Player Matchup

Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ManlyTwinkie
Jing Wei
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 92L
1,517 Elo+
Party 1
Tiamat
Tiamat
Milk8080
Tiamat
Level 107
God Stats
1W - 1L
1,758 SR
Queue Stats
96W - 68L
1,667 Elo+
Party 1
Medusa
Medusa
TRIXZYMNK
Medusa
Level 26
God Stats
4W - 1L
1,901 SR
Queue Stats
36W - 42L
1,445 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wudgy
Kumbhakarna
Level 145
God Stats
6W - 4L
1,679 SR
Queue Stats
117W - 86L
1,518 Elo+
Party 1
Team Averages
Level 102
1,668 SR
1,529 Elo+

VS

Team Averages
Level 34
1,534 SR
1,418 Elo+
Cernunnos
Cernunnos
Doragon-no-yo-ni
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Solo
Thanatos
Thanatos
NotCris_03
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Teasley
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,288 Elo+
Solo
Ares
Ares
bambam3508
Ares
Level 17
God Stats
1W - 1L
1,669 SR
Queue Stats
5W - 9L
1,303 Elo+
Solo
King Arthur
King Arthur
dumdeath159
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
13 / 5 / 16
13,888
868
24,830
18,307
8,588
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes

Shoes

+6%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
ManlyTwinkie
Jing Wei
20
4 / 3 / 23
12,041
753
14,130
12,493
5,818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Milk8080
Tiamat
20
21 / 6 / 20
15,014
938
34,843
18,066
17,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
TRIXZYMNK
Medusa
20
9 / 6 / 17
13,250
828
17,682
13,317
5,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Wudgy
Kumbhakarna
15
0 / 2 / 16
10,695
668
2,809
12,117
13,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
3 / 9 / 9
12,068
754
11,516
17,388
8,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
NotCris_03
Thanatos
20
10 / 8 / 7
13,938
871
8,827
16,524
8,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Teasley
Jormungandr
19
3 / 8 / 13
11,992
750
14,611
22,089
29,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 10 / 9
10,623
664
11,393
25,792
25,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
dumdeath159
King Arthur
19
3 / 12 / 8
11,951
747
8,947
21,973
12,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
67
47
Kills
21
22
Deaths
47
92
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
5
16
4.2
L
Cernunnos
3
9
9
0.83
W
Jing Wei
ManlyTwinkie
Jing Wei
4
3
23
5.17
W
Tiamat
Milk8080
Tiamat
21
6
20
5.17
L
Thanatos
NotCris_03
Thanatos
10
8
7
1.69
W
Medusa
TRIXZYMNK
Medusa
9
6
17
2.92
L
Jormungandr
Teasley
Jormungandr
3
8
13
1.19
W
Kumbhakarna
Wudgy
Kumbhakarna
0
2
16
4
L
2
10
9
0.65
L
King Arthur
dumdeath159
King Arthur
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,294
Damage
55,294
74,300
Taken
103,766
49,824
Mitigated
84,841
26,800
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
24,830
9,482
413
6,552
18,307
8,588
1,146
7,295
11,012
45,563
0
L
Cernunnos
11,516
4,176
0
1,484
17,388
8,620
59
9,740
7,422
0
28,077
W
Jing Wei
ManlyTwinkie
Jing Wei
14,130
9,260
2,494
4,872
12,493
5,818
2,137
4,691
7,802
0
23,722
W
Tiamat
Milk8080
Tiamat
34,843
3,074
1,629
6,028
18,066
17,010
363
5,752
12,314
65,065
0
L
Thanatos
NotCris_03
Thanatos
8,827
1,962
1,044
6,509
16,524
8,525
665
12,323
4,085
0
17,034
W
Medusa
TRIXZYMNK
Medusa
17,682
9,582
418
824
13,317
5,385
1,616
5,425
7,892
0
31,822
L
Jormungandr
Teasley
Jormungandr
14,611
1,660
1,590
3,026
22,089
29,337
294
13,558
8,279
30,545
0
W
Kumbhakarna
Wudgy
Kumbhakarna
2,809
296
1,717
1,853
12,117
13,023
168
2,841
9,276
9,284
0
L
11,393
330
130
956
25,792
25,460
191
14,763
10,903
20,378
0
L
King Arthur
dumdeath159
King Arthur
8,947
1,282
1,834
2,661
21,973
12,899
148
11,259
10,595
0
32,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,888
Gold Earned
60,572
166
Minions Killed
137
0
Camps Cleared
0
1,269,779
Distance Traveled
1,169,209
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,888
868
67
4
0
258,303
0
L
Cernunnos
12,068
754
27
2
0
203,253
0
W
Jing Wei
12,041
753
20
1
0
284,211
0
W
Tiamat
15,014
938
42
3
0
278,440
0
L
Thanatos
13,938
871
27
2
0
254,770
0
W
Medusa
13,250
828
29
2
0
277,368
0
L
Jormungandr
11,992
750
21
1
0
247,437
0
W
Kumbhakarna
10,695
668
8
1
0
171,457
1
L
Ares
10,623
664
23
1
0
223,431
0
L
King Arthur
11,951
747
39
2
0
240,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role