
116
5
0
383,465
4
L
Cthulhu
6,806
284
2
0
0
152,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role