Player Matchup

Cthulhu
Cthulhu
Fringe_Shadow
Cthulhu
Level 18
God Stats
4W - 1L
1,542 SR
Queue Stats
115W - 75L
1,675 Elo+
Party 1
Thanatos
Thanatos
Snekii
Thanatos
Level 25
God Stats
12W - 4L
1,715 SR
Queue Stats
113W - 61L
1,685 Elo+
Party 1
Bellona
Bellona
Snekiii
Bellona
Level 5
God Stats
5W - 4L
1,298 SR
Queue Stats
63W - 29L
1,650 Elo+
Party 1
Neith
Neith
djodehollande
Neith
Level 9
God Stats
29W - 16L
1,697 SR
Queue Stats
30W - 16L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
franck78114
Baron Samedi
Level 106
God Stats
119W - 85L
1,575 SR
Queue Stats
202W - 202L
1,560 Elo+
Party 2
Team Averages
Level 33
1,565 SR
1,637 Elo+

VS

Team Averages
Level 17
1,605 SR
1,626 Elo+
Janus
Janus
Mudhog
Janus
Level 26
God Stats
26W - 24L
1,566 SR
Queue Stats
68W - 57L
1,595 Elo+
Solo
Cupid
Cupid
Nerokima
Cupid
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
12W - 17L
1,471 Elo+
Solo
Set
Set
SirPooffs
Set
Level 27
God Stats
14W - 13L
1,643 SR
Queue Stats
118W - 121L
1,626 Elo+
Solo
Tiamat
Tiamat
TallyOh
Tiamat
Level 8
God Stats
3W - 1L
1,777 SR
Queue Stats
8W - 2L
1,718 Elo+
Solo
Artio
Artio
UnlimitedBeans
Artio
Level 18
God Stats
1W - 1L
1,764 SR
Queue Stats
2W - 3L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
8 / 0 / 18
11,253
1,125
13,477
9,553
10,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Snekii
Thanatos
15
2 / 2 / 10
9,097
910
6,848
6,223
2,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Snekiii
Bellona
17
8 / 2 / 16
10,989
1,099
15,067
13,447
9,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 12
10,161
1,016
11,244
9,307
3,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
franck78114
Baron Samedi
17
4 / 1 / 15
10,577
1,058
11,713
8,590
4,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

269

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mudhog
Janus
14
2 / 3 / 2
9,124
912
5,261
5,800
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Nerokima
Cupid
15
1 / 7 / 3
9,230
923
9,024
14,954
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 3
9,048
905
7,465
9,948
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
TallyOh
Tiamat
15
0 / 3 / 5
9,087
909
12,747
9,482
9,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 5
9,146
915
7,696
23,223
13,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
27
Kills
6
6
Deaths
27
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
0
18
17
L
Janus
Mudhog
Janus
2
3
2
1
L
Cupid
Nerokima
Cupid
1
7
3
0.36
L
2
5
3
0.7
W
Thanatos
Snekii
Thanatos
2
2
10
3.5
W
Bellona
Snekiii
Bellona
8
2
16
8
L
Tiamat
TallyOh
Tiamat
0
3
5
0.83
L
1
9
5
0.39
W
5
1
12
11
W
Baron Samedi
franck78114
Baron Samedi
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
42,193
47,120
Taken
63,407
30,660
Mitigated
36,996
20,556
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,477
1,003
932
3,024
9,553
10,274
0
4,416
5,137
38,903
0
L
Janus
Mudhog
Janus
5,261
51
0
127
5,800
2,114
0
2,774
3,026
18,660
0
L
Cupid
Nerokima
Cupid
9,024
4,119
672
2,108
14,954
6,451
0
6,713
8,241
0
31,573
L
7,465
2,505
0
506
9,948
5,145
0
3,867
6,081
0
18,237
W
Thanatos
Snekii
Thanatos
6,848
2,682
0
2,606
6,223
2,658
0
2,652
3,571
0
11,946
W
Bellona
Snekiii
Bellona
15,067
6,578
255
3,376
13,447
9,558
0
7,760
5,687
0
27,127
L
Tiamat
TallyOh
Tiamat
12,747
735
0
1,676
9,482
9,524
0
4,424
5,058
37,882
0
L
7,696
689
1,481
3,490
23,223
13,762
0
7,412
15,811
21,301
0
W
11,244
7,389
1,684
2,909
9,307
3,909
0
6,027
3,280
0
30,130
W
Baron Samedi
franck78114
Baron Samedi
11,713
855
3,166
2,604
8,590
4,261
0
4,849
3,741
25,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,077
Gold Earned
45,635
180
Minions Killed
188
8
Camps Cleared
8
943,211
Distance Traveled
886,499
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,253
1,125
71
7
2
195,866
2
L
Janus
9,124
912
35
4
1
138,103
2
L
Cupid
9,230
923
42
4
1
179,442
2
L
Set
9,048
905
24
2
1
190,503
1
W
Thanatos
9,097
910
14
1
0
225,420
0
W
Bellona
10,989
1,099
26
3
2
185,064
0
L
Tiamat
9,087
909
51
5
5
195,290
0
L
Artio
9,146
915
36
4
0
183,161
0
W
Neith
10,161
1,016
39
4
2
165,677
0
W
Baron Samedi
10,577
1,058
30
3
2
171,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role