Player Matchup

Osiris
Osiris
Brain29
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 83L
1,517 Elo+
Solo
Kali
Kali
Detta249
Kali
Level 29
God Stats
8W - 9L
1,518 SR
Queue Stats
132W - 127L
1,509 Elo+
Solo
Danzaburou
Danzaburou
KDeku
Danzaburou
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 71L
1,427 Elo+
Solo
Nu Wa
Nu Wa
QueenLeveque
Nu Wa
Level 25
God Stats
36W - 15L
1,691 SR
Queue Stats
56W - 28L
1,559 Elo+
Solo
Sylvanus
Sylvanus
shxnejpg
Sylvanus
Level 29
God Stats
2W - 2L
1,669 SR
Queue Stats
12W - 12L
1,513 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,505 Elo+

VS

Team Averages
Level 22
1,560 SR
1,588 Elo+
Danzaburou
Danzaburou
DwarfInAJar
Danzaburou
Level 29
God Stats
35W - 13L
1,688 SR
Queue Stats
525W - 472L
1,529 Elo+
Party 1
Bellona
Bellona
crayolaeatinggod
Bellona
Level 26
God Stats
0W - 2L
1,376 SR
Queue Stats
17W - 10L
1,778 Elo+
Solo
Anubis
Anubis
ducksick01
Anubis
Level 16
God Stats
0W - 2L
1,553 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
griffithinguts
Fenrir
Level 16
God Stats
31W - 24L
1,574 SR
Queue Stats
70W - 56L
1,549 Elo+
Party 1
Aphrodite
Aphrodite
zheniakiller
Aphrodite
Level 23
God Stats
6W - 5L
1,609 SR
Queue Stats
8W - 7L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brain29
Osiris
11
0 / 1 / 1
5,749
523
3,424
7,614
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
10
1 / 0 / 2
6,206
564
3,304
6,956
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
KDeku
Danzaburou
9
2 / 4 / 1
5,780
525
4,531
5,821
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 3 / 2
6,770
615
5,106
4,360
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
shxnejpg
Sylvanus
9
1 / 1 / 3
5,800
527
3,711
8,437
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DwarfInAJar
Danzaburou
11
1 / 2 / 0
6,787
617
5,034
6,847
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 0
6,091
554
5,007
7,867
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ducksick01
Anubis
1
0 / 1 / 0
3,591
326
0
1,051
197
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 2 / 3
6,131
557
5,744
9,663
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
zheniakiller
Aphrodite
10
0 / 2 / 4
5,633
512
3,554
5,876
1,885
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
9
9
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
Brain29
Osiris
0
1
1
0.5
W
Kali
1
0
2
2
L
Danzaburou
DwarfInAJar
Danzaburou
1
2
0
0.5
W
Danzaburou
KDeku
Danzaburou
2
4
1
0.63
W
4
3
2
1.67
L
4
1
0
4
L
Anubis
ducksick01
Anubis
0
1
0
0
L
4
2
3
2.75
W
Sylvanus
shxnejpg
Sylvanus
1
1
3
2.5
L
Aphrodite
zheniakiller
Aphrodite
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
19,339
33,188
Taken
31,304
15,565
Mitigated
12,469
10,717
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Brain29
Osiris
3,424
637
0
3,206
7,614
4,695
0
0
7,614
0
30,718
W
Kali
3,304
2,179
0
2,712
6,956
2,132
0
0
6,956
0
39,618
L
Danzaburou
DwarfInAJar
Danzaburou
5,034
2,272
0
3,200
6,847
2,281
0
430
6,354
0
40,345
W
Danzaburou
KDeku
Danzaburou
4,531
2,330
0
781
5,821
1,931
123
1,254
4,567
0
28,536
W
5,106
893
0
332
4,360
1,231
694
501
3,859
28,724
0
L
5,007
1,835
0
3,252
7,867
4,620
288
1,666
6,029
0
33,787
L
Anubis
ducksick01
Anubis
0
0
0
0
1,051
197
0
515
420
0
0
L
5,744
933
0
2,199
9,663
3,486
531
3,000
6,499
0
16,537
W
Sylvanus
shxnejpg
Sylvanus
3,711
1,069
733
2,953
8,437
5,576
0
1,799
6,638
13,456
0
L
Aphrodite
zheniakiller
Aphrodite
3,554
347
3,197
3,191
5,876
1,885
48
2,571
3,185
31,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
28,233
266
Minions Killed
221
0
Camps Cleared
0
1,037,829
Distance Traveled
813,249
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,749
523
64
6
0
222,832
0
W
Kali
6,206
564
80
7
0
243,541
1
L
Danzaburou
6,787
617
91
8
0
164,423
1
W
Danzaburou
5,780
525
47
4
0
183,873
1
W
Nu Wa
6,770
615
51
5
0
190,798
1
L
Bellona
6,091
554
48
4
0
220,698
2
L
Anubis
3,591
326
0
0
0
16,245
0
L
Fenrir
6,131
557
23
2
0
221,651
1
W
Sylvanus
5,800
527
24
2
0
196,785
3
L
Aphrodite
5,633
512
59
5
0
190,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role