Player Matchup

Anhur
Anhur
 
Anhur
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Democles Fate
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,476 Elo+
Solo
Chaac
Chaac
Errepandinense
Chaac
Level 46
God Stats
1W - 2L
1,174 SR
Queue Stats
64W - 68L
1,409 Elo+
Solo
Serqet
Serqet
jmccormick420
Serqet
Level 86
God Stats
13W - 12L
1,486 SR
Queue Stats
121W - 121L
1,449 Elo+
Party 1
Anubis
Anubis
kieranlowe123
Anubis
Level 107
God Stats
4W - 2L
1,487 SR
Queue Stats
126W - 129L
1,448 Elo+
Party 1
Team Averages
Level 72
1,429 SR
1,456 Elo+

VS

Team Averages
Level 58
1,522 SR
1,512 Elo+
Freya
Freya
BJORN_____x
Freya
Level 84
God Stats
14W - 27L
1,437 SR
Queue Stats
231W - 243L
1,430 Elo+
Solo
Chaac
Chaac
ManLikeBerry
Chaac
Level 61
God Stats
5W - 5L
1,500 SR
Queue Stats
128W - 130L
1,528 Elo+
Party 2
Ullr
Ullr
PROxDRILLA
Ullr
Level 42
God Stats
0W - 2L
1,351 SR
Queue Stats
128W - 163L
1,542 Elo+
Solo
Hun Batz
Hun Batz
Punched0Lasagna
Hun Batz
Level 69
God Stats
11W - 10L
1,810 SR
Queue Stats
191W - 183L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
Re9aN15Sand5
Jormungandr
Level 33
God Stats
0W - 2L
1,510 SR
Queue Stats
8W - 10L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 0
3,750
536
617
2,430
549
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,748
535
1,129
2,203
631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 1 / 0
4,213
602
2,890
5,808
2,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 0
4,356
622
719
3,154
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 0
4,874
696
2,256
1,796
907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,716
531
582
4,071
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 0 / 0
4,644
663
4,298
4,495
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,806
544
1,118
2,394
359
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
8
0 / 0 / 0
4,341
620
659
2,481
627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Re9aN15Sand5
Jormungandr
1
0 / 0 / 0
1,320
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
0
0
L
0
3
0
0
W
0
0
0
0
W
0
1
0
0
L
1
0
0
1
L
0
0
0
0
L
Hun Batz
0
0
0
0
L
Jormungandr
Re9aN15Sand5
Jormungandr
0
0
0
0
W
1
0
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,611
Damage
6,657
15,391
Taken
13,441
5,472
Mitigated
4,210
8,608
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
617
183
0
1,422
2,430
549
130
0
2,430
0
17,952
L
582
330
0
1,207
4,071
757
0
2,108
1,963
11,807
0
W
1,129
668
404
1,221
2,203
631
0
0
2,203
0
8,257
W
2,890
1,435
0
2,434
5,808
2,573
0
0
5,470
0
19,764
L
4,298
1,834
0
2,787
4,495
2,467
0
0
4,495
0
23,270
L
1,118
126
0
708
2,394
359
0
0
2,394
0
12,862
L
Hun Batz
659
152
0
500
2,481
627
0
148
2,333
0
21,879
L
Jormungandr
Re9aN15Sand5
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
719
246
0
1,850
3,154
812
0
57
3,097
0
17,285
W
2,256
154
0
1,277
1,796
907
0
525
1,271
25,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,941
Gold Earned
17,827
195
Minions Killed
172
0
Camps Cleared
0
675,355
Distance Traveled
491,491
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,750
536
36
5
0
114,886
2
L
Freya
3,716
531
29
4
0
106,948
3
W
Horus
3,748
535
13
2
0
137,737
1
W
Chaac
4,213
602
47
7
0
129,601
0
L
Chaac
4,644
663
61
9
0
127,010
0
L
Ullr
3,806
544
27
4
0
115,232
3
L
Hun Batz
4,341
620
55
8
0
142,301
1
L
Jormungandr
1,320
189
0
0
0
0
0
W
Serqet
4,356
622
42
6
0
162,003
4
W
Anubis
4,874
696
57
8
0
131,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role