Player Matchup

Merlin
Merlin
Kendrizzle
Merlin
Level 28
God Stats
10W - 5L
1,557 SR
Queue Stats
42W - 37L
1,583 Elo+
Party 1
Izanami
Izanami
cujoslippas
Izanami
Level 32
God Stats
3W - 3L
1,630 SR
Queue Stats
58W - 47L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
weirdscorcer67
Guan Yu
Level 17
God Stats
5W - 8L
1,356 SR
Queue Stats
9W - 12L
1,519 Elo+
Party 1
Team Averages
Level 26
1,514 SR
1,590 Elo+

VS

Team Averages
Level 48
1,630 SR
1,475 Elo+
Tiamat
Tiamat
Chief_Crazy_Ndn
Tiamat
Level 108
God Stats
6W - 6L
1,665 SR
Queue Stats
48W - 42L
1,630 Elo+
Party 2
Sun Wukong
Sun Wukong
Chiefdyami
Sun Wukong
Level 20
God Stats
1W - 1L
1,726 SR
Queue Stats
46W - 19L
1,704 Elo+
Party 2
Mercury
Mercury
ZoThaProducer
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kendrizzle
Merlin
11
3 / 3 / 6
7,716
772
6,355
3,468
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
cujoslippas
Izanami
12
3 / 0 / 4
8,263
826
8,259
4,870
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 5
7,835
784
4,081
6,809
3,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
7,081
708
3,681
5,730
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Chiefdyami
Sun Wukong
10
1 / 4 / 4
6,893
689
6,095
9,981
6,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
10
2 / 3 / 1
6,808
681
1,033
7,418
2,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Sun Wukong
Chiefdyami
Sun Wukong
1
4
4
0.75
W
Merlin
Kendrizzle
Merlin
3
3
6
2
L
Mercury
2
3
1
0.83
W
Izanami
cujoslippas
Izanami
3
0
4
5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
10,809
15,147
Taken
23,129
7,537
Mitigated
11,559
2,245
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,681
175
0
688
5,730
3,324
0
538
4,986
21,033
0
L
Sun Wukong
Chiefdyami
Sun Wukong
6,095
1,422
701
1,219
9,981
6,041
0
2,543
6,825
0
21,792
W
Merlin
Kendrizzle
Merlin
6,355
123
0
515
3,468
1,063
0
379
3,057
16,716
0
L
Mercury
1,033
209
0
1,704
7,418
2,194
508
2,359
4,644
0
9,825
W
Izanami
cujoslippas
Izanami
8,259
5,482
0
0
4,870
2,629
1,353
1,005
3,726
0
58,612
W
4,081
934
348
1,382
6,809
3,845
193
1,914
4,623
0
15,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
20,782
153
Minions Killed
94
0
Camps Cleared
0
561,557
Distance Traveled
568,852
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,081
708
38
4
0
144,183
0
L
Sun Wukong
6,893
689
29
3
0
205,458
4
W
Merlin
7,716
772
29
3
0
168,788
0
L
Mercury
6,808
681
27
3
0
219,211
0
W
Izanami
8,263
826
104
10
0
173,177
0
W
Guan Yu
7,835
784
20
2
0
219,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role