Player Matchup

Chiron
Chiron
CapitanHakai
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 151L
1,359 Elo+
Party 1
Loki
Loki
Gaara-19-01
Loki
Level 24
God Stats
2W - 7L
1,514 SR
Queue Stats
209W - 185L
1,052 Elo+
Solo
Jormungandr
Jormungandr
HATAPON90
Jormungandr
Level 23
God Stats
9W - 8L
1,521 SR
Queue Stats
162W - 170L
1,387 Elo+
Party 1
Cerberus
Cerberus
TRC_GuerraL2R2
Cerberus
Level 7
God Stats
5W - 7L
1,301 SR
Queue Stats
46W - 76L
1,100 Elo+
Solo
Ra
Ra
whitethunder001
Ra
Level 27
God Stats
6W - 5L
1,481 SR
Queue Stats
14W - 20L
1,411 Elo+
Solo
Team Averages
Level 22
1,464 SR
1,262 Elo+

VS

Team Averages
Level 20
1,469 SR
1,410 Elo+
Anhur
Anhur
Ade-Lightning
Anhur
Level 19
God Stats
12W - 4L
1,603 SR
Queue Stats
43W - 35L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
Yorick31200
Kukulkan
Level 6
God Stats
12W - 6L
1,438 SR
Queue Stats
16W - 7L
1,488 Elo+
Party 2
Neith
Neith
angeldjdjel31
Neith
Level 21
God Stats
28W - 16L
1,451 SR
Queue Stats
52W - 39L
1,464 Elo+
Party 2
Persephone
Persephone
azrs
Persephone
Level 25
God Stats
40W - 35L
1,350 SR
Queue Stats
205W - 224L
1,340 Elo+
Solo
Nemesis
Nemesis
tommyt3e
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 3 / 2
7,688
405
6,666
13,050
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 0
9,271
488
5,282
9,684
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
HATAPON90
Jormungandr
12
1 / 0 / 2
7,620
401
3,436
10,621
8,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
9
0 / 9 / 1
6,228
328
4,195
16,483
8,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 4 / 1
7,956
419
4,454
11,203
3,557
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
8,932
470
8,149
10,949
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Yorick31200
Kukulkan
16
4 / 2 / 6
10,285
541
16,167
7,203
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 1
9,108
479
6,596
6,503
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
azrs
Persephone
14
3 / 2 / 6
9,009
474
11,372
6,015
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Nemesis
tommyt3e
Nemesis
17
0 / 0 / 3
10,000
526
2,934
12,919
4,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
18
19
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
Chiron
1
3
2
0.67
L
4
3
0
1.33
L
Jormungandr
HATAPON90
Jormungandr
1
0
2
2
L
Cerberus
0
9
1
0.06
W
Kukulkan
Yorick31200
Kukulkan
4
2
6
3.5
W
5
1
1
5.5
W
Persephone
azrs
Persephone
3
2
6
3
W
Nemesis
tommyt3e
Nemesis
0
0
3
1.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,033
Damage
45,218
61,041
Taken
43,589
31,683
Mitigated
15,515
11,710
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,149
4,507
0
3,913
10,949
3,713
1,905
4,124
6,675
0
33,630
L
Chiron
6,666
2,271
969
4,935
13,050
4,714
488
6,089
6,961
0
46,657
L
5,282
1,413
0
400
9,684
6,302
666
2,496
7,158
0
48,863
L
Jormungandr
HATAPON90
Jormungandr
3,436
977
0
0
10,621
8,121
212
4,614
5,942
23,326
0
L
Cerberus
4,195
460
0
672
16,483
8,989
209
6,714
9,401
13,795
0
W
Kukulkan
Yorick31200
Kukulkan
16,167
1,771
0
0
7,203
2,769
1,338
2,021
4,932
61,751
0
W
6,596
2,011
0
1,132
6,503
2,217
3,438
2,262
4,241
0
42,516
W
Persephone
azrs
Persephone
11,372
1,171
0
969
6,015
1,926
657
3,035
2,978
42,626
0
W
Nemesis
tommyt3e
Nemesis
2,934
969
0
7,932
12,919
4,890
0
642
12,252
0
84,437
L
4,454
942
463
4,271
11,203
3,557
62
6,656
4,040
38,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
47,334
278
Minions Killed
432
0
Camps Cleared
0
1,535,888
Distance Traveled
1,672,011
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,932
470
49
3
0
294,128
0
L
Chiron
7,688
405
71
4
0
321,282
1
L
Loki
9,271
488
82
4
0
318,850
7
L
Jormungandr
7,620
401
40
2
0
312,690
3
L
Cerberus
6,228
328
20
1
0
279,524
0
W
Kukulkan
10,285
541
106
6
0
335,867
0
W
Neith
9,108
479
79
4
0
332,800
1
W
Persephone
9,009
474
68
4
0
315,177
2
W
Nemesis
10,000
526
130
7
0
394,039
0
L
Ra
7,956
419
65
3
0
303,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role