Player Matchup

Ravana
Ravana
Danielhuddz
Ravana
Level 92
God Stats
1W - 1L
1,284 SR
Queue Stats
104W - 104L
1,564 Elo+
Party 1
Chang'e
Chang'e
JoronTheWise
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 93L
1,591 Elo+
Party 1
Izanami
Izanami
QueenOfCrazyX
Izanami
Level 109
God Stats
0W - 3L
1,715 SR
Queue Stats
47W - 43L
1,602 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,586 Elo+

VS

Team Averages
Level 75
1,448 SR
1,486 Elo+
Chaac
Chaac
Acechador22
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Toby07
Ymir
Level 85
God Stats
6W - 6L
1,344 SR
Queue Stats
15W - 18L
1,457 Elo+
Party 2
Neith
Neith
ulimuflip
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
2 / 6 / 3
7,523
752
3,567
9,615
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JoronTheWise
Chang'e
11
3 / 5 / 2
7,496
750
7,193
9,450
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
10
1 / 4 / 3
7,065
707
5,057
9,717
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 6
9,078
908
8,897
10,212
6,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Toby07
Ymir
12
4 / 2 / 11
8,809
881
6,160
11,030
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ulimuflip
Neith
10
3 / 3 / 10
7,627
763
9,564
5,449
1,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
15
15
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Ravana
2
6
3
0.58
L
Chang'e
JoronTheWise
Chang'e
3
5
2
0.8
L
Izanami
1
4
3
0.63
W
Ymir
Toby07
Ymir
4
2
11
4.75
W
Neith
ulimuflip
Neith
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,817
Damage
24,621
28,782
Taken
26,691
11,600
Mitigated
19,104
7,890
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,897
2,197
0
4,532
10,212
6,782
0
2,914
7,298
0
46,321
L
Ravana
3,567
1,581
0
1,958
9,615
4,632
0
1,869
7,746
0
15,033
L
Chang'e
JoronTheWise
Chang'e
7,193
704
1,631
2,163
9,450
4,032
0
2,206
7,244
25,280
0
L
Izanami
5,057
3,225
0
2,138
9,717
2,936
0
2,166
7,551
0
24,137
W
Ymir
Toby07
Ymir
6,160
809
654
4,530
11,030
10,566
424
3,146
7,884
19,881
0
W
Neith
ulimuflip
Neith
9,564
3,182
0
1,158
5,449
1,756
148
1,211
4,238
0
17,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,084
Gold Earned
25,514
102
Minions Killed
125
0
Camps Cleared
0
507,534
Distance Traveled
576,689
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,078
908
67
7
0
203,515
0
L
Ravana
7,523
752
20
2
0
186,964
0
L
Chang'e
7,496
750
44
4
0
170,796
4
L
Izanami
7,065
707
38
4
0
149,774
0
W
Ymir
8,809
881
34
3
0
195,509
0
W
Neith
7,627
763
24
2
0
177,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role