Player Matchup

Neith
Neith
Bronze III
RunThemGlizzys
Neith
Bronze III
Level 81
God Stats
0W - 1L
1,835 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold V
Spadez3rd
Chang'e
Gold V
Level 152
God Stats
1W - 1L
1,722 SR
Queue Stats
24W - 34L
1,518 MMR
Solo
Vamana
Vamana
Bronze III
flyer4life27
Vamana
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,686 SR
1,506 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,547 SR
1,499 MMR
Kukulkan
Kukulkan
Gold V
Ra11o
Kukulkan
Gold V
Level 123
God Stats
9W - 7L
1,500 SR
Queue Stats
76W - 85L
1,496 MMR
Solo
Cerberus
Cerberus
Bronze III
SauceBoss5224326
Cerberus
Bronze III
Level 119
God Stats
3W - 3L
1,489 SR
Queue Stats
3W - 5L
1,500 MMR
Party 1
Odin
Odin
Bronze III
swettyballs94
Odin
Bronze III
Level 88
God Stats
3W - 4L
1,651 SR
Queue Stats
3W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
10,141
597
10,080
11,080
3,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Spadez3rd
Chang'e
13
1 / 5 / 2
10,339
608
12,500
17,115
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
13
0 / 2 / 3
10,555
621
8,720
17,898
18,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AphroditeHadesPersephoneChaacPoseidon

VS

Bans
CabrakanZeusLokiAh PuchHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ra11o
Kukulkan
18
6 / 0 / 4
12,312
724
21,200
8,567
3,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 7
10,609
624
8,256
22,208
17,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 1 / 7
12,058
709
8,172
9,073
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ra11o
Kukulkan
6
0
4
8
L
2
4
0
0.5
W
2
2
7
2.75
L
Chang'e
Spadez3rd
Chang'e
1
5
2
0.4
L
Vamana
0
2
3
0.75
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,300
Damage
37,628
46,093
Taken
39,848
28,171
Mitigated
29,877
16,912
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ra11o
Kukulkan
21,200
1,872
0
985
8,567
3,642
1,477
1,092
7,475
106,337
0
L
10,080
6,383
0
3,818
11,080
3,935
0
8,075
3,005
0
54,301
W
8,256
1,066
896
7,401
22,208
17,135
523
7,774
14,434
31,617
0
L
Chang'e
Spadez3rd
Chang'e
12,500
1,420
2,285
5,610
17,115
5,680
0
10,753
6,362
49,309
0
L
Vamana
8,720
4,132
122
5,077
17,898
18,556
0
10,652
7,246
0
30,589
W
8,172
1,155
843
2,353
9,073
9,100
1,094
4,021
5,052
0
45,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
34,979
201
Minions Killed
251
0
Camps Cleared
0
854,455
Distance Traveled
972,396
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,312
724
129
8
0
312,235
1
L
Neith
10,141
597
107
6
0
257,983
2
W
Cerberus
10,609
624
59
3
0
321,529
3
L
Chang'e
10,339
608
63
4
0
257,571
6
L
Vamana
10,555
621
31
2
0
338,901
2
W
Odin
12,058
709
63
4
0
338,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role