Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
JezuzPro11
Discordia
Level 48
God Stats
2W - 2L
1,555 SR
Queue Stats
75W - 77L
1,356 Elo+
Party 1
Osiris
Osiris
Rodrix_Peru
Osiris
Level 26
God Stats
2W - 0L
1,512 SR
Queue Stats
270W - 274L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
peruvian_bubble1
Cthulhu
Level 56
God Stats
3W - 2L
1,613 SR
Queue Stats
125W - 136L
1,229 Elo+
Party 2
Heimdallr
Heimdallr
tacticalKiller-0
Heimdallr
Level 83
God Stats
4W - 13L
1,318 SR
Queue Stats
69W - 72L
1,472 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,373 Elo+

VS

Team Averages
Level 75
1,536 SR
1,484 Elo+
Achilles
Achilles
Lionmaister
Achilles
Level 41
God Stats
25W - 21L
1,546 SR
Queue Stats
208W - 232L
1,411 Elo+
Solo
Agni
Agni
Mistergamer908
Agni
Level 59
God Stats
19W - 23L
1,554 SR
Queue Stats
138W - 123L
1,477 Elo+
Solo
Cabrakan
Cabrakan
Nutin_but_nut
Cabrakan
Level 35
God Stats
6W - 5L
1,593 SR
Queue Stats
65W - 55L
1,661 Elo+
Solo
Danzaburou
Danzaburou
Trechobezor
Danzaburou
Level 106
God Stats
21W - 14L
1,526 SR
Queue Stats
70W - 73L
1,434 Elo+
Solo
Hel
Hel
gunsmonkey
Hel
Level 135
God Stats
75W - 90L
1,462 SR
Queue Stats
540W - 556L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 2 / 11
12,705
977
16,726
6,628
3,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
JezuzPro11
Discordia
18
5 / 2 / 10
12,422
956
15,578
10,334
4,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
18
2 / 4 / 11
11,430
879
4,361
11,819
8,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 3 / 15
12,305
947
20,396
21,135
19,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
19
6 / 3 / 8
13,268
1,021
22,825
12,288
5,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

169

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lionmaister
Achilles
17
2 / 4 / 7
12,035
926
11,037
21,947
22,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 7
12,142
934
8,720
11,701
4,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Nutin_but_nut
Cabrakan
18
5 / 9 / 7
12,385
953
18,975
24,870
12,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Trechobezor
Danzaburou
17
2 / 2 / 5
11,804
908
12,286
12,818
5,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 3 / 11
11,907
916
8,354
14,493
6,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
20
Kills
14
14
Deaths
20
55
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
11
5.25
W
Discordia
JezuzPro11
Discordia
5
2
10
5
L
Achilles
Lionmaister
Achilles
2
4
7
1.38
L
4
2
7
3.75
L
Cabrakan
Nutin_but_nut
Cabrakan
5
9
7
0.94
W
Osiris
2
4
11
1.88
L
Danzaburou
Trechobezor
Danzaburou
2
2
5
2.25
L
1
3
11
2.17
W
2
3
15
3.17
W
Heimdallr
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,886
Damage
59,372
62,204
Taken
85,829
41,029
Mitigated
51,613
13,881
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,726
374
619
2,341
6,628
3,381
0
3,295
3,333
54,136
0
W
Discordia
JezuzPro11
Discordia
15,578
1,092
544
691
10,334
4,032
0
6,888
3,446
29,364
0
L
Achilles
Lionmaister
Achilles
11,037
1,578
446
2,613
21,947
22,724
0
10,749
11,198
0
15,864
L
8,720
979
0
514
11,701
4,605
0
6,195
5,506
35,574
0
L
Cabrakan
Nutin_but_nut
Cabrakan
18,975
2,552
0
3,152
24,870
12,951
0
17,442
7,428
31,859
0
W
Osiris
4,361
2,119
898
545
11,819
8,754
0
7,144
4,675
0
10,828
L
Danzaburou
Trechobezor
Danzaburou
12,286
4,344
0
1,209
12,818
5,109
0
8,791
4,027
0
44,952
L
8,354
705
3,658
6,314
14,493
6,224
0
9,523
4,970
37,084
0
W
20,396
271
1,758
4,182
21,135
19,507
0
10,377
10,758
44,012
0
W
Heimdallr
22,825
16,544
291
2,012
12,288
5,355
0
8,345
3,943
0
51,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,130
Gold Earned
60,273
257
Minions Killed
241
10
Camps Cleared
7
1,192,016
Distance Traveled
1,272,962
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,705
977
77
6
0
224,040
0
W
Discordia
12,422
956
39
3
2
257,714
0
L
Achilles
12,035
926
7
1
1
292,502
0
L
Agni
12,142
934
75
6
2
237,754
0
L
Cabrakan
12,385
953
21
2
0
246,921
0
W
Osiris
11,430
879
20
2
0
210,502
0
L
Danzaburou
11,804
908
69
5
2
242,385
0
L
Hel
11,907
916
69
5
2
253,400
2
W
Cthulhu
12,305
947
51
4
2
283,523
1
W
Heimdallr
13,268
1,021
70
5
6
216,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role