Player Matchup

Sylvanus
Sylvanus
CivilPsycho
Sylvanus
Level 120
God Stats
14W - 5L
1,716 SR
Queue Stats
384W - 335L
1,547 Elo+
Party 1
Tiamat
Tiamat
MainFire
Tiamat
Level 147
God Stats
1W - 3L
1,367 SR
Queue Stats
217W - 166L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
Shieldwolf19
Baron Samedi
Level 110
God Stats
13W - 9L
1,379 SR
Queue Stats
384W - 376L
1,583 Elo+
Solo
Fenrir
Fenrir
dheerajuchihaav2
Fenrir
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 75L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
mrdaoc3
Hou Yi
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 108L
1,583 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,588 Elo+

VS

Team Averages
Level 149
1,442 SR
1,546 Elo+
Tsukuyomi
Tsukuyomi
HopelessWall686
Tsukuyomi
Level 140
God Stats
2W - 4L
1,332 SR
Queue Stats
76W - 81L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Psych0Penguin
Baron Samedi
Level 155
God Stats
1W - 1L
1,320 SR
Queue Stats
7W - 6L
1,452 Elo+
Solo
Hera
Hera
betros
Hera
Level 156
God Stats
0W - 2L
1,444 SR
Queue Stats
203W - 194L
1,591 Elo+
Solo
Jing Wei
Jing Wei
sebastianromero
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ssswimming
Cu Chulainn
Level 139
God Stats
5W - 2L
1,614 SR
Queue Stats
35W - 38L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CivilPsycho
Sylvanus
5
0 / 2 / 3
3,945
493
1,234
5,315
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
MainFire
Tiamat
8
1 / 2 / 0
4,872
609
3,379
5,176
3,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Shieldwolf19
Baron Samedi
9
1 / 0 / 5
5,160
645
4,437
2,211
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
7 / 0 / 1
5,822
728
2,347
4,097
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
mrdaoc3
Hou Yi
6
0 / 3 / 3
3,863
483
1,645
4,962
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HopelessWall686
Tsukuyomi
8
1 / 1 / 2
4,512
564
1,656
4,038
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Psych0Penguin
Baron Samedi
7
2 / 3 / 2
4,593
574
4,344
4,301
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
betros
Hera
9
1 / 1 / 1
4,777
597
1,496
2,200
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
8
2 / 2 / 3
4,611
576
3,477
5,643
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
ssswimming
Cu Chulainn
7
1 / 2 / 0
4,169
521
2,123
4,821
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
7
7
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CivilPsycho
Sylvanus
0
2
3
0.75
L
Tsukuyomi
HopelessWall686
Tsukuyomi
1
1
2
2
W
Tiamat
MainFire
Tiamat
1
2
0
0.5
L
Baron Samedi
Psych0Penguin
Baron Samedi
2
3
2
1
W
Baron Samedi
Shieldwolf19
Baron Samedi
1
0
5
3.5
L
Hera
betros
Hera
1
1
1
1.5
W
7
0
1
7.5
W
Hou Yi
mrdaoc3
Hou Yi
0
3
3
0.5
L
Jing Wei
2
2
3
1.75
L
Cu Chulainn
ssswimming
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,042
Damage
13,096
21,761
Taken
21,003
8,385
Mitigated
7,419
7,067
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CivilPsycho
Sylvanus
1,234
637
0
1,089
5,315
1,889
0
2,764
2,551
7,438
0
L
Tsukuyomi
HopelessWall686
Tsukuyomi
1,656
417
0
1,696
4,038
1,062
0
926
3,032
0
19,395
W
Tiamat
MainFire
Tiamat
3,379
665
0
2,753
5,176
3,349
105
668
4,504
20,631
0
L
Baron Samedi
Psych0Penguin
Baron Samedi
4,344
724
670
1,222
4,301
2,118
0
1,482
2,769
11,883
0
W
Baron Samedi
Shieldwolf19
Baron Samedi
4,437
790
172
1,236
2,211
794
78
354
1,831
24,899
0
L
Hera
betros
Hera
1,496
451
0
580
2,200
616
0
1,241
869
20,719
0
W
2,347
660
0
417
4,097
1,331
0
392
3,679
0
27,814
W
Hou Yi
mrdaoc3
Hou Yi
1,645
1,333
0
1,400
4,962
1,022
0
1,566
3,356
0
14,212
L
Jing Wei
3,477
2,861
0
2,278
5,643
1,243
210
1,981
3,574
0
21,552
L
Cu Chulainn
ssswimming
Cu Chulainn
2,123
419
0
1,448
4,821
2,380
0
2,760
1,709
0
16,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
22,662
192
Minions Killed
189
0
Camps Cleared
0
722,117
Distance Traveled
742,028
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,945
493
8
1
0
143,066
3
L
Tsukuyomi
4,512
564
41
5
0
168,816
2
W
Tiamat
4,872
609
47
6
0
119,165
0
L
Baron Samedi
4,593
574
10
1
0
150,481
4
W
Baron Samedi
5,160
645
52
7
0
151,936
1
L
Hera
4,777
597
59
7
0
160,542
0
W
Fenrir
5,822
728
54
7
0
173,841
2
W
Hou Yi
3,863
483
31
4
0
134,109
0
L
Jing Wei
4,611
576
53
7
0
139,909
2
L
Cu Chulainn
4,169
521
26
3
0
122,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role