Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dirnst
Ra
Level 137
God Stats
7W - 3L
1,941 SR
Queue Stats
73W - 71L
1,447 Elo+
Party 1
Ganesha
Ganesha
EaZy I Night
Ganesha
Level 85
God Stats
11W - 10L
1,500 SR
Queue Stats
199W - 237L
1,304 Elo+
Party 2
Skadi
Skadi
N4T1VE F1GHT3R
Skadi
Level 75
God Stats
37W - 33L
1,573 SR
Queue Stats
305W - 329L
1,423 Elo+
Party 2
Team Averages
Level 98
1,603 SR
1,435 Elo+

VS

Team Averages
Level 93
1,598 SR
1,374 Elo+
Nemesis
Nemesis
Konfliktowy
Nemesis
Level 107
God Stats
24W - 18L
1,539 SR
Queue Stats
541W - 556L
1,441 Elo+
Party 3
Guan Yu
Guan Yu
Only_sepehr
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,414 Elo+
Solo
Hades
Hades
SW33T91700
Hades
Level 101
God Stats
2W - 1L
1,792 SR
Queue Stats
157W - 168L
1,417 Elo+
Solo
Yemoja
Yemoja
Wojciech902
Yemoja
Level 87
God Stats
5W - 5L
1,661 SR
Queue Stats
709W - 758L
1,411 Elo+
Party 3
Sol
Sol
fishface789
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 1 / 2
7,126
548
3,860
7,567
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
12
4 / 1 / 2
7,066
544
4,518
7,816
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
13
1 / 1 / 3
7,783
599
5,646
6,311
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
EaZy I Night
Ganesha
11
0 / 0 / 3
6,519
501
3,000
8,428
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 0 / 0
6,930
533
3,163
5,214
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Konfliktowy
Nemesis
11
3 / 2 / 0
6,686
514
4,473
8,348
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Only_sepehr
Guan Yu
9
0 / 4 / 1
5,428
418
2,614
7,201
3,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
12
0 / 3 / 1
6,648
511
2,969
8,195
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 2 / 0
5,827
448
2,131
5,667
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 0
5,673
436
9,299
7,559
1,902
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
2
4
W
Ao Kuang
 
Ao Kuang
4
1
2
5
W
Ra
1
1
3
2.5
W
Ganesha
EaZy I Night
Ganesha
0
0
3
1.5
L
Nemesis
Konfliktowy
Nemesis
3
2
0
1.5
W
4
0
0
4
L
Guan Yu
Only_sepehr
Guan Yu
0
4
1
0.13
L
Hades
0
3
1
0.17
L
Yemoja
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
21,486
35,336
Taken
36,970
15,665
Mitigated
14,331
16,616
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,860
629
989
5,193
7,567
5,511
525
705
6,862
34,588
0
W
Ao Kuang
 
Ao Kuang
4,518
1,613
0
2,383
7,816
2,381
0
1,605
6,211
42,804
0
W
Ra
5,646
469
275
2,355
6,311
2,320
396
3,073
3,238
53,196
0
W
Ganesha
EaZy I Night
Ganesha
3,000
655
147
3,765
8,428
3,896
47
5,138
3,290
22,231
0
L
Nemesis
Konfliktowy
Nemesis
4,473
2,017
0
3,251
8,348
2,491
0
2,683
5,510
0
37,768
W
3,163
1,360
0
1,509
5,214
1,557
0
3,878
1,336
0
34,327
L
Guan Yu
Only_sepehr
Guan Yu
2,614
454
0
990
7,201
3,682
0
3,961
3,004
0
18,726
L
Hades
2,969
76
241
3,728
8,195
3,303
294
4,992
2,901
44,695
0
L
Yemoja
2,131
598
1,028
1,330
5,667
2,953
0
2,377
3,290
13,537
0
L
9,299
2,337
0
4,223
7,559
1,902
585
2,318
5,241
46,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
30,262
358
Minions Killed
324
0
Camps Cleared
0
1,177,104
Distance Traveled
1,170,249
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,126
548
65
5
0
207,406
4
W
Ao Kuang
7,066
544
68
5
0
270,590
0
W
Ra
7,783
599
113
9
0
243,436
4
W
Ganesha
6,519
501
12
1
0
225,455
1
L
Nemesis
6,686
514
76
6
0
299,418
1
W
Skadi
6,930
533
100
8
0
230,217
2
L
Guan Yu
5,428
418
39
3
0
192,342
1
L
Hades
6,648
511
106
8
0
231,891
2
L
Yemoja
5,827
448
26
2
0
219,871
2
L
Sol
5,673
436
77
6
0
226,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role