Player Matchup

Jormungandr
Jormungandr
FireYeti502
Jormungandr
Level 23
God Stats
2W - 1L
1,703 SR
Queue Stats
11W - 4L
1,626 Elo+
Solo
Neith
Neith
Lahcar
Neith
Level 4
God Stats
8W - 13L
1,500 SR
Queue Stats
14W - 29L
1,500 Elo+
Solo
Ra
Ra
Matusca-B
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Slogo8007
Sun Wukong
Level 20
God Stats
1W - 2L
1,185 SR
Queue Stats
22W - 37L
1,215 Elo+
Solo
Ullr
Ullr
rorlast
Ullr
Level 18
God Stats
20W - 23L
1,503 SR
Queue Stats
94W - 86L
1,464 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,461 Elo+

VS

Team Averages
Level 6
1,500 SR
1,257 Elo+
Anhur
Anhur
ItsCynic6
Anhur
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,441 Elo+
Solo
Ares
Ares
MehOgreGreyBush
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,124 Elo+
Solo
Ymir
Ymir
Momo_7_1
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,131 Elo+
Solo
Ao Kuang
Ao Kuang
theduskrose
Ao Kuang
Level 13
God Stats
15W - 23L
1,502 SR
Queue Stats
29W - 33L
1,333 Elo+
Solo
Osiris
Osiris
tobbiice
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FireYeti502
Jormungandr
20
12 / 3 / 13
15,803
1,129
24,177
22,090
25,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Lahcar
Neith
20
5 / 5 / 15
13,798
986
16,713
13,216
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 4 / 15
13,684
977
15,975
11,194
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Slogo8007
Sun Wukong
19
2 / 2 / 10
12,718
908
7,511
10,964
5,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
rorlast
Ullr
20
15 / 1 / 12
16,317
1,166
20,664
21,937
13,523
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItsCynic6
Anhur
20
7 / 9 / 6
15,717
1,123
33,435
22,085
8,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 13 / 5
11,849
846
698
18,789
8,410
Ymir
20
5 / 5 / 7
16,680
1,191
20,125
26,725
34,805
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
theduskrose
Ao Kuang
15
0 / 0 / 0
10,490
749
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
tobbiice
Osiris
20
3 / 11 / 4
13,618
973
18,342
31,234
24,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
38
Kills
15
15
Deaths
38
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FireYeti502
Jormungandr
12
3
13
6.17
L
Anhur
ItsCynic6
Anhur
7
9
6
1.11
W
Neith
Lahcar
Neith
5
5
15
2.5
W
4
4
15
2.88
L
0
13
5
0.19
L
Ymir
5
5
7
1.7
W
Sun Wukong
Slogo8007
Sun Wukong
2
2
10
3.5
W
Ullr
rorlast
Ullr
15
1
12
21
L
Ao Kuang
theduskrose
Ao Kuang
0
0
0
0
L
Osiris
tobbiice
Osiris
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,040
Damage
72,600
79,401
Taken
98,833
54,764
Mitigated
76,378
12,965
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FireYeti502
Jormungandr
24,177
5,102
0
1,116
22,090
25,652
0
4,672
17,118
53,793
0
L
Anhur
ItsCynic6
Anhur
33,435
22,611
0
0
22,085
8,919
0
8,583
13,502
0
81,637
W
Neith
Lahcar
Neith
16,713
12,440
0
3,389
13,216
5,544
0
2,446
10,545
0
51,809
W
15,975
1,718
717
1,956
11,194
4,523
0
5,013
6,031
38,581
0
L
698
603
0
0
18,789
8,410
0
8,253
10,536
3,866
0
L
Ymir
20,125
5,509
0
2,905
26,725
34,805
0
12,345
14,380
55,046
0
W
Sun Wukong
Slogo8007
Sun Wukong
7,511
1,404
0
683
10,964
5,522
0
2,173
8,716
72
14,040
W
Ullr
rorlast
Ullr
20,664
13,031
0
5,104
21,937
13,523
0
6,740
14,944
8,551
23,762
L
Ao Kuang
theduskrose
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
tobbiice
Osiris
18,342
10,188
0
2,850
31,234
24,244
0
14,634
16,600
264
45,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,320
Gold Earned
68,354
250
Minions Killed
253
3
Camps Cleared
3
1,177,378
Distance Traveled
849,318
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,803
1,129
68
5
0
246,463
0
L
Anhur
15,717
1,123
93
7
2
199,173
1
W
Neith
13,798
986
106
8
1
200,522
1
W
Ra
13,684
977
48
3
0
208,904
1
L
Ares
11,849
846
6
0
0
142,249
0
L
Ymir
16,680
1,191
100
7
1
237,037
0
W
Sun Wukong
12,718
908
7
1
0
235,640
1
W
Ullr
16,317
1,166
21
2
2
285,849
0
L
Ao Kuang
10,490
749
0
0
0
0
0
L
Osiris
13,618
973
54
4
0
270,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role