Player Matchup

Sun Wukong
Sun Wukong
BalanceViking
Sun Wukong
Level 85
God Stats
6W - 6L
1,500 SR
Queue Stats
192W - 188L
1,375 Elo+
Party 3
Cupid
Cupid
JTurtle
Cupid
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,525 Elo+
Party 3
Tiamat
Tiamat
JustAProGamer45
Tiamat
Level 63
God Stats
14W - 11L
1,415 SR
Queue Stats
59W - 52L
1,453 Elo+
Party 2
Ganesha
Ganesha
XxH1GHB3ARxX
Ganesha
Level 29
God Stats
1W - 0L
1,506 SR
Queue Stats
48W - 53L
1,373 Elo+
Party 2
Nemesis
Nemesis
n0rweg1an
Nemesis
Level 87
God Stats
4W - 2L
1,764 SR
Queue Stats
153W - 150L
1,419 Elo+
Party 3
Team Averages
Level 56
1,537 SR
1,429 Elo+

VS

Team Averages
Level 71
1,495 SR
1,459 Elo+
Hou Yi
Hou Yi
Dulak285
Hou Yi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,526 Elo+
Party 4
Janus
Janus
LARKPUP
Janus
Level 120
God Stats
2W - 5L
1,444 SR
Queue Stats
61W - 61L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
Larry200088
Ao Kuang
Level 41
God Stats
2W - 2L
1,600 SR
Queue Stats
81W - 74L
1,567 Elo+
Party 1
Hercules
Hercules
MingeKingMo
Hercules
Level 29
God Stats
8W - 9L
1,414 SR
Queue Stats
90W - 75L
1,545 Elo+
Party 4
Achilles
Achilles
flamablonca
Achilles
Level 69
God Stats
1W - 2L
1,517 SR
Queue Stats
4W - 14L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BalanceViking
Sun Wukong
14
4 / 2 / 6
8,115
580
6,101
9,422
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
JTurtle
Cupid
12
4 / 0 / 0
7,245
518
6,001
5,431
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 4
8,015
573
6,915
6,575
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
XxH1GHB3ARxX
Ganesha
12
0 / 3 / 4
7,156
511
5,105
11,322
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
n0rweg1an
Nemesis
14
7 / 3 / 4
8,820
630
6,901
10,036
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dulak285
Hou Yi
10
0 / 3 / 2
5,601
400
4,031
6,808
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
LARKPUP
Janus
9
0 / 5 / 3
6,237
446
3,565
5,606
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Larry200088
Ao Kuang
12
6 / 4 / 0
7,788
556
6,757
13,659
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
MingeKingMo
Hercules
11
2 / 1 / 1
6,554
468
2,979
10,212
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
flamablonca
Achilles
11
1 / 7 / 2
6,551
468
4,468
11,464
6,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
9
10
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BalanceViking
Sun Wukong
4
2
6
3.5
L
Hou Yi
Dulak285
Hou Yi
0
3
2
0.33
W
Cupid
JTurtle
Cupid
4
0
0
4
W
5
2
4
3.5
L
Janus
LARKPUP
Janus
0
5
3
0.3
L
Ao Kuang
Larry200088
Ao Kuang
6
4
0
1.5
L
Hercules
MingeKingMo
Hercules
2
1
1
2.5
W
Ganesha
XxH1GHB3ARxX
Ganesha
0
3
4
0.67
L
Achilles
flamablonca
Achilles
1
7
2
0.29
W
Nemesis
n0rweg1an
Nemesis
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
21,800
42,786
Taken
47,749
24,171
Mitigated
20,929
16,749
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BalanceViking
Sun Wukong
6,101
1,314
0
4,408
9,422
5,717
175
1,792
7,590
0
34,099
L
Hou Yi
Dulak285
Hou Yi
4,031
1,961
0
1,060
6,808
3,044
0
1,280
5,528
0
25,684
W
Cupid
JTurtle
Cupid
6,001
3,017
406
3,134
5,431
2,636
702
0
5,431
0
30,510
W
6,915
1,233
0
2,760
6,575
5,092
237
2,628
3,801
40,131
0
L
Janus
LARKPUP
Janus
3,565
354
57
1,036
5,606
1,353
90
2,039
3,386
27,912
0
L
Ao Kuang
Larry200088
Ao Kuang
6,757
2,546
0
6,014
13,659
4,185
0
2,947
10,514
30,528
0
L
Hercules
MingeKingMo
Hercules
2,979
695
0
4,281
10,212
6,052
0
2,751
7,421
0
16,105
W
Ganesha
XxH1GHB3ARxX
Ganesha
5,105
633
0
3,526
11,322
6,556
35
1,954
9,368
27,118
0
L
Achilles
flamablonca
Achilles
4,468
2,253
0
836
11,464
6,295
0
2,529
8,505
0
21,831
W
Nemesis
n0rweg1an
Nemesis
6,901
3,537
0
2,515
10,036
4,170
1,103
3,688
6,274
0
45,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,351
Gold Earned
32,731
325
Minions Killed
211
0
Camps Cleared
0
1,325,278
Distance Traveled
1,169,707
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,115
580
71
5
0
247,996
3
L
Hou Yi
5,601
400
46
3
0
213,419
0
W
Cupid
7,245
518
74
5
0
235,096
0
W
Tiamat
8,015
573
71
5
0
277,610
1
L
Janus
6,237
446
57
4
0
151,318
1
L
Ao Kuang
7,788
556
41
3
0
276,458
1
L
Hercules
6,554
468
22
2
0
298,704
0
W
Ganesha
7,156
511
14
1
0
273,382
1
L
Achilles
6,551
468
45
3
0
229,808
2
W
Nemesis
8,820
630
95
7
0
291,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role