Player Matchup

Ne Zha
Ne Zha
Ev3nM05t0n3d
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,624 Elo+
Solo
Raijin
Raijin
Fudgem0nkey
Raijin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,693 Elo+
Party 2
Nemesis
Nemesis
OniMan3D
Nemesis
Level 20
God Stats
3W - 3L
1,640 SR
Queue Stats
63W - 43L
1,633 Elo+
Solo
Artemis
Artemis
YogurtSlanger
Artemis
Level 16
God Stats
4W - 1L
1,772 SR
Queue Stats
33W - 23L
1,693 Elo+
Party 2
Cthulhu
Cthulhu
jungka
Cthulhu
Level 28
God Stats
3W - 2L
1,390 SR
Queue Stats
52W - 44L
1,599 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,649 Elo+

VS

Team Averages
Level 12
1,547 SR
1,652 Elo+
Kali
Kali
Luffy_Not_Ryuk
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,591 Elo+
Party 1
Hel
Hel
NgXeno
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Ryzeeeee
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,677 Elo+
Party 1
Cupid
Cupid
UltimateGayLord
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,680 Elo+
Party 3
Fafnir
Fafnir
downbad_is_smurf
Fafnir
Level 15
God Stats
1W - 1L
1,736 SR
Queue Stats
34W - 10L
1,813 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
5 / 1 / 2
5,881
588
4,305
5,868
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
11
3 / 1 / 2
6,230
623
4,137
4,014
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
OniMan3D
Nemesis
11
4 / 0 / 2
6,282
628
4,971
5,698
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
9
1 / 2 / 1
5,494
549
3,711
4,560
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
jungka
Cthulhu
10
2 / 0 / 1
5,725
573
1,055
2,242
1,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,176
418
419
5,842
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hel
NgXeno
Hel
8
1 / 4 / 0
4,910
491
2,859
4,444
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Ryzeeeee
Bellona
5
0 / 4 / 1
3,935
394
1,811
5,493
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 1
5,211
521
3,063
5,789
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 2 / 2
4,860
486
2,439
7,405
3,607
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
4
4
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
2
6
W
Raijin
3
1
2
4
L
0
4
0
0
L
Hel
NgXeno
Hel
1
4
0
0.25
W
Nemesis
OniMan3D
Nemesis
4
0
2
5
L
Bellona
Ryzeeeee
Bellona
0
4
1
0.13
L
2
1
1
2.5
W
Artemis
1
2
1
0.75
L
1
2
2
1
W
Cthulhu
jungka
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
10,591
22,382
Taken
28,973
7,468
Mitigated
11,361
8,962
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,305
1,937
0
2,289
5,868
1,922
136
1,163
4,630
0
25,889
W
Raijin
4,137
567
0
758
4,014
1,190
0
2,207
1,598
32,011
0
L
419
164
0
699
5,842
1,501
0
487
5,258
0
13,098
L
Hel
NgXeno
Hel
2,859
467
168
993
4,444
1,155
0
2,504
1,776
22,367
0
W
Nemesis
OniMan3D
Nemesis
4,971
2,838
0
3,157
5,698
1,873
0
1,698
3,905
0
36,271
L
Bellona
Ryzeeeee
Bellona
1,811
460
0
190
5,493
3,544
0
1,380
3,994
2,451
5,608
L
3,063
1,399
0
2,105
5,789
1,554
0
0
5,789
0
26,254
W
Artemis
3,711
2,178
0
1,939
4,560
1,355
0
542
4,018
0
25,069
L
2,439
828
0
1,686
7,405
3,607
0
417
6,964
12,649
0
W
Cthulhu
jungka
Cthulhu
1,055
164
0
819
2,242
1,128
668
0
2,192
23,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
23,092
286
Minions Killed
170
0
Camps Cleared
0
882,602
Distance Traveled
833,835
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,881
588
44
4
0
183,478
1
W
Raijin
6,230
623
72
7
0
187,712
2
L
Kali
4,176
418
27
3
0
163,263
0
L
Hel
4,910
491
51
5
0
149,459
4
W
Nemesis
6,282
628
74
7
0
231,014
1
L
Bellona
3,935
394
19
2
0
153,210
0
L
Cupid
5,211
521
52
5
0
184,356
0
W
Artemis
5,494
549
56
6
0
158,141
4
L
Fafnir
4,860
486
21
2
0
183,547
2
W
Cthulhu
5,725
573
40
4
0
122,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role