Player Matchup

Hades
Hades
ErlegHan
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,339 Elo+
Solo
Set
Set
PixiePoP3000
Set
Level 29
God Stats
1W - 0L
1,425 SR
Queue Stats
3W - 6L
1,240 Elo+
Party 4
Fenrir
Fenrir
atanou
Fenrir
Level 15
God Stats
4W - 2L
1,514 SR
Queue Stats
16W - 13L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
kipXKC
Cthulhu
Level 14
God Stats
1W - 2L
1,370 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 4
Jing Wei
Jing Wei
pobin1332
Jing Wei
Level 23
God Stats
10W - 3L
1,430 SR
Queue Stats
35W - 30L
1,303 Elo+
Party 2
Team Averages
Level 20
1,448 SR
1,319 Elo+

VS

Team Averages
Level 21
1,492 SR
1,223 Elo+
Osiris
Osiris
Astolfo69
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,319 Elo+
Party 3
Anubis
Anubis
krychak54
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
958 Elo+
Party 1
Chang'e
Chang'e
prolox1
Chang'e
Level 29
God Stats
7W - 12L
1,322 SR
Queue Stats
45W - 52L
1,362 Elo+
Solo
Tiamat
Tiamat
solarstreak2
Tiamat
Level 28
God Stats
10W - 21L
1,449 SR
Queue Stats
28W - 40L
1,447 Elo+
Party 3
Achilles
Achilles
switek77
Achilles
Level 13
God Stats
4W - 5L
1,690 SR
Queue Stats
10W - 14L
1,032 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ErlegHan
Hades
17
8 / 6 / 16
12,125
449
19,258
18,407
10,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 6 / 15
13,867
514
27,899
22,726
10,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
atanou
Fenrir
20
10 / 6 / 15
14,658
543
19,665
22,361
13,763
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
kipXKC
Cthulhu
20
10 / 4 / 24
15,863
588
25,860
22,205
28,454
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
pobin1332
Jing Wei
18
12 / 6 / 17
13,175
488
24,502
22,925
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Astolfo69
Osiris
19
3 / 7 / 9
11,776
436
15,991
27,174
23,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
krychak54
Anubis
15
2 / 16 / 11
11,129
412
7,081
27,711
32,343
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
prolox1
Chang'e
20
16 / 7 / 0
15,210
563
25,114
27,513
11,668
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
17
1 / 10 / 4
10,629
394
6,662
31,745
34,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
switek77
Achilles
16
5 / 12 / 6
11,087
411
8,903
26,460
32,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
57
51
Kills
27
28
Deaths
52
87
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
Astolfo69
Osiris
3
7
9
1.07
W
Hades
ErlegHan
Hades
8
6
16
2.67
W
11
6
15
3.08
W
Fenrir
atanou
Fenrir
10
6
15
2.92
W
Cthulhu
kipXKC
Cthulhu
10
4
24
5.5
L
Anubis
krychak54
Anubis
2
16
11
0.47
W
Jing Wei
pobin1332
Jing Wei
12
6
17
3.42
L
Chang'e
prolox1
Chang'e
16
7
0
2.29
L
Tiamat
1
10
4
0.3
L
Achilles
switek77
Achilles
5
12
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,184
Damage
63,751
108,624
Taken
140,603
72,212
Mitigated
134,989
26,452
Healing
36,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Astolfo69
Osiris
15,991
4,890
534
6,398
27,174
23,338
1,116
8,162
19,012
0
64,189
W
Hades
ErlegHan
Hades
19,258
2,086
384
3,487
18,407
10,837
1,669
8,411
9,663
40,366
0
W
27,899
13,464
0
3,356
22,726
10,730
2,425
6,120
15,987
0
103,564
W
Fenrir
atanou
Fenrir
19,665
5,765
1,422
8,167
22,361
13,763
415
5,528
16,574
63
103,087
W
Cthulhu
kipXKC
Cthulhu
25,860
3,276
1,099
1,781
22,205
28,454
1,258
6,761
15,188
74,789
0
L
Anubis
krychak54
Anubis
7,081
1,641
0
0
27,711
32,343
0
8,271
19,280
29,393
0
W
Jing Wei
pobin1332
Jing Wei
24,502
14,419
0
6,756
22,925
8,428
1,729
10,872
11,649
0
81,108
L
Chang'e
prolox1
Chang'e
25,114
2,572
7,185
12,335
27,513
11,668
1,606
10,057
17,376
88,705
0
L
Tiamat
6,662
1,336
0
8,487
31,745
34,803
444
8,834
22,741
26,573
3,474
L
Achilles
switek77
Achilles
8,903
3,074
0
1,652
26,460
32,837
401
9,857
16,603
0
42,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,688
Gold Earned
59,831
488
Minions Killed
377
0
Camps Cleared
0
2,491,435
Distance Traveled
2,024,364
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,776
436
94
3
0
419,073
1
W
Hades
12,125
449
47
2
0
432,193
2
W
Set
13,867
514
115
4
0
488,039
1
W
Fenrir
14,658
543
133
5
0
524,647
3
W
Cthulhu
15,863
588
92
3
0
533,996
2
L
Anubis
11,129
412
31
1
0
329,316
2
W
Jing Wei
13,175
488
101
4
0
512,560
1
L
Chang'e
15,210
563
155
6
0
451,032
5
L
Tiamat
10,629
394
45
2
0
364,887
4
L
Achilles
11,087
411
52
2
0
460,056
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role