Player Matchup

Chaac
Chaac
BCsteelJLC
Chaac
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 217L
1,428 Elo+
Solo
Merlin
Merlin
Cloyd Rivers69
Merlin
Level 26
God Stats
14W - 7L
1,564 SR
Queue Stats
78W - 70L
1,519 Elo+
Solo
Skadi
Skadi
Klaw Hex
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,478 Elo+
Party 2
Nemesis
Nemesis
PCxVelox
Nemesis
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
45W - 68L
1,394 Elo+
Solo
Artio
Artio
pxalmtrees
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,487 Elo+
Party 2
Team Averages
Level 20
1,513 SR
1,461 Elo+

VS

Team Averages
Level 21
1,697 SR
1,409 Elo+
Ymir
Ymir
BrynnMor12
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Cupid
Cupid
MWillyyy17
Cupid
Level 21
God Stats
21W - 18L
1,714 SR
Queue Stats
72W - 76L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SyyyMan
Cu Chulainn
Level 25
God Stats
38W - 26L
1,677 SR
Queue Stats
367W - 330L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
XxGarvey55xX
Erlang Shen
Level 24
God Stats
2W - 2L
1,851 SR
Queue Stats
118W - 110L
1,470 Elo+
Party 1
Ra
Ra
babyfacekillabfk
Ra
Level 28
God Stats
4W - 4L
1,743 SR
Queue Stats
97W - 93L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
6 / 6 / 3
8,613
507
7,596
15,700
11,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
17 / 2 / 1
11,359
668
17,762
10,280
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Klaw Hex
Skadi
14
3 / 1 / 5
8,486
499
8,706
8,298
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
PCxVelox
Nemesis
15
2 / 3 / 7
9,252
544
4,436
11,463
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
14
4 / 0 / 4
9,215
542
4,742
7,566
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 3
7,054
415
1,644
16,018
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
15
3 / 4 / 0
8,520
501
4,939
12,487
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SyyyMan
Cu Chulainn
15
6 / 4 / 0
9,097
535
15,349
14,872
10,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
XxGarvey55xX
Erlang Shen
12
3 / 5 / 0
8,497
500
7,048
12,299
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 0
7,387
435
4,315
12,760
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
32
Kills
12
12
Deaths
32
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
6
3
1.25
L
0
11
3
0.14
W
17
2
1
8.75
W
Skadi
Klaw Hex
Skadi
3
1
5
5.5
L
Cupid
3
4
0
0.75
W
Nemesis
PCxVelox
Nemesis
2
3
7
1.83
L
Cu Chulainn
SyyyMan
Cu Chulainn
6
4
0
1.5
L
Erlang Shen
XxGarvey55xX
Erlang Shen
3
5
0
0.6
L
0
8
0
0
W
Artio
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,242
Damage
33,295
53,307
Taken
68,436
29,512
Mitigated
32,511
17,338
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,596
2,630
0
3,077
15,700
11,973
792
1,744
13,956
0
25,499
L
1,644
486
0
432
16,018
7,907
116
7,391
8,241
12,426
0
W
17,762
1,904
0
4,159
10,280
3,900
1,270
3,090
7,190
71,980
0
W
Skadi
Klaw Hex
Skadi
8,706
5,469
0
2,648
8,298
2,899
4,295
366
7,932
0
54,537
L
Cupid
4,939
1,632
0
5,285
12,487
3,957
873
2,705
9,782
0
56,785
W
Nemesis
PCxVelox
Nemesis
4,436
2,687
0
4,667
11,463
4,354
0
2,445
9,018
0
57,237
L
Cu Chulainn
SyyyMan
Cu Chulainn
15,349
2,440
0
1,563
14,872
10,293
744
2,322
12,112
8,273
52,900
L
Erlang Shen
XxGarvey55xX
Erlang Shen
7,048
4,521
0
1,624
12,299
6,260
0
3,656
8,373
0
44,043
L
4,315
1,048
137
4,197
12,760
4,094
508
5,583
6,853
43,515
0
W
Artio
4,742
1,402
696
2,091
7,566
6,386
1,271
414
7,152
20,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
40,555
402
Minions Killed
388
0
Camps Cleared
0
1,645,039
Distance Traveled
1,443,528
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,613
507
43
3
0
302,544
0
L
Ymir
7,054
415
22
1
0
292,862
2
W
Merlin
11,359
668
128
8
0
304,469
1
W
Skadi
8,486
499
96
6
0
285,190
1
L
Cupid
8,520
501
88
5
0
256,812
0
W
Nemesis
9,252
544
102
6
0
394,368
0
L
Cu Chulainn
9,097
535
108
6
0
322,151
2
L
Erlang Shen
8,497
500
86
5
0
297,667
0
L
Ra
7,387
435
84
5
0
274,036
1
W
Artio
9,215
542
33
2
0
358,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role