Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Jonsik1993Pavlov
Loki
Level 34
God Stats
3W - 5L
1,420 SR
Queue Stats
70W - 71L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Pierredprc
Baron Samedi
Level 146
God Stats
9W - 14L
1,625 SR
Queue Stats
169W - 144L
1,610 Elo+
Party 1
Cupid
Cupid
dragonblanc12
Cupid
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 110L
1,643 Elo+
Party 1
Cu Chulainn
Cu Chulainn
seader45
Cu Chulainn
Level 23
God Stats
2W - 3L
1,821 SR
Queue Stats
16W - 14L
1,780 Elo+
Party 1
Team Averages
Level 96
1,573 SR
1,594 Elo+

VS

Team Averages
Level 87
1,515 SR
1,465 Elo+
Ares
Ares
ibasetta6
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
keian_01
Cthulhu
Level 81
God Stats
29W - 30L
1,577 SR
Queue Stats
193W - 198L
1,530 Elo+
Party 3
Susano
Susano
morioesp
Susano
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
vSiiLenZz
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,332 Elo+
Party 2
Apollo
Apollo
white_viper_PK
Apollo
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 103L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 2
6,546
468
5,163
11,033
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 0
6,354
454
2,898
8,994
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Pierredprc
Baron Samedi
12
3 / 4 / 0
6,954
497
8,872
7,966
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 0
6,425
459
7,631
8,982
3,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
seader45
Cu Chulainn
11
0 / 6 / 0
6,113
437
2,704
9,452
5,515
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 1 / 6
6,366
455
3,739
9,133
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
keian_01
Cthulhu
15
8 / 0 / 0
8,978
641
6,218
8,716
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
morioesp
Susano
12
1 / 2 / 5
6,942
496
7,201
9,767
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
vSiiLenZz
Nu Wa
16
7 / 2 / 4
8,794
628
7,062
6,647
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 3
6,626
473
5,364
9,451
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
7
Kills
18
18
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
L
1
3
0
0.33
L
Baron Samedi
Pierredprc
Baron Samedi
3
4
0
0.75
L
2
3
0
0.67
W
Ares
0
1
6
3
W
Cthulhu
keian_01
Cthulhu
8
0
0
8
W
Susano
morioesp
Susano
1
2
5
1.75
L
Cu Chulainn
seader45
Cu Chulainn
0
6
0
0
W
Nu Wa
vSiiLenZz
Nu Wa
7
2
4
4.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,268
Damage
29,584
46,427
Taken
43,714
24,472
Mitigated
19,769
14,388
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,163
514
0
3,266
11,033
9,333
0
3,953
6,891
21,872
0
L
2,898
691
0
2,716
8,994
2,990
0
2,789
6,121
0
33,000
L
Baron Samedi
Pierredprc
Baron Samedi
8,872
495
270
2,134
7,966
3,559
0
3,811
3,937
39,189
0
L
7,631
4,359
66
4,313
8,982
3,075
0
2,331
6,539
0
36,604
W
Ares
3,739
129
306
1,873
9,133
4,086
0
3,469
5,628
16,812
0
W
Cthulhu
keian_01
Cthulhu
6,218
311
0
3,079
8,716
7,271
0
2,453
5,840
48,267
0
W
Susano
morioesp
Susano
7,201
1,017
0
3,507
9,767
3,351
0
2,546
7,125
0
43,027
L
Cu Chulainn
seader45
Cu Chulainn
2,704
787
0
1,623
9,452
5,515
22
3,444
5,920
0
32,104
W
Nu Wa
vSiiLenZz
Nu Wa
7,062
1,265
0
3,048
6,647
2,236
0
3,317
2,951
57,213
0
W
5,364
3,097
0
4,758
9,451
2,825
930
1,563
7,870
0
38,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,392
Gold Earned
37,706
334
Minions Killed
370
0
Camps Cleared
0
1,197,956
Distance Traveled
1,341,806
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,546
468
37
3
0
230,587
0
L
Loki
6,354
454
76
5
0
285,783
1
L
Baron Samedi
6,954
497
79
6
0
238,088
1
L
Cupid
6,425
459
76
5
0
201,772
2
W
Ares
6,366
455
21
2
0
277,844
0
W
Cthulhu
8,978
641
92
7
0
266,138
4
W
Susano
6,942
496
71
5
0
295,032
0
L
Cu Chulainn
6,113
437
66
5
0
241,726
2
W
Nu Wa
8,794
628
118
8
0
252,161
4
W
Apollo
6,626
473
68
5
0
250,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role