Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DARK CHUNGUS923
Ra
Level 15
God Stats
2W - 2L
1,666 SR
Queue Stats
55W - 45L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
Deathprez
Heimdallr
Level 59
God Stats
1W - 4L
1,102 SR
Queue Stats
91W - 93L
1,421 Elo+
Party 1
Team Averages
Level 47
1,423 SR
1,519 Elo+

VS

Team Averages
Level 35
1,553 SR
1,432 Elo+
Cthulhu
Cthulhu
XTurboMonkey
Cthulhu
Level 21
God Stats
1W - 2L
1,472 SR
Queue Stats
52W - 71L
1,470 Elo+
Solo
Ullr
Ullr
iz be red
Ullr
Level 18
God Stats
8W - 5L
1,742 SR
Queue Stats
64W - 83L
1,435 Elo+
Solo
Scylla
Scylla
sinbionte
Scylla
Level 66
God Stats
8W - 10L
1,444 SR
Queue Stats
154W - 203L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 1 / 12
14,953
680
20,163
36,473
22,532
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 12 / 9
12,615
573
10,033
21,004
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Deathprez
Heimdallr
18
10 / 9 / 6
15,262
694
27,719
21,864
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
XTurboMonkey
Cthulhu
15
1 / 7 / 17
13,065
594
15,335
27,471
32,109
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
17
8 / 8 / 10
14,346
652
18,123
22,299
10,892
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
sinbionte
Scylla
19
13 / 4 / 7
15,238
693
31,743
18,281
7,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
19
Kills
22
22
Deaths
19
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
12
13
W
2
12
9
0.54
W
Heimdallr
Deathprez
Heimdallr
10
9
6
1.44
L
Cthulhu
XTurboMonkey
Cthulhu
1
7
17
1.36
L
Ullr
8
8
10
1.63
L
Scylla
sinbionte
Scylla
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,915
Damage
65,201
79,341
Taken
68,051
42,100
Mitigated
50,327
31,537
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,163
4,260
1,749
19,381
36,473
22,532
0
21,873
14,600
0
58,897
W
10,033
1,581
2,596
3,210
21,004
8,392
76
13,880
7,124
28,217
0
W
Heimdallr
Deathprez
Heimdallr
27,719
13,405
1,506
3,095
21,864
11,176
577
11,961
9,903
0
83,095
L
Cthulhu
XTurboMonkey
Cthulhu
15,335
989
0
1,855
27,471
32,109
816
6,273
20,761
45,692
0
L
Ullr
18,123
13,443
183
4,106
22,299
10,892
836
2,396
19,528
0
54,482
L
Scylla
sinbionte
Scylla
31,743
1,451
749
6,835
18,281
7,326
1,188
1,681
16,323
94,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
42,649
194
Minions Killed
198
0
Camps Cleared
0
1,105,697
Distance Traveled
1,215,359
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,953
680
75
3
0
455,132
0
W
Ra
12,615
573
20
1
0
314,889
2
W
Heimdallr
15,262
694
99
5
0
335,676
0
L
Cthulhu
13,065
594
45
2
0
400,054
0
L
Ullr
14,346
652
47
2
0
369,173
0
L
Scylla
15,238
693
106
5
0
446,132
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role