Player Matchup

Set
Set
BFD_Savage
Set
Level 89
God Stats
8W - 16L
1,657 SR
Queue Stats
100W - 104L
1,412 Elo+
Party 3
Nox
Nox
FateCurses
Nox
Level 28
God Stats
60W - 46L
1,698 SR
Queue Stats
186W - 214L
1,520 Elo+
Party 2
Chang'e
Chang'e
KaiiZzeR971
Chang'e
Level 86
God Stats
57W - 47L
1,720 SR
Queue Stats
424W - 412L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
MAGOSSSS
Sun Wukong
Level 15
God Stats
2W - 11L
1,130 SR
Queue Stats
8W - 17L
1,157 Elo+
Party 3
Apollo
Apollo
Olidein
Apollo
Level 38
God Stats
25W - 19L
1,522 SR
Queue Stats
45W - 48L
1,483 Elo+
Solo
Team Averages
Level 51
1,545 SR
1,434 Elo+

VS

Team Averages
Level 60
1,604 SR
1,540 Elo+
Hun Batz
Hun Batz
BountiiScore
Hun Batz
Level 72
God Stats
16W - 7L
1,812 SR
Queue Stats
285W - 250L
1,536 Elo+
Party 1
Ares
Ares
Jerm34
Ares
Level 30
God Stats
31W - 22L
1,682 SR
Queue Stats
73W - 65L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
KILLERBEEX1
Sun Wukong
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 101L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NolanCS
Ah Muzen Cab
Level 103
God Stats
9W - 3L
1,678 SR
Queue Stats
373W - 332L
1,547 Elo+
Solo
Nu Wa
Nu Wa
WhiteCherry38
Nu Wa
Level 61
God Stats
6W - 3L
1,345 SR
Queue Stats
274W - 244L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,558
503
5,840
12,670
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 3 / 3
7,564
445
2,006
6,365
3,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
KaiiZzeR971
Chang'e
15
3 / 3 / 0
9,231
543
7,572
11,383
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MAGOSSSS
Sun Wukong
13
0 / 2 / 0
7,488
440
4,792
12,990
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Olidein
Apollo
12
1 / 11 / 2
7,713
454
5,538
13,712
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BountiiScore
Hun Batz
16
4 / 0 / 4
9,204
541
6,496
10,387
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Jerm34
Ares
13
4 / 1 / 11
8,941
526
8,122
9,676
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
KILLERBEEX1
Sun Wukong
15
3 / 1 / 1
9,257
545
10,537
12,733
10,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
NolanCS
Ah Muzen Cab
16
8 / 3 / 3
9,842
579
8,864
10,695
4,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 7
8,875
522
8,486
5,555
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
21
21
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Hun Batz
BountiiScore
Hun Batz
4
0
4
6
L
1
3
3
0.83
W
Ares
Jerm34
Ares
4
1
11
9.5
W
Sun Wukong
KILLERBEEX1
Sun Wukong
3
1
1
3.5
L
Chang'e
KaiiZzeR971
Chang'e
3
3
0
1
L
Sun Wukong
MAGOSSSS
Sun Wukong
0
2
0
0
W
Ah Muzen Cab
NolanCS
Ah Muzen Cab
8
3
3
3.17
L
Apollo
Olidein
Apollo
1
11
2
0.18
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
42,505
57,120
Taken
49,046
25,558
Mitigated
27,927
17,278
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,840
1,663
0
4,883
12,670
5,703
0
2,378
10,136
0
58,400
W
Hun Batz
BountiiScore
Hun Batz
6,496
1,233
0
5,542
10,387
3,930
790
1,873
8,372
0
62,906
L
2,006
293
99
604
6,365
3,199
0
1,764
4,463
25,761
0
W
Ares
Jerm34
Ares
8,122
64
0
2,422
9,676
7,351
486
2,646
6,939
20,265
0
W
Sun Wukong
KILLERBEEX1
Sun Wukong
10,537
1,685
0
4,043
12,733
10,482
450
808
11,359
36
52,510
L
Chang'e
KaiiZzeR971
Chang'e
7,572
473
625
5,351
11,383
3,969
0
5,357
5,698
62,849
0
L
Sun Wukong
MAGOSSSS
Sun Wukong
4,792
738
0
4,830
12,990
8,066
0
1,828
11,064
0
39,528
W
Ah Muzen Cab
NolanCS
Ah Muzen Cab
8,864
2,835
0
4,979
10,695
4,318
544
1,490
9,123
0
70,553
L
Apollo
Olidein
Apollo
5,538
3,443
0
886
13,712
4,621
670
4,502
9,120
0
36,968
W
8,486
1,096
0
439
5,555
1,846
640
2,343
3,100
58,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
46,119
462
Minions Killed
447
0
Camps Cleared
0
1,598,330
Distance Traveled
1,766,957
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,558
503
110
6
0
343,976
3
W
Hun Batz
9,204
541
105
6
0
393,554
5
L
Nox
7,564
445
58
3
0
292,661
4
W
Ares
8,941
526
16
1
0
363,011
4
W
Sun Wukong
9,257
545
105
6
0
328,096
10
L
Chang'e
9,231
543
141
8
0
334,630
6
L
Sun Wukong
7,488
440
74
4
0
335,837
0
W
Ah Muzen Cab
9,842
579
123
7
0
329,761
8
L
Apollo
7,713
454
79
5
0
291,226
4
W
Nu Wa
8,875
522
98
6
0
352,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role