Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Trazy17
Izanami
Level 5
God Stats
4W - 6L
1,226 SR
Queue Stats
4W - 10L
1,160 Elo+
Solo
Ra
Ra
Xewior86
Ra
Level 29
God Stats
6W - 12L
1,422 SR
Queue Stats
209W - 221L
1,488 Elo+
Solo
Cthulhu
Cthulhu
keesnoid
Cthulhu
Level 24
God Stats
12W - 3L
1,628 SR
Queue Stats
27W - 19L
1,518 Elo+
Solo
Medusa
Medusa
muthay
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,621 Elo+
Party 2
Team Averages
Level 21
1,455 SR
1,457 Elo+

VS

Team Averages
Level 16
1,510 SR
1,503 Elo+
Zeus
Zeus
Babayagakw
Zeus
Level 18
God Stats
3W - 3L
1,286 SR
Queue Stats
111W - 144L
1,365 Elo+
Solo
Nemesis
Nemesis
CarryGrandi
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,474 Elo+
Party 1
Kali
Kali
Smitia
Kali
Level 28
God Stats
1W - 3L
1,438 SR
Queue Stats
359W - 429L
1,391 Elo+
Solo
Fenrir
Fenrir
Wyarix
Fenrir
Level 10
God Stats
3W - 4L
1,827 SR
Queue Stats
10W - 6L
1,926 Elo+
Solo
Kukulkan
Kukulkan
anniidala
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
6 / 6 / 24
10,234
1,279
13,608
8,088
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Trazy17
Izanami
16
9 / 5 / 16
10,349
1,294
9,883
9,846
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 24
10,534
1,317
11,192
4,603
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
keesnoid
Cthulhu
17
9 / 4 / 23
10,353
1,294
11,184
13,166
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
muthay
Medusa
17
14 / 1 / 22
12,003
1,500
22,497
12,025
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 10
9,760
1,220
12,800
11,551
3,860
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
CarryGrandi
Nemesis
15
7 / 11 / 8
10,683
1,335
13,781
21,084
9,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
Smitia
Kali
14
1 / 11 / 7
8,340
1,043
3,622
18,509
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Wyarix
Fenrir
14
5 / 11 / 7
9,432
1,179
8,664
16,311
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
anniidala
Kukulkan
14
0 / 7 / 8
7,988
999
3,765
7,956
2,739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
56
45
Kills
16
17
Deaths
46
109
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
6
24
3
L
3
6
10
1.33
L
Nemesis
CarryGrandi
Nemesis
7
11
8
1
L
Kali
Smitia
Kali
1
11
7
0.41
W
Izanami
Trazy17
Izanami
9
5
16
3.4
L
Fenrir
Wyarix
Fenrir
5
11
7
0.77
W
7
1
24
19
L
Kukulkan
anniidala
Kukulkan
0
7
8
0.57
W
Cthulhu
keesnoid
Cthulhu
9
4
23
5.13
W
Medusa
muthay
Medusa
14
1
22
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,364
Damage
42,632
47,728
Taken
75,411
27,202
Mitigated
29,704
11,358
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,608
2,337
0
0
8,088
3,288
0
3,607
4,481
40,086
0
L
12,800
1,197
0
298
11,551
3,860
0
5,989
5,487
23,177
0
L
Nemesis
CarryGrandi
Nemesis
13,781
4,812
0
2,556
21,084
9,208
0
11,189
9,670
0
22,063
L
Kali
Smitia
Kali
3,622
1,832
0
2,014
18,509
7,210
0
8,030
10,426
0
16,432
W
Izanami
Trazy17
Izanami
9,883
7,613
0
2,542
9,846
3,776
0
2,382
7,464
0
26,009
L
Fenrir
Wyarix
Fenrir
8,664
2,898
0
1,208
16,311
6,687
0
6,491
9,695
0
17,786
W
11,192
1,979
2,332
1,836
4,603
1,831
0
1,691
2,912
19,441
0
L
Kukulkan
anniidala
Kukulkan
3,765
1,434
0
0
7,956
2,739
0
3,757
4,149
12,673
0
W
Cthulhu
keesnoid
Cthulhu
11,184
2,322
0
500
13,166
12,822
0
4,091
7,537
20,293
0
W
Medusa
muthay
Medusa
22,497
13,436
0
4,148
12,025
5,485
0
4,794
7,231
0
30,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,473
Gold Earned
46,203
166
Minions Killed
92
4
Camps Cleared
3
667,805
Distance Traveled
642,361
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,234
1,279
63
8
2
125,737
2
L
Zeus
9,760
1,220
21
3
0
135,962
0
L
Nemesis
10,683
1,335
14
2
1
168,303
0
L
Kali
8,340
1,043
24
3
1
133,512
0
W
Izanami
10,349
1,294
36
5
1
100,627
0
L
Fenrir
9,432
1,179
11
1
1
135,450
1
W
Ra
10,534
1,317
34
4
0
144,815
0
L
Kukulkan
7,988
999
22
3
0
69,134
0
W
Cthulhu
10,353
1,294
14
2
1
134,644
2
W
Medusa
12,003
1,500
19
2
0
161,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role