Player Matchup

Cthulhu
Cthulhu
Bohrmaschin
Cthulhu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
GotNoBetterName
Set
Level 18
God Stats
5W - 3L
1,709 SR
Queue Stats
75W - 76L
1,505 Elo+
Solo
Ra
Ra
Makaxx Iz Back
Ra
Level 26
God Stats
7W - 3L
1,741 SR
Queue Stats
46W - 45L
1,714 Elo+
Solo
Osiris
Osiris
NxteN-
Osiris
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 0L
1,709 Elo+
Party 1
Apollo
Apollo
cukortalanasy
Apollo
Level 22
God Stats
1W - 0L
1,774 SR
Queue Stats
37W - 43L
1,366 Elo+
Solo
Team Averages
Level 19
1,645 SR
1,559 Elo+

VS

Team Averages
Level 35
1,491 SR
1,489 Elo+
Olorun
Olorun
BANANAiDED
Olorun
Level 17
God Stats
111W - 100L
1,513 SR
Queue Stats
191W - 180L
1,402 Elo+
Party 2
Hou Yi
Hou Yi
Dream312
Hou Yi
Level 41
God Stats
28W - 29L
1,452 SR
Queue Stats
218W - 224L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
Eggplande
Guan Yu
Level 26
God Stats
6W - 4L
1,691 SR
Queue Stats
31W - 28L
1,638 Elo+
Solo
Raijin
Raijin
Nupz
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,485 Elo+
Party 3
Da Ji
Da Ji
P1PE
Da Ji
Level 86
God Stats
0W - 1L
1,299 SR
Queue Stats
102W - 85L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bohrmaschin
Cthulhu
18
5 / 3 / 20
13,435
611
12,434
19,392
21,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
18 / 2 / 11
15,077
685
18,307
17,735
9,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 2 / 16
14,848
675
22,285
15,362
8,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
NxteN-
Osiris
19
8 / 5 / 3
12,979
590
15,272
24,574
23,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 5 / 13
10,551
480
11,449
17,549
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BANANAiDED
Olorun
16
8 / 11 / 4
10,953
498
19,886
24,382
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
Dream312
Hou Yi
16
4 / 9 / 7
10,965
498
13,055
19,093
6,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Eggplande
Guan Yu
18
1 / 5 / 4
10,839
493
12,460
23,992
21,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Nupz
Raijin
11
1 / 12 / 1
7,854
357
3,653
11,948
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
P1PE
Da Ji
14
2 / 10 / 5
9,268
421
8,488
20,615
8,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
37
47
Kills
16
17
Deaths
47
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
BANANAiDED
Olorun
8
11
4
0.91
W
Cthulhu
Bohrmaschin
Cthulhu
5
3
20
5
L
Hou Yi
Dream312
Hou Yi
4
9
7
0.83
L
Guan Yu
Eggplande
Guan Yu
1
5
4
0.6
W
18
2
11
11.75
W
13
2
16
10.5
L
Raijin
Nupz
Raijin
1
12
1
0.13
W
Osiris
NxteN-
Osiris
8
5
3
1.9
L
Da Ji
P1PE
Da Ji
2
10
5
0.45
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,747
Damage
57,542
94,612
Taken
100,030
68,424
Mitigated
48,727
43,973
Healing
23,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BANANAiDED
Olorun
19,886
11,804
663
8,094
24,382
8,398
539
8,485
15,608
55,239
0
W
Cthulhu
Bohrmaschin
Cthulhu
12,434
1,193
442
4,166
19,392
21,257
676
8,336
10,360
57,003
0
L
Hou Yi
Dream312
Hou Yi
13,055
5,294
0
4,273
19,093
6,864
2,137
5,728
13,114
0
56,650
L
Guan Yu
Eggplande
Guan Yu
12,460
2,174
960
5,987
23,992
21,846
0
6,859
16,381
1,281
73,128
W
18,307
9,069
0
10,452
17,735
9,085
3,829
4,985
12,750
0
115,945
W
22,285
1,853
6,822
8,945
15,362
8,356
1,476
5,441
9,921
113,660
0
L
Raijin
Nupz
Raijin
3,653
268
0
240
11,948
3,002
0
4,850
6,892
17,573
0
W
Osiris
NxteN-
Osiris
15,272
7,091
0
7,027
24,574
23,175
3,363
3,665
19,735
3,188
80,743
L
Da Ji
P1PE
Da Ji
8,488
1,411
0
3,429
20,615
8,617
0
8,281
11,981
0
45,308
W
11,449
5,386
0
6,119
17,549
6,551
2,264
5,022
12,056
0
63,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,890
Gold Earned
49,879
618
Minions Killed
431
0
Camps Cleared
0
2,139,054
Distance Traveled
1,736,178
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,953
498
86
4
0
325,379
0
W
Cthulhu
13,435
611
74
3
0
439,678
2
L
Hou Yi
10,965
498
82
4
0
342,688
0
L
Guan Yu
10,839
493
148
7
0
421,870
3
W
Set
15,077
685
159
7
0
452,981
1
W
Ra
14,848
675
201
9
0
467,751
7
L
Raijin
7,854
357
28
1
0
267,938
3
W
Osiris
12,979
590
125
6
0
372,837
3
L
Da Ji
9,268
421
87
4
0
378,303
3
W
Apollo
10,551
480
59
3
0
405,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role