Player Matchup

Neith
Neith
JoeyDutches
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Ares
Ares
Mighty_LAMBs
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo
Merlin
Merlin
Papa-Miller
Merlin
Level 22
God Stats
1W - 3L
1,346 SR
Queue Stats
202W - 231L
1,429 Elo+
Party 1
Ymir
Ymir
SativaSteva
Ymir
Level 27
God Stats
2W - 6L
1,809 SR
Queue Stats
213W - 265L
1,478 Elo+
Party 1
Tiamat
Tiamat
dfmm123
Tiamat
Level 8
God Stats
4W - 6L
1,695 SR
Queue Stats
5W - 8L
1,378 Elo+
Solo
Team Averages
Level 12
1,570 SR
1,384 Elo+

VS

Team Averages
Level 20
1,381 SR
1,380 Elo+
Loki
Loki
DarknessRV
Loki
Level 16
God Stats
16W - 9L
1,371 SR
Queue Stats
31W - 23L
1,453 Elo+
Solo
Osiris
Osiris
HIGHDEVIL420-
Osiris
Level 26
God Stats
1W - 1L
1,240 SR
Queue Stats
85W - 92L
1,321 Elo+
Solo
Nike
Nike
LTxMr Li9htsOut
Nike
Level 6
God Stats
48W - 57L
1,484 SR
Queue Stats
283W - 369L
1,326 Elo+
Solo
Ares
Ares
TotableImpala2
Ares
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
99W - 91L
1,479 Elo+
Solo
Rama
Rama
birdcaca
Rama
Level 24
God Stats
5W - 17L
1,309 SR
Queue Stats
450W - 441L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 4
6,486
341
3,370
7,591
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 6 / 1
7,231
381
2,394
11,116
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
1 / 4 / 0
7,710
406
2,812
7,306
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 6 / 1
8,968
472
12,412
18,281
13,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
dfmm123
Tiamat
14
1 / 7 / 0
8,613
453
7,373
14,513
7,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
10,139
534
10,020
11,348
4,195
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 2
10,651
561
7,813
10,149
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
10 / 2 / 3
9,629
507
7,262
10,508
5,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 9
8,537
449
7,790
13,771
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
13
3 / 0 / 1
8,768
461
5,631
5,946
2,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
10
Kills
29
29
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
5
1
2
6
L
1
6
4
0.5
W
10
2
3
5.75
L
1
6
1
0.25
L
Merlin
1
4
0
0.25
L
6
6
1
1.08
W
2
6
9
1.08
W
Rama
3
0
1
3.5
L
Tiamat
dfmm123
Tiamat
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,361
Damage
38,516
58,807
Taken
51,722
30,887
Mitigated
29,838
7,073
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,020
5,302
0
1,521
11,348
4,195
598
4,211
7,137
0
69,320
W
7,813
4,210
0
1,204
10,149
6,687
2,508
5,175
4,974
0
64,189
L
3,370
2,695
0
726
7,591
2,239
0
1,669
5,922
0
8,377
W
7,262
1,615
0
2,830
10,508
5,785
50
5,661
4,847
0
32,813
L
2,394
837
0
373
11,116
6,281
240
1,789
9,252
15,681
0
L
Merlin
2,812
341
0
1,472
7,306
1,103
1,124
0
7,306
30,500
0
L
12,412
3,635
478
836
18,281
13,469
204
4,332
13,924
33,441
0
W
7,790
989
0
718
13,771
11,018
1,088
5,679
8,092
23,669
0
W
Rama
5,631
3,321
0
110
5,946
2,153
758
4,265
1,681
0
43,870
L
Tiamat
dfmm123
Tiamat
7,373
1,368
0
3,188
14,513
7,795
640
0
14,308
51,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
47,724
209
Minions Killed
427
0
Camps Cleared
0
1,355,786
Distance Traveled
1,656,874
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,139
534
108
6
0
331,848
0
W
Osiris
10,651
561
153
8
0
395,470
4
L
Neith
6,486
341
7
0
0
254,777
0
W
Nike
9,629
507
54
3
0
367,432
0
L
Ares
7,231
381
16
1
0
261,098
0
L
Merlin
7,710
406
47
2
0
203,731
0
L
Ymir
8,968
472
40
2
0
307,685
0
W
Ares
8,537
449
27
1
0
306,668
0
W
Rama
8,768
461
85
4
0
255,456
2
L
Tiamat
8,613
453
99
5
0
328,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role