Player Matchup

Tyr
Tyr
CoffeeCannibal
Tyr
Level 147
God Stats
7W - 9L
1,581 SR
Queue Stats
541W - 510L
1,632 Elo+
Solo
Anhur
Anhur
JoeBuck
Anhur
Level 114
God Stats
2W - 0L
1,741 SR
Queue Stats
58W - 55L
1,656 Elo+
Solo
Chang'e
Chang'e
PuttPutt97
Chang'e
Level 123
God Stats
3W - 2L
1,751 SR
Queue Stats
156W - 167L
1,598 Elo+
Solo
Vulcan
Vulcan
acepps
Vulcan
Level 131
God Stats
3W - 3L
1,535 SR
Queue Stats
34W - 31L
1,636 Elo+
Solo
Bastet
Bastet
zidan4678774
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,621 SR
1,604 Elo+

VS

Team Averages
Level 134
1,484 SR
1,550 Elo+
King Arthur
King Arthur
Baiird
King Arthur
Level 160
God Stats
0W - 3L
1,334 SR
Queue Stats
89W - 96L
1,610 Elo+
Solo
Ratatoskr
Ratatoskr
DamselBoe
Ratatoskr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Durothrall
Merlin
Level 127
God Stats
12W - 15L
1,509 SR
Queue Stats
283W - 285L
1,553 Elo+
Solo
Neith
Neith
KA1N2
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MrRamenGuy
Geb
Level 144
God Stats
6W - 11L
1,579 SR
Queue Stats
179W - 179L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
8,008
728
5,282
14,005
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
JoeBuck
Anhur
15
6 / 1 / 4
9,026
821
7,105
6,367
2,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
PuttPutt97
Chang'e
16
3 / 2 / 4
8,742
795
8,110
9,866
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
acepps
Vulcan
16
3 / 0 / 11
8,838
803
9,399
5,147
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
15
3 / 1 / 10
8,666
788
10,702
7,157
2,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baiird
King Arthur
13
0 / 5 / 3
6,480
589
7,609
15,839
12,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
DamselBoe
Ratatoskr
14
1 / 2 / 2
7,606
691
4,857
11,268
5,499
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Durothrall
Merlin
14
3 / 2 / 1
7,919
720
8,473
6,150
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KA1N2
Neith
13
1 / 4 / 4
7,240
658
6,829
7,691
2,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 4
6,883
626
5,951
7,657
4,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
16
Kills
6
6
Deaths
16
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Baiird
King Arthur
0
5
3
0.3
W
1
2
10
3
L
Ratatoskr
DamselBoe
Ratatoskr
1
2
2
1
L
Merlin
Durothrall
Merlin
3
2
1
1.75
W
Anhur
JoeBuck
Anhur
6
1
4
8
L
Neith
KA1N2
Neith
1
4
4
0.75
L
1
3
4
1
W
Chang'e
PuttPutt97
Chang'e
3
2
4
2.5
W
Vulcan
acepps
Vulcan
3
0
11
8.5
W
Bastet
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
33,719
42,542
Taken
48,605
23,547
Mitigated
27,776
12,745
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Baiird
King Arthur
7,609
657
0
2,637
15,839
12,775
0
5,498
10,208
0
24,821
W
5,282
619
0
3,206
14,005
12,464
0
4,909
8,607
114
15,305
L
Ratatoskr
DamselBoe
Ratatoskr
4,857
507
0
2,486
11,268
5,499
0
4,242
6,940
0
23,194
L
Merlin
Durothrall
Merlin
8,473
287
0
0
6,150
2,290
0
3,139
2,945
34,474
0
W
Anhur
JoeBuck
Anhur
7,105
3,763
0
478
6,367
2,562
1,120
1,402
4,900
0
26,732
L
Neith
KA1N2
Neith
6,829
1,767
0
1,418
7,691
2,693
0
2,069
5,518
0
30,585
L
5,951
393
0
260
7,657
4,519
0
2,550
4,935
12,084
0
W
Chang'e
PuttPutt97
Chang'e
8,110
900
3,473
4,876
9,866
3,473
313
4,025
5,555
35,356
0
W
Vulcan
acepps
Vulcan
9,399
1,194
0
250
5,147
2,321
250
1,759
3,321
35,773
0
W
Bastet
10,702
1,795
0
462
7,157
2,727
643
2,161
4,866
0
21,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,280
Gold Earned
36,128
261
Minions Killed
269
10
Camps Cleared
7
1,111,224
Distance Traveled
1,017,927
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,480
589
39
4
0
187,744
1
W
Tyr
8,008
728
21
2
2
244,804
1
L
Ratatoskr
7,606
691
53
5
1
236,023
3
L
Merlin
7,919
720
89
8
4
194,955
2
W
Anhur
9,026
821
62
6
2
184,414
1
L
Neith
7,240
658
66
6
1
176,675
2
L
Geb
6,883
626
22
2
1
222,530
0
W
Chang'e
8,742
795
83
8
3
207,027
3
W
Vulcan
8,838
803
65
6
2
227,231
5
W
Bastet
8,666
788
30
3
1
247,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role