Player Matchup

King Arthur
King Arthur
APSL Wrath
King Arthur
Level 15
God Stats
3W - 3L
1,683 SR
Queue Stats
51W - 38L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Baki_Vinlen
Sun Wukong
Level 29
God Stats
21W - 12L
1,618 SR
Queue Stats
38W - 33L
1,443 Elo+
Solo
Fenrir
Fenrir
Baldacon90
Fenrir
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
145W - 178L
1,381 Elo+
Solo
Cerberus
Cerberus
SuperColdwork
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,401 Elo+
Solo
Tiamat
Tiamat
XxDiva88Xx
Tiamat
Level 23
God Stats
9W - 12L
1,207 SR
Queue Stats
36W - 40L
1,358 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,397 Elo+

VS

Team Averages
Level 26
1,499 SR
1,427 Elo+
Jormungandr
Jormungandr
RuSh Gains8
Jormungandr
Level 26
God Stats
6W - 10L
1,518 SR
Queue Stats
98W - 97L
1,420 Elo+
Party 1
King Arthur
King Arthur
Sheeeshhhhhh
King Arthur
Level 23
God Stats
29W - 23L
1,486 SR
Queue Stats
113W - 111L
1,442 Elo+
Solo
Athena
Athena
THatNinjaKat
Athena
Level 28
God Stats
5W - 3L
1,682 SR
Queue Stats
153W - 139L
1,482 Elo+
Party 1
Susano
Susano
Xlll_Lotus
Susano
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
61W - 88L
1,320 Elo+
Solo
Arachne
Arachne
selfmade m
Arachne
Level 24
God Stats
21W - 20L
1,520 SR
Queue Stats
135W - 135L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APSL Wrath
King Arthur
20
5 / 6 / 13
14,643
418
31,360
27,254
41,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Baki_Vinlen
Sun Wukong
20
14 / 3 / 7
19,515
558
30,150
33,719
33,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Baldacon90
Fenrir
20
13 / 5 / 13
15,710
449
36,871
39,453
36,683
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SuperColdwork
Cerberus
20
7 / 3 / 15
15,438
441
21,819
31,076
44,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
XxDiva88Xx
Tiamat
20
6 / 5 / 16
14,798
423
50,995
30,877
27,214
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RuSh Gains8
Jormungandr
20
6 / 4 / 9
14,447
413
33,764
33,591
28,459
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Sheeeshhhhhh
King Arthur
20
3 / 9 / 8
14,877
425
32,204
59,776
69,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Athena
20
3 / 5 / 12
15,417
440
12,354
46,332
66,154
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Xlll_Lotus
Susano
18
1 / 14 / 5
13,047
373
13,880
31,262
14,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
selfmade m
Arachne
20
6 / 14 / 3
15,116
432
16,715
31,900
12,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
56
45
Kills
19
22
Deaths
46
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
APSL Wrath
King Arthur
5
6
13
1.92
W
Sun Wukong
Baki_Vinlen
Sun Wukong
14
3
7
5.83
W
Fenrir
Baldacon90
Fenrir
13
5
13
3.9
L
Jormungandr
RuSh Gains8
Jormungandr
6
4
9
2.63
L
King Arthur
Sheeeshhhhhh
King Arthur
3
9
8
0.78
W
Cerberus
SuperColdwork
Cerberus
7
3
15
4.83
L
Athena
3
5
12
1.8
L
Susano
Xlll_Lotus
Susano
1
14
5
0.25
W
Tiamat
XxDiva88Xx
Tiamat
6
5
16
2.8
L
Arachne
selfmade m
Arachne
6
14
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,195
Damage
108,917
162,379
Taken
202,861
183,632
Mitigated
190,917
62,413
Healing
39,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
APSL Wrath
King Arthur
31,360
4,088
1,637
2,603
27,254
41,985
2,158
8,764
17,824
0
102,865
W
Sun Wukong
Baki_Vinlen
Sun Wukong
30,150
7,947
1,469
13,261
33,719
33,351
5,243
3,948
29,370
0
176,359
W
Fenrir
Baldacon90
Fenrir
36,871
9,017
0
15,168
39,453
36,683
356
10,197
28,286
0
116,355
L
Jormungandr
RuSh Gains8
Jormungandr
33,764
6,457
1,443
4,315
33,591
28,459
50
16,103
16,387
95,725
0
L
King Arthur
Sheeeshhhhhh
King Arthur
32,204
2,978
0
14,799
59,776
69,321
0
14,805
43,787
0
125,361
W
Cerberus
SuperColdwork
Cerberus
21,819
1,532
873
12,168
31,076
44,399
1,950
9,427
21,149
71,631
0
L
Athena
12,354
4,809
1,760
8,550
46,332
66,154
486
21,584
23,686
35,516
0
L
Susano
Xlll_Lotus
Susano
13,880
3,714
0
2,334
31,262
14,542
1,843
7,603
23,281
0
72,260
W
Tiamat
XxDiva88Xx
Tiamat
50,995
6,032
1,368
13,866
30,877
27,214
1,315
11,256
18,696
106,472
0
L
Arachne
selfmade m
Arachne
16,715
13,744
0
6,726
31,900
12,441
0
10,056
21,502
0
67,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,104
Gold Earned
72,904
760
Minions Killed
553
0
Camps Cleared
0
3,193,592
Distance Traveled
3,111,662
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,643
418
146
4
0
607,565
1
W
Sun Wukong
19,515
558
277
8
0
670,878
8
W
Fenrir
15,710
449
107
3
0
680,972
0
L
Jormungandr
14,447
413
126
4
0
655,605
1
L
King Arthur
14,877
425
172
5
0
654,444
0
W
Cerberus
15,438
441
96
3
0
678,561
4
L
Athena
15,417
440
43
1
0
604,574
0
L
Susano
13,047
373
122
3
0
530,525
0
W
Tiamat
14,798
423
134
4
0
555,616
0
L
Arachne
15,116
432
90
3
0
666,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role