Player Matchup

Amaterasu
Amaterasu
LegoBro2
Amaterasu
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 57L
1,587 Elo+
Solo
Nu Wa
Nu Wa
philip997
Nu Wa
Level 43
God Stats
14W - 10L
1,478 SR
Queue Stats
94W - 91L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
Бабуган
Kumbhakarna
Level 127
God Stats
6W - 7L
1,751 SR
Queue Stats
326W - 410L
1,510 Elo+
Solo
Team Averages
Level 97
1,576 SR
1,539 Elo+

VS

Team Averages
Level 48
1,615 SR
1,500 Elo+
Sylvanus
Sylvanus
TaDaronneLaFolle
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
dracoxelite
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
izzackk
Tiamat
Level 30
God Stats
3W - 0L
1,846 SR
Queue Stats
31W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LegoBro2
Amaterasu
9
0 / 3 / 2
7,034
586
4,774
12,504
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
philip997
Nu Wa
11
3 / 5 / 1
8,014
668
7,840
8,277
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Бабуган
Kumbhakarna
11
1 / 4 / 3
7,675
640
3,738
13,005
11,952
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
9,736
811
11,336
12,929
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
11
2 / 3 / 6
8,043
670
6,130
6,217
2,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
izzackk
Tiamat
13
6 / 0 / 6
9,473
789
11,148
6,576
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
LegoBro2
Amaterasu
0
3
2
0.33
W
4
1
8
8
W
Fenrir
2
3
6
1.67
W
Tiamat
izzackk
Tiamat
6
0
6
9
L
Nu Wa
philip997
Nu Wa
3
5
1
0.7
L
Kumbhakarna
Бабуган
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,352
Damage
28,614
33,786
Taken
25,722
22,526
Mitigated
14,464
6,261
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
LegoBro2
Amaterasu
4,774
1,681
0
3,518
12,504
8,394
0
8,052
4,145
0
23,235
W
11,336
2,547
1,729
5,781
12,929
7,310
485
4,536
7,963
29,377
0
W
Fenrir
6,130
406
0
656
6,217
2,138
228
2,920
3,221
0
30,126
W
Tiamat
izzackk
Tiamat
11,148
1,070
74
2,207
6,576
5,016
224
3,416
2,939
48,229
0
L
Nu Wa
philip997
Nu Wa
7,840
2,027
0
2,243
8,277
2,180
0
6,333
1,744
33,355
0
L
Kumbhakarna
Бабуган
Kumbhakarna
3,738
155
0
500
13,005
11,952
0
7,458
5,322
16,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,723
Gold Earned
27,252
133
Minions Killed
159
0
Camps Cleared
0
688,256
Distance Traveled
687,208
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,034
586
32
3
0
244,053
5
W
Sylvanus
9,736
811
47
4
0
188,687
0
W
Fenrir
8,043
670
44
4
0
248,663
2
W
Tiamat
9,473
789
68
6
0
249,858
0
L
Nu Wa
8,014
668
75
6
0
201,780
3
L
Kumbhakarna
7,675
640
26
2
0
242,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role