Player Matchup

Janus
Janus
Death_Tenshi8253
Janus
Level 122
God Stats
7W - 4L
1,207 SR
Queue Stats
354W - 202L
1,608 Elo+
Party 2
Cernunnos
Cernunnos
Weaven360
Cernunnos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,636 Elo+
Party 2
Chaac
Chaac
ZackSenpai
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 123
1,402 SR
1,582 Elo+

VS

Team Averages
Level 132
1,530 SR
1,570 Elo+
Vulcan
Vulcan
M0rtel1501
Vulcan
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 130L
1,524 Elo+
Party 1
Rama
Rama
maxdoy23
Rama
Level 109
God Stats
11W - 15L
1,586 SR
Queue Stats
549W - 482L
1,586 Elo+
Party 1
Guan Yu
Guan Yu
poule7
Guan Yu
Level 159
God Stats
1W - 2L
1,503 SR
Queue Stats
62W - 56L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 3
16,707
726
23,265
18,857
7,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Weaven360
Cernunnos
18
3 / 4 / 16
15,002
652
15,759
31,673
10,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
18
4 / 3 / 16
15,134
658
20,567
33,216
30,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
M0rtel1501
Vulcan
19
6 / 7 / 3
15,380
669
32,989
18,361
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
17
3 / 9 / 5
14,020
610
15,662
25,105
8,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
poule7
Guan Yu
14
0 / 7 / 6
12,324
536
16,162
26,702
28,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
23
Kills
9
9
Deaths
23
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
16
2
3
8.75
L
Vulcan
M0rtel1501
Vulcan
6
7
3
1.07
W
Cernunnos
Weaven360
Cernunnos
3
4
16
2.75
W
Chaac
4
3
16
4
L
Rama
3
9
5
0.61
L
Guan Yu
poule7
Guan Yu
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,591
Damage
64,813
83,746
Taken
70,168
48,267
Mitigated
44,017
33,837
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,265
1,640
0
5,962
18,857
7,651
1,553
8,814
9,397
108,948
0
L
Vulcan
M0rtel1501
Vulcan
32,989
5,045
0
375
18,361
7,240
496
6,228
11,738
104,007
0
W
Cernunnos
Weaven360
Cernunnos
15,759
8,371
0
10,457
31,673
10,585
1,603
13,649
17,369
0
91,877
W
Chaac
20,567
6,121
0
17,418
33,216
30,031
1,116
9,850
22,415
0
67,002
L
Rama
15,662
12,160
0
8,086
25,105
8,439
1,497
7,525
17,260
0
87,860
L
Guan Yu
poule7
Guan Yu
16,162
2,391
1,966
7,345
26,702
28,338
66
9,550
16,678
277
31,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,843
Gold Earned
41,724
320
Minions Killed
247
0
Camps Cleared
0
1,316,887
Distance Traveled
1,163,067
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,707
726
165
7
0
462,170
2
L
Vulcan
15,380
669
115
5
0
416,921
5
W
Cernunnos
15,002
652
99
4
0
394,414
3
W
Chaac
15,134
658
56
2
0
460,303
2
L
Rama
14,020
610
107
5
0
322,433
1
L
Guan Yu
12,324
536
25
1
0
423,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role