Player Matchup

Ymir
Ymir
SoulBison
Ymir
Level 149
God Stats
6W - 2L
1,899 SR
Queue Stats
301W - 167L
1,765 Elo+
Party 1
Neith
Neith
UrbanDaemon
Neith
Level 128
God Stats
2W - 1L
1,550 SR
Queue Stats
25W - 14L
1,704 Elo+
Party 1
Ra
Ra
iANIMANIAC
Ra
Level 6
God Stats
2W - 0L
1,698 SR
Queue Stats
3W - 0L
1,704 Elo+
Party 1
Team Averages
Level 94
1,716 SR
1,724 Elo+

VS

Team Averages
Level 54
1,443 SR
1,570 Elo+
Raijin
Raijin
Alcoholicflow
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,634 Elo+
Party 2
Fenrir
Fenrir
Fallen1Magus
Fenrir
Level 121
God Stats
2W - 3L
1,333 SR
Queue Stats
103W - 64L
1,534 Elo+
Party 2
Bellona
Bellona
chungo308
Bellona
Level 26
God Stats
9W - 15L
1,497 SR
Queue Stats
89W - 97L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
8 / 3 / 9
9,692
881
7,973
9,877
7,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
10 / 2 / 6
9,458
860
10,343
7,834
2,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 7
6,714
610
1,742
5,266
1,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 4
7,986
726
6,868
9,584
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
6 / 7 / 5
8,737
794
7,179
11,836
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
chungo308
Bellona
11
1 / 3 / 9
7,372
670
5,574
9,412
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
11
11
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Fenrir
6
7
5
1.21
W
Ymir
8
3
9
4.17
W
10
2
6
6.5
L
Bellona
chungo308
Bellona
1
3
9
1.83
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
19,621
22,977
Taken
30,832
11,857
Mitigated
18,659
3,877
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,868
834
0
699
9,584
2,977
52
2,596
6,988
17,224
0
L
Fenrir
7,179
1,146
0
1,257
11,836
7,830
27
3,904
7,932
0
23,218
W
Ymir
7,973
1,488
0
500
9,877
7,598
0
3,245
5,917
17,943
0
W
10,343
4,176
0
1,858
7,834
2,818
160
1,610
5,771
0
43,062
L
Bellona
chungo308
Bellona
5,574
651
843
2,544
9,412
7,852
30
3,287
6,125
0
19,063
W
1,742
402
1,077
442
5,266
1,441
0
1,174
3,700
5,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
24,095
103
Minions Killed
79
0
Camps Cleared
0
426,885
Distance Traveled
520,341
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,986
726
16
1
0
128,445
0
L
Fenrir
8,737
794
27
2
0
172,222
3
W
Ymir
9,692
881
39
4
0
146,544
0
W
Neith
9,458
860
57
5
0
161,688
0
L
Bellona
7,372
670
36
3
0
219,674
1
W
Ra
6,714
610
7
1
0
118,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role