Player Matchup

Set
Set
BIoodfalIen
Set
Level 28
God Stats
4W - 5L
1,671 SR
Queue Stats
92W - 89L
1,580 Elo+
Solo
Neith
Neith
Jamarii
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,606 Elo+
Solo
Nu Wa
Nu Wa
NoopleSoup
Nu Wa
Level 28
God Stats
2W - 3L
1,249 SR
Queue Stats
9W - 13L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
Penguinos64
Danzaburou
Level 27
God Stats
3W - 4L
1,756 SR
Queue Stats
9W - 13L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
l1lReij
Cu Chulainn
Level 29
God Stats
45W - 36L
1,410 SR
Queue Stats
272W - 333L
1,600 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,537 Elo+

VS

Team Averages
Level 25
1,486 SR
1,679 Elo+
Cerberus
Cerberus
Ayoo Misha
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,869 Elo+
Party 1
Cthulhu
Cthulhu
CRTY ElverZ
Cthulhu
Level 27
God Stats
8W - 4L
1,445 SR
Queue Stats
168W - 181L
1,641 Elo+
Solo
The Morrigan
The Morrigan
DMBannden
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,729 Elo+
Party 1
Danzaburou
Danzaburou
PumpkinSpace91
Danzaburou
Level 27
God Stats
4W - 1L
1,271 SR
Queue Stats
53W - 50L
1,564 Elo+
Solo
Mercury
Mercury
Tai-Gi-Tu
Mercury
Level 17
God Stats
9W - 8L
1,715 SR
Queue Stats
119W - 125L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
8,831
491
6,042
8,970
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Jamarii
Neith
13
1 / 8 / 3
7,789
433
5,922
12,600
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
14
4 / 7 / 4
9,020
501
8,489
11,263
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Penguinos64
Danzaburou
17
4 / 4 / 2
10,317
573
9,731
15,711
4,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
l1lReij
Cu Chulainn
12
3 / 7 / 2
8,160
453
10,921
19,291
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ayoo Misha
Cerberus
16
10 / 2 / 10
11,024
612
10,805
14,972
14,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
CRTY ElverZ
Cthulhu
14
2 / 4 / 6
8,651
481
10,293
19,178
15,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
DMBannden
The Morrigan
18
14 / 3 / 8
11,930
663
13,529
9,023
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
PumpkinSpace91
Danzaburou
14
1 / 4 / 9
8,760
487
5,337
9,756
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Tai-Gi-Tu
Mercury
16
3 / 3 / 11
9,493
527
9,776
12,304
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
16
Kills
30
30
Deaths
16
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ayoo Misha
Cerberus
10
2
10
7.5
L
4
4
4
1.5
W
Cthulhu
CRTY ElverZ
Cthulhu
2
4
6
1.25
W
The Morrigan
DMBannden
The Morrigan
14
3
8
6
L
Neith
Jamarii
Neith
1
8
3
0.31
L
Nu Wa
4
7
4
0.86
L
Danzaburou
Penguinos64
Danzaburou
4
4
2
1.25
W
Danzaburou
PumpkinSpace91
Danzaburou
1
4
9
1.38
W
Mercury
Tai-Gi-Tu
Mercury
3
3
11
2.83
L
Cu Chulainn
l1lReij
Cu Chulainn
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
49,740
67,835
Taken
65,233
29,384
Mitigated
41,170
17,748
Healing
20,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ayoo Misha
Cerberus
10,805
370
0
4,334
14,972
14,232
98
2,199
12,698
48,268
0
L
6,042
3,135
0
691
8,970
4,866
26
4,307
4,556
0
51,400
W
Cthulhu
CRTY ElverZ
Cthulhu
10,293
1,638
1,296
7,482
19,178
15,683
277
1,361
17,232
46,456
0
W
The Morrigan
DMBannden
The Morrigan
13,529
2,632
0
2,223
9,023
3,798
3,124
958
7,924
56,156
9,447
L
Neith
Jamarii
Neith
5,922
2,981
0
2,941
12,600
4,219
808
3,265
9,164
0
34,941
L
Nu Wa
8,489
2,920
0
1,036
11,263
3,306
294
6,129
4,817
35,024
0
L
Danzaburou
Penguinos64
Danzaburou
9,731
4,032
0
7,375
15,711
4,891
136
6,160
9,442
0
78,813
W
Danzaburou
PumpkinSpace91
Danzaburou
5,337
2,716
0
986
9,756
3,236
1,416
1,970
7,786
0
47,768
W
Mercury
Tai-Gi-Tu
Mercury
9,776
5,393
0
4,307
12,304
4,221
0
1,860
10,294
0
60,155
L
Cu Chulainn
l1lReij
Cu Chulainn
10,921
4,219
0
5,705
19,291
12,102
384
8,023
10,578
0
43,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
49,858
402
Minions Killed
487
0
Camps Cleared
0
1,463,130
Distance Traveled
1,708,854
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,024
612
102
6
0
358,862
0
L
Set
8,831
491
101
6
0
265,542
0
W
Cthulhu
8,651
481
83
5
0
312,533
1
W
The Morrigan
11,930
663
104
6
0
327,667
1
L
Neith
7,789
433
65
4
0
303,476
0
L
Nu Wa
9,020
501
38
2
0
308,977
5
L
Danzaburou
10,317
573
130
7
0
287,311
5
W
Danzaburou
8,760
487
95
5
0
317,663
3
W
Mercury
9,493
527
103
6
0
392,129
0
L
Cu Chulainn
8,160
453
68
4
0
297,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role