Player Matchup

Neith
Neith
AggelosSkl
Neith
Level 18
God Stats
18W - 8L
1,520 SR
Queue Stats
95W - 116L
1,485 Elo+
Solo
Bastet
Bastet
BerkeDCakir
Bastet
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 54L
1,522 Elo+
Solo
Sylvanus
Sylvanus
CarambaTanga
Sylvanus
Level 17
God Stats
8W - 4L
1,726 SR
Queue Stats
15W - 13L
1,538 Elo+
Party 2
Pele
Pele
Ryouuk
Pele
Level 21
God Stats
25W - 22L
1,652 SR
Queue Stats
156W - 139L
1,623 Elo+
Solo
Ra
Ra
xArchangel1x
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 2
Team Averages
Level 18
1,580 SR
1,547 Elo+

VS

Team Averages
Level 15
1,260 SR
1,282 Elo+
Anubis
Anubis
Camalin420_ttv
Anubis
Level 26
God Stats
5W - 7L
1,306 SR
Queue Stats
159W - 198L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
TRC_GuerraL2R2
Cthulhu
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
46W - 76L
1,082 Elo+
Party 1
Izanami
Izanami
juanelchungo12
Izanami
Level 14
God Stats
0W - 2L
1,287 SR
Queue Stats
30W - 37L
1,446 Elo+
Party 1
Ares
Ares
sr_peralvarez
Ares
Level 4
God Stats
3W - 4L
1,125 SR
Queue Stats
223W - 297L
1,185 Elo+
Party 1
Horus
Horus
xXpetuca12Xx
Horus
Level 24
God Stats
6W - 9L
1,295 SR
Queue Stats
363W - 423L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 0 / 3
10,383
546
5,730
8,163
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
17
7 / 1 / 11
10,991
578
11,078
12,430
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
CarambaTanga
Sylvanus
16
7 / 1 / 14
9,831
517
11,376
13,139
12,886
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Ryouuk
Pele
18
17 / 1 / 5
11,869
625
20,820
15,567
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 1 / 12
10,605
558
15,897
9,297
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 0
7,123
375
5,058
15,308
9,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 11 / 3
6,534
344
6,255
17,068
9,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 1
7,286
383
4,044
10,515
3,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 10 / 1
7,798
410
5,957
16,518
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
3 / 7 / 0
8,221
433
8,029
19,555
8,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
9
44
Kills
4
4
Deaths
44
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
3
4.5
W
Bastet
7
1
11
12.5
L
0
11
0
0
W
Sylvanus
CarambaTanga
Sylvanus
7
1
14
14
W
Pele
Ryouuk
Pele
17
1
5
19.5
L
0
11
3
0.14
L
0
5
1
0.1
L
1
10
1
0.15
W
10
1
12
16
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,901
Damage
29,343
58,596
Taken
78,964
32,367
Mitigated
41,451
30,665
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,730
1,484
0
4,996
8,163
2,994
6,096
1,555
6,608
0
63,760
W
Bastet
11,078
5,279
0
4,179
12,430
5,080
2,427
3,365
9,065
0
69,479
L
5,058
362
0
2,254
15,308
9,993
516
2,621
12,687
36,161
0
W
Sylvanus
CarambaTanga
Sylvanus
11,376
4,695
5,584
5,685
13,139
12,886
1,868
6,043
7,096
33,602
0
W
Pele
Ryouuk
Pele
20,820
5,392
0
6,657
15,567
7,410
1,050
1,435
14,132
0
97,545
L
6,255
769
0
305
17,068
9,640
90
8,241
8,827
14,708
0
L
4,044
1,681
147
318
10,515
3,040
180
1,100
9,415
0
40,396
L
5,957
903
0
1,027
16,518
9,855
446
6,434
10,084
17,006
0
W
15,897
4,908
2,208
1,356
9,297
3,997
2,046
4,872
4,425
63,968
0
L
8,029
4,486
2,189
3,654
19,555
8,923
486
8,877
10,678
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
36,962
544
Minions Killed
208
0
Camps Cleared
0
1,740,274
Distance Traveled
1,570,922
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,383
546
106
6
0
362,101
2
W
Bastet
10,991
578
119
6
0
392,069
0
L
Anubis
7,123
375
59
3
0
248,262
1
W
Sylvanus
9,831
517
55
3
0
296,513
0
W
Pele
11,869
625
152
8
0
363,022
2
L
Cthulhu
6,534
344
23
1
0
312,960
0
L
Izanami
7,286
383
65
3
0
331,781
1
L
Ares
7,798
410
11
1
0
336,734
0
W
Ra
10,605
558
112
6
0
326,569
0
L
Horus
8,221
433
50
3
0
341,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role