Player Matchup

Nemesis
Nemesis
Komil23
Nemesis
Level 5
God Stats
2W - 1L
1,318 SR
Queue Stats
9W - 8L
1,403 Elo+
Party 1
Bellona
Bellona
LonelyPineapple
Bellona
Level 27
God Stats
25W - 16L
1,550 SR
Queue Stats
160W - 141L
1,498 Elo+
Party 2
Neith
Neith
Saiuri
Neith
Level 15
God Stats
5W - 3L
1,490 SR
Queue Stats
106W - 113L
1,451 Elo+
Party 2
Zeus
Zeus
pRaF1
Zeus
Level 20
God Stats
4W - 2L
1,567 SR
Queue Stats
12W - 5L
1,544 Elo+
Solo
Bakasura
Bakasura
szajrak
Bakasura
Level 18
God Stats
3W - 0L
1,715 SR
Queue Stats
9W - 9L
1,326 Elo+
Party 1
Team Averages
Level 17
1,528 SR
1,444 Elo+

VS

Team Averages
Level 19
1,442 SR
1,286 Elo+
The Morrigan
The Morrigan
Ana23
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,179 Elo+
Party 4
Chaac
Chaac
BlackLegSanji77
Chaac
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 19L
1,438 Elo+
Party 3
Nemesis
Nemesis
Fabe020
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,034 Elo+
Party 4
Cthulhu
Cthulhu
PortgasDAce16
Cthulhu
Level 27
God Stats
2W - 7L
1,212 SR
Queue Stats
94W - 97L
1,389 Elo+
Party 3
Freya
Freya
RoronoaZoro16
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Komil23
Nemesis
16
4 / 4 / 14
9,747
975
8,502
12,787
5,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
6 / 1 / 16
10,625
1,063
10,555
9,032
7,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Saiuri
Neith
17
4 / 1 / 15
10,070
1,007
10,848
5,716
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
pRaF1
Zeus
17
6 / 1 / 14
10,762
1,076
16,316
6,486
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
szajrak
Bakasura
16
12 / 3 / 9
11,977
1,198
11,436
12,665
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

232

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ana23
The Morrigan
15
0 / 5 / 4
8,947
895
2,570
7,477
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 7
10,076
1,008
8,942
11,748
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Fabe020
Nemesis
15
0 / 13 / 6
9,009
901
9,712
20,010
9,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
16
3 / 6 / 7
10,020
1,002
9,849
16,334
16,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 4
10,593
1,059
10,255
8,998
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
32
Kills
10
10
Deaths
32
68
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ana23
The Morrigan
0
5
4
0.4
L
3
4
7
1.63
L
Nemesis
Fabe020
Nemesis
0
13
6
0.23
W
Nemesis
Komil23
Nemesis
4
4
14
2.75
W
6
1
16
14
L
Cthulhu
3
6
7
1.08
L
4
4
4
1.5
W
Neith
Saiuri
Neith
4
1
15
11.5
W
Zeus
pRaF1
Zeus
6
1
14
13
W
Bakasura
szajrak
Bakasura
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,657
Damage
41,328
46,686
Taken
64,567
23,986
Mitigated
44,288
9,407
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ana23
The Morrigan
2,570
1,181
0
90
7,477
3,074
0
1,092
6,212
28,508
3,359
L
8,942
827
0
2,030
11,748
11,944
0
4,122
7,362
692
18,901
L
Nemesis
Fabe020
Nemesis
9,712
5,400
0
2,450
20,010
9,249
0
5,734
13,861
0
25,992
W
Nemesis
Komil23
Nemesis
8,502
3,472
0
1,294
12,787
5,399
0
6,900
5,737
0
14,493
W
10,555
4,389
0
740
9,032
7,943
0
3,926
4,881
269
25,263
L
Cthulhu
9,849
984
483
345
16,334
16,238
0
3,704
11,396
25,794
0
L
10,255
3,947
0
2,945
8,998
3,783
0
1,843
6,936
30,084
0
W
Neith
Saiuri
Neith
10,848
6,569
0
2,613
5,716
2,507
0
2,095
3,546
0
31,323
W
Zeus
pRaF1
Zeus
16,316
2,882
0
2,316
6,486
2,148
0
1,713
4,648
46,400
0
W
Bakasura
szajrak
Bakasura
11,436
8,252
0
2,444
12,665
5,989
0
7,161
5,054
0
20,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,181
Gold Earned
48,645
190
Minions Killed
193
9
Camps Cleared
5
871,525
Distance Traveled
906,718
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,947
895
66
7
0
148,500
0
L
Chaac
10,076
1,008
26
3
0
207,581
1
L
Nemesis
9,009
901
36
4
0
174,351
1
W
Nemesis
9,747
975
18
2
1
178,352
0
W
Bellona
10,625
1,063
36
4
1
191,934
0
L
Cthulhu
10,020
1,002
32
3
0
192,048
3
L
Freya
10,593
1,059
33
3
5
184,238
2
W
Neith
10,070
1,007
47
5
1
147,192
0
W
Zeus
10,762
1,076
59
6
4
164,799
1
W
Bakasura
11,977
1,198
30
3
2
189,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role