Player Matchup

Hercules
Hercules
Aquiles8
Hercules
Level 53
God Stats
16W - 25L
1,373 SR
Queue Stats
237W - 304L
1,311 Elo+
Party 1
Mulan
Mulan
Aquiles8Maximus
Mulan
Level 47
God Stats
17W - 23L
1,500 SR
Queue Stats
334W - 382L
1,303 Elo+
Party 1
Neith
Neith
AxelOlmedo
Neith
Level 29
God Stats
4W - 9L
1,352 SR
Queue Stats
39W - 38L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
SlideOnABihh
Kukulkan
Level 28
God Stats
2W - 6L
1,249 SR
Queue Stats
48W - 114L
1,293 Elo+
Party 3
Tsukuyomi
Tsukuyomi
W3tUmUp
Tsukuyomi
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 293L
1,310 Elo+
Party 3
Team Averages
Level 45
1,395 SR
1,323 Elo+

VS

Team Averages
Level 48
1,592 SR
1,402 Elo+
Artemis
Artemis
LilAbracadabra
Artemis
Level 77
God Stats
10W - 9L
1,500 SR
Queue Stats
112W - 116L
1,375 Elo+
Solo
Ra
Ra
Signer_Rua
Ra
Level 55
God Stats
15W - 8L
1,434 SR
Queue Stats
262W - 292L
1,422 Elo+
Party 2
Thanatos
Thanatos
baseballking2409
Thanatos
Level 45
God Stats
13W - 15L
1,794 SR
Queue Stats
160W - 184L
1,491 Elo+
Solo
Aphrodite
Aphrodite
eumesmoporra
Aphrodite
Level 49
God Stats
2W - 1L
1,846 SR
Queue Stats
38W - 44L
1,373 Elo+
Solo
Set
Set
i60506i
Set
Level 15
God Stats
16W - 20L
1,387 SR
Queue Stats
27W - 29L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aquiles8
Hercules
13
8 / 13 / 7
9,889
471
16,158
22,609
11,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 14 / 0
10,028
478
10,586
20,970
12,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
1 / 11 / 7
8,750
417
9,663
17,820
5,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
SlideOnABihh
Kukulkan
14
1 / 6 / 4
9,171
437
4,314
11,416
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
W3tUmUp
Tsukuyomi
15
5 / 7 / 4
9,886
471
10,436
16,493
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 13
13,134
625
23,236
18,721
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 3 / 17
12,305
586
16,901
14,662
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 6 / 10
11,975
570
12,125
19,359
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
eumesmoporra
Aphrodite
17
2 / 5 / 13
11,159
531
6,804
16,875
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Set
18
13 / 1 / 6
12,715
605
13,278
17,460
17,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
18
Kills
51
51
Deaths
18
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aquiles8
Hercules
8
13
7
0.88
L
3
14
0
0.21
L
Neith
1
11
7
0.41
W
18
3
13
8.17
W
9
3
17
5.83
L
Kukulkan
SlideOnABihh
Kukulkan
1
6
4
0.5
L
Tsukuyomi
W3tUmUp
Tsukuyomi
5
7
4
1
W
9
6
10
2.33
W
Aphrodite
eumesmoporra
Aphrodite
2
5
13
1.7
W
Set
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,157
Damage
72,344
89,308
Taken
87,077
41,197
Mitigated
47,693
10,067
Healing
48,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aquiles8
Hercules
16,158
4,969
0
2,225
22,609
11,644
87
7,496
14,809
0
36,678
L
10,586
2,157
0
1,658
20,970
12,813
676
1,475
19,067
0
44,522
L
Neith
9,663
2,531
0
3,294
17,820
5,107
401
5,676
11,995
0
42,590
W
23,236
12,860
1,671
8,086
18,721
7,911
6,988
0
18,696
0
65,892
W
16,901
2,023
4,518
6,377
14,662
6,808
1,903
2,419
12,193
74,424
0
L
Kukulkan
SlideOnABihh
Kukulkan
4,314
481
0
825
11,416
6,273
168
2,992
8,037
39,251
0
L
Tsukuyomi
W3tUmUp
Tsukuyomi
10,436
3,100
125
1,940
16,493
5,360
0
5,071
11,145
0
40,045
W
12,125
3,480
0
15,092
19,359
8,587
693
820
18,514
0
73,838
W
Aphrodite
eumesmoporra
Aphrodite
6,804
1,177
3,152
8,257
16,875
6,923
1,398
428
16,447
64,084
0
W
Set
13,278
6,953
0
1,750
17,460
17,464
2,291
647
16,438
0
61,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
61,288
324
Minions Killed
511
0
Camps Cleared
0
1,477,477
Distance Traveled
1,899,579
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,889
471
55
3
0
317,521
2
L
Mulan
10,028
478
79
4
0
286,555
2
L
Neith
8,750
417
55
3
0
268,366
2
W
Artemis
13,134
625
72
3
0
366,462
3
W
Ra
12,305
586
123
6
0
416,360
0
L
Kukulkan
9,171
437
79
4
0
262,487
1
L
Tsukuyomi
9,886
471
56
3
0
342,548
2
W
Thanatos
11,975
570
108
5
0
376,263
0
W
Aphrodite
11,159
531
104
5
0
378,412
1
W
Set
12,715
605
104
5
0
362,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role