Player Matchup

Scylla
Scylla
BOLIDEURRR
Scylla
Level 26
God Stats
24W - 19L
1,523 SR
Queue Stats
55W - 55L
1,345 Elo+
Party 3
Ymir
Ymir
Dani3713
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,253 Elo+
Solo
Danzaburou
Danzaburou
Lecon95
Danzaburou
Level 24
God Stats
17W - 17L
1,517 SR
Queue Stats
23W - 19L
1,376 Elo+
Party 1
Da Ji
Da Ji
PrencicK
Da Ji
Level 24
God Stats
11W - 10L
1,548 SR
Queue Stats
25W - 22L
1,347 Elo+
Party 1
Ganesha
Ganesha
barbekniv45
Ganesha
Level 27
God Stats
10W - 15L
1,396 SR
Queue Stats
39W - 53L
1,307 Elo+
Party 3
Team Averages
Level 21
1,497 SR
1,326 Elo+

VS

Team Averages
Level 24
1,500 SR
1,395 Elo+
Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Get_FleSk
Anhur
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 147L
1,368 Elo+
Solo
Sylvanus
Sylvanus
Kralju420
Sylvanus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,108 Elo+
Party 2
Vamana
Vamana
LaKosaNostra1995
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
mikeonstrike
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOLIDEURRR
Scylla
5
0 / 5 / 0
4,183
380
743
4,196
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
1 / 4 / 0
4,772
434
1,538
6,369
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Lecon95
Danzaburou
10
1 / 2 / 0
5,659
514
4,310
7,943
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
PrencicK
Da Ji
5
0 / 5 / 0
4,206
382
1,942
5,902
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ganesha
barbekniv45
Ganesha
8
0 / 0 / 0
4,844
440
3,227
8,504
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 0 / 0
6,659
605
3,187
5,065
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Get_FleSk
Anhur
10
0 / 1 / 3
6,015
547
2,950
6,258
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Kralju420
Sylvanus
8
3 / 0 / 0
5,869
534
1,390
4,589
1,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 1 / 0
6,610
601
4,776
6,159
2,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 3
5,478
498
4,738
2,911
710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
15
16
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
0
4
L
Scylla
BOLIDEURRR
Scylla
0
5
0
0
L
Ymir
1
4
0
0.25
W
Anhur
Get_FleSk
Anhur
0
1
3
1.5
W
Sylvanus
Kralju420
Sylvanus
3
0
0
3
W
6
1
0
6
L
Danzaburou
Lecon95
Danzaburou
1
2
0
0.5
L
Da Ji
PrencicK
Da Ji
0
5
0
0
L
Ganesha
barbekniv45
Ganesha
0
0
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,760
Damage
17,041
32,914
Taken
24,982
11,214
Mitigated
9,372
6,411
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,187
1,189
0
1,233
5,065
2,938
78
195
4,870
0
32,903
L
Scylla
BOLIDEURRR
Scylla
743
132
0
355
4,196
1,030
0
1,138
3,058
11,653
0
L
Ymir
1,538
201
0
142
6,369
2,789
0
0
6,369
11,025
0
W
Anhur
Get_FleSk
Anhur
2,950
1,293
0
3,098
6,258
1,810
62
313
5,945
0
32,803
W
Sylvanus
Kralju420
Sylvanus
1,390
506
714
2,348
4,589
1,421
25
2,171
2,418
6,183
0
W
4,776
1,430
0
1,056
6,159
2,493
498
1,373
4,786
0
30,305
L
Danzaburou
Lecon95
Danzaburou
4,310
1,986
0
2,060
7,943
1,993
0
0
7,943
0
34,015
L
Da Ji
PrencicK
Da Ji
1,942
700
0
1,031
5,902
1,432
0
1,343
4,559
0
12,653
L
Ganesha
barbekniv45
Ganesha
3,227
298
0
2,823
8,504
3,970
0
3,647
4,857
17,725
0
W
4,738
1,280
581
1,128
2,911
710
826
1,456
1,455
25,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,664
Gold Earned
30,631
164
Minions Killed
230
0
Camps Cleared
0
849,499
Distance Traveled
931,453
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,659
605
64
6
0
224,528
1
L
Scylla
4,183
380
23
2
0
151,018
0
L
Ymir
4,772
434
17
2
0
149,677
0
W
Anhur
6,015
547
60
5
0
188,239
3
W
Sylvanus
5,869
534
12
1
0
145,363
5
W
Vamana
6,610
601
53
5
0
184,589
6
L
Danzaburou
5,659
514
72
7
0
188,985
0
L
Da Ji
4,206
382
30
3
0
143,582
0
L
Ganesha
4,844
440
22
2
0
216,237
0
W
Ra
5,478
498
41
4
0
188,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role