Player Matchup

Fafnir
Fafnir
Døzrael
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,656 Elo+
Solo
Neith
Neith
Katiiil
Neith
Level 28
God Stats
0W - 2L
1,323 SR
Queue Stats
40W - 24L
1,660 Elo+
Solo
Raijin
Raijin
MyK4khuis
Raijin
Level 14
God Stats
1W - 2L
1,760 SR
Queue Stats
20W - 25L
1,540 Elo+
Party 1
Geb
Geb
jyisdronk
Geb
Level 6
God Stats
2W - 5L
1,727 SR
Queue Stats
2W - 5L
1,678 Elo+
Party 1
Serqet
Serqet
lkuroro
Serqet
Level 28
God Stats
10W - 6L
1,861 SR
Queue Stats
342W - 294L
1,676 Elo+
Solo
Team Averages
Level 16
1,634 SR
1,642 Elo+

VS

Team Averages
Level 22
1,544 SR
1,648 Elo+
Fafnir
Fafnir
Güntherlover
Fafnir
Level 11
God Stats
2W - 0L
1,790 SR
Queue Stats
17W - 11L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
LavenderSine18
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,575 Elo+
Solo
Achilles
Achilles
SonOfTheSouth
Achilles
Level 78
God Stats
3W - 3L
1,200 SR
Queue Stats
369W - 305L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
tomatedulce
Guan Yu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 25L
1,774 Elo+
Solo
Apollo
Apollo
xbeluga
Apollo
Level 6
God Stats
15W - 8L
1,732 SR
Queue Stats
131W - 108L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Døzrael
Fafnir
11
0 / 5 / 3
8,528
406
5,253
9,857
7,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Katiiil
Neith
16
4 / 5 / 4
9,934
473
10,590
12,953
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
MyK4khuis
Raijin
13
4 / 6 / 1
9,127
435
5,238
11,535
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 8 / 0
7,089
338
2,885
15,190
6,625
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serqet
lkuroro
Serqet
14
7 / 4 / 3
9,751
464
12,673
13,243
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 13
12,036
573
8,350
16,721
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
17
1 / 5 / 2
11,036
526
4,955
7,753
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
SonOfTheSouth
Achilles
19
10 / 3 / 5
12,516
596
14,396
17,237
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
tomatedulce
Guan Yu
19
10 / 0 / 4
12,775
608
12,518
16,338
20,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
xbeluga
Apollo
17
3 / 2 / 9
11,264
536
7,311
14,638
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
15
Kills
28
28
Deaths
15
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Døzrael
Fafnir
0
5
3
0.3
W
4
5
13
2.1
L
Neith
Katiiil
Neith
4
5
4
1.2
W
Kukulkan
1
5
2
0.4
L
Raijin
MyK4khuis
Raijin
4
6
1
0.75
W
Achilles
SonOfTheSouth
Achilles
10
3
5
4.17
L
0
8
0
0
L
Serqet
lkuroro
Serqet
7
4
3
2.13
W
Guan Yu
tomatedulce
Guan Yu
10
0
4
12
W
Apollo
xbeluga
Apollo
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,639
Damage
47,530
62,778
Taken
72,687
25,807
Mitigated
49,189
7,496
Healing
30,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Døzrael
Fafnir
5,253
1,261
0
876
9,857
7,361
0
3,140
6,717
17,708
0
W
8,350
2,990
0
4,353
16,721
12,967
1,018
2,170
14,246
24,653
0
L
Neith
Katiiil
Neith
10,590
5,243
0
4,516
12,953
3,959
0
4,265
8,688
0
60,200
W
Kukulkan
4,955
218
0
0
7,753
2,892
1,184
2,103
5,292
68,965
0
L
Raijin
MyK4khuis
Raijin
5,238
268
0
1,000
11,535
3,177
0
3,036
8,499
45,664
0
W
Achilles
SonOfTheSouth
Achilles
14,396
7,324
0
6,626
17,237
7,551
3,495
4,031
12,725
293
86,971
L
2,885
534
0
435
15,190
6,625
0
944
14,246
19,858
0
L
Serqet
lkuroro
Serqet
12,673
3,082
0
669
13,243
4,685
0
2,187
11,056
0
51,041
W
Guan Yu
tomatedulce
Guan Yu
12,518
2,316
2,273
9,362
16,338
20,258
2,698
2,583
13,583
0
78,681
W
Apollo
xbeluga
Apollo
7,311
4,076
0
8,357
14,638
5,521
2,473
1,898
11,976
0
90,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
59,627
332
Minions Killed
582
0
Camps Cleared
0
1,635,119
Distance Traveled
1,927,626
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,528
406
21
1
0
269,851
3
W
Fafnir
12,036
573
21
1
0
382,291
1
L
Neith
9,934
473
111
5
0
299,862
3
W
Kukulkan
11,036
526
138
7
0
359,174
4
L
Raijin
9,127
435
91
4
0
310,206
2
W
Achilles
12,516
596
142
7
0
397,358
1
L
Geb
7,089
338
35
2
0
340,139
1
L
Serqet
9,751
464
74
4
0
415,061
0
W
Guan Yu
12,775
608
133
6
0
385,462
2
W
Apollo
11,264
536
148
7
0
403,341
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role