Player Matchup

Fenrir
Fenrir
Happyunk
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Levoski
Merlin
Level 157
God Stats
1W - 2L
1,550 SR
Queue Stats
97W - 73L
1,666 Elo+
Solo
Chiron
Chiron
Necrovedix
Chiron
Level 141
God Stats
18W - 21L
1,439 SR
Queue Stats
147W - 159L
1,638 Elo+
Solo
Ratatoskr
Ratatoskr
RuggedTote
Ratatoskr
Level 157
God Stats
25W - 21L
1,614 SR
Queue Stats
68W - 56L
1,663 Elo+
Solo
Thanatos
Thanatos
SinfulPlays
Thanatos
Level 68
God Stats
46W - 32L
1,780 SR
Queue Stats
314W - 256L
1,693 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,632 Elo+

VS

Team Averages
Level 135
1,682 SR
1,615 Elo+
He Bo
He Bo
AydenBTV
He Bo
Level 143
God Stats
1W - 0L
1,624 SR
Queue Stats
215W - 174L
1,609 Elo+
Solo
Artemis
Artemis
Jasc0m
Artemis
Level 122
God Stats
5W - 3L
1,903 SR
Queue Stats
259W - 179L
1,677 Elo+
Solo
Yemoja
Yemoja
Jcarder
Yemoja
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 80L
1,693 Elo+
Solo
Odin
Odin
Slighz
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SlurpinCh33ks
Guan Yu
Level 156
God Stats
4W - 2L
1,883 SR
Queue Stats
205W - 189L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Happyunk
Fenrir
10
3 / 6 / 1
6,852
457
7,890
17,323
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Levoski
Merlin
13
0 / 3 / 6
7,578
505
5,738
7,176
2,151
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Necrovedix
Chiron
13
1 / 5 / 1
7,658
511
6,719
11,727
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
RuggedTote
Ratatoskr
14
0 / 3 / 2
8,201
547
7,754
15,018
4,245
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
SinfulPlays
Thanatos
13
6 / 3 / 0
8,191
546
4,138
8,437
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AydenBTV
He Bo
14
3 / 5 / 6
8,314
554
9,216
7,056
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Jasc0m
Artemis
14
5 / 1 / 6
8,760
584
10,283
8,935
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Jcarder
Yemoja
12
4 / 2 / 12
7,933
529
7,128
10,060
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Slighz
Odin
15
3 / 1 / 12
8,796
586
10,883
11,071
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
15
5 / 1 / 3
8,696
580
6,411
12,261
12,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
20
20
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
He Bo
AydenBTV
He Bo
3
5
6
1.2
L
Fenrir
Happyunk
Fenrir
3
6
1
0.58
W
Artemis
Jasc0m
Artemis
5
1
6
8
W
Yemoja
Jcarder
Yemoja
4
2
12
5
L
Merlin
Levoski
Merlin
0
3
6
1
L
Chiron
Necrovedix
Chiron
1
5
1
0.3
L
Ratatoskr
RuggedTote
Ratatoskr
0
3
2
0.33
L
Thanatos
SinfulPlays
Thanatos
6
3
0
2
W
Odin
Slighz
Odin
3
1
12
9
W
Guan Yu
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
43,921
59,681
Taken
49,383
21,038
Mitigated
30,690
21,481
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AydenBTV
He Bo
9,216
297
0
411
7,056
2,020
0
2,176
4,880
45,325
0
L
Fenrir
Happyunk
Fenrir
7,890
2,751
0
4,292
17,323
8,013
0
6,245
10,968
0
20,803
W
Artemis
Jasc0m
Artemis
10,283
6,502
0
4,053
8,935
4,527
0
0
8,935
0
56,900
W
Yemoja
Jcarder
Yemoja
7,128
2,130
2,381
1,687
10,060
6,070
0
1,701
8,359
19,855
0
L
Merlin
Levoski
Merlin
5,738
292
0
250
7,176
2,151
0
4,675
2,239
45,069
0
L
Chiron
Necrovedix
Chiron
6,719
2,333
476
3,271
11,727
3,418
0
1,337
10,313
0
52,420
L
Ratatoskr
RuggedTote
Ratatoskr
7,754
2,050
0
7,438
15,018
4,245
104
1,215
13,791
0
57,249
L
Thanatos
SinfulPlays
Thanatos
4,138
880
0
5,754
8,437
3,211
0
2,380
5,973
0
41,690
W
Odin
Slighz
Odin
10,883
2,682
0
5,654
11,071
5,692
0
1,497
9,574
0
66,862
W
Guan Yu
6,411
2,119
1,287
6,810
12,261
12,381
0
364
11,897
0
49,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
42,499
421
Minions Killed
409
0
Camps Cleared
0
1,397,230
Distance Traveled
1,495,276
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,314
554
87
6
0
277,725
3
L
Fenrir
6,852
457
24
2
0
270,178
4
W
Artemis
8,760
584
92
6
0
263,182
2
W
Yemoja
7,933
529
17
1
0
289,620
7
L
Merlin
7,578
505
93
6
0
263,643
7
L
Chiron
7,658
511
100
7
0
277,499
2
L
Ratatoskr
8,201
547
122
8
0
285,554
4
L
Thanatos
8,191
546
82
5
0
300,356
2
W
Odin
8,796
586
107
7
0
333,415
2
W
Guan Yu
8,696
580
106
7
0
331,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role