Player Matchup

Bakasura
Bakasura
CrazyTaco2230
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Cerberus
Cerberus
Guardian Entity
Cerberus
Level 88
God Stats
10W - 6L
1,387 SR
Queue Stats
39W - 30L
1,226 Elo+
Party 1
Neith
Neith
NinJames5217
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1
Anubis
Anubis
grassman800
Anubis
Level 27
God Stats
2W - 5L
1,373 SR
Queue Stats
65W - 50L
1,507 Elo+
Solo
Olorun
Olorun
ifgc8u3yt35
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,153 Elo+
Party 2
Team Averages
Level 25
1,452 SR
1,327 Elo+

VS

Team Averages
Level 18
1,442 SR
1,320 Elo+
Vamana
Vamana
KingAutisc
Vamana
Level 14
God Stats
3W - 0L
1,721 SR
Queue Stats
38W - 30L
1,375 Elo+
Solo
Da Ji
Da Ji
Playboy05
Da Ji
Level 18
God Stats
6W - 6L
1,211 SR
Queue Stats
30W - 26L
1,305 Elo+
Solo
Artemis
Artemis
dwashi10
Artemis
Level 27
God Stats
2W - 3L
1,276 SR
Queue Stats
145W - 153L
1,454 Elo+
Solo
Hel
Hel
hunterbest25
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 88L
1,373 Elo+
Solo
Ares
Ares
repelu0711rojo
Ares
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 29L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrazyTaco2230
Bakasura
14
0 / 4 / 1
9,347
779
536
3,743
1,116
Cerberus
19
12 / 6 / 5
14,441
1,203
28,365
34,233
37,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 15 / 5
11,497
958
11,566
24,013
10,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
19
3 / 12 / 7
12,467
1,039
18,132
24,545
22,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
14
0 / 4 / 1
9,349
779
1,142
4,685
1,455
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KingAutisc
Vamana
20
14 / 2 / 18
14,909
1,242
30,504
20,949
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
Playboy05
Da Ji
20
20 / 4 / 6
15,848
1,321
27,905
14,799
6,455
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
dwashi10
Artemis
19
7 / 4 / 14
13,296
1,108
18,749
11,513
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 2 / 9
10,739
895
4,652
8,760
3,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 7 / 10
10,427
869
3,614
15,021
6,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
19
Kills
41
41
Deaths
19
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CrazyTaco2230
Bakasura
0
4
1
0.13
L
Cerberus
12
6
5
2.42
W
Vamana
KingAutisc
Vamana
14
2
18
11.5
L
4
15
5
0.43
W
Da Ji
Playboy05
Da Ji
20
4
6
5.75
W
Artemis
dwashi10
Artemis
7
4
14
3.5
L
Anubis
3
12
7
0.54
W
0
2
9
2.25
L
Olorun
0
4
1
0.13
W
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,741
Damage
85,424
91,219
Taken
71,042
72,412
Mitigated
26,999
17,422
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CrazyTaco2230
Bakasura
536
506
0
54
3,743
1,116
0
508
3,235
0
1,523
L
Cerberus
28,365
1,547
18
11,276
34,233
37,285
0
2,954
31,279
54,513
0
W
Vamana
KingAutisc
Vamana
30,504
21,014
0
6,198
20,949
7,623
0
13,634
7,315
0
54,310
L
11,566
7,404
0
2,050
24,013
10,037
0
2,356
21,657
0
19,321
W
Da Ji
Playboy05
Da Ji
27,905
9,312
571
1,859
14,799
6,455
0
10,590
4,199
0
43,493
W
Artemis
dwashi10
Artemis
18,749
12,503
0
2,360
11,513
3,006
0
7,796
3,707
0
44,686
L
Anubis
18,132
2,418
0
3,512
24,545
22,519
0
1,986
22,559
36,477
0
W
4,652
1,635
589
1,863
8,760
3,022
0
6,751
2,009
9,103
0
L
Olorun
1,142
559
0
512
4,685
1,455
0
462
4,223
4,591
0
W
3,614
813
0
0
15,021
6,893
0
8,868
6,143
9,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,101
Gold Earned
65,219
163
Minions Killed
168
1
Camps Cleared
5
696,234
Distance Traveled
965,043
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,347
779
4
0
0
55,416
2
L
Cerberus
14,441
1,203
82
7
0
245,299
0
W
Vamana
14,909
1,242
50
4
1
273,479
0
L
Neith
11,497
958
12
1
0
180,865
0
W
Da Ji
15,848
1,321
42
4
0
187,824
1
W
Artemis
13,296
1,108
56
5
3
179,117
0
L
Anubis
12,467
1,039
60
5
0
167,531
0
W
Hel
10,739
895
7
1
0
162,744
0
L
Olorun
9,349
779
5
0
1
47,123
1
W
Ares
10,427
869
13
1
1
161,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role