Player Matchup

Izanami
Izanami
BBG BigBaldGuy
Izanami
Level 26
God Stats
10W - 5L
1,630 SR
Queue Stats
66W - 46L
1,513 Elo+
Party 1
Cerberus
Cerberus
FourMint
Cerberus
Level 27
God Stats
5W - 3L
1,517 SR
Queue Stats
20W - 9L
1,397 Elo+
Party 2
Apollo
Apollo
Gr1mSupreme
Apollo
Level 11
God Stats
26W - 23L
1,756 SR
Queue Stats
399W - 406L
1,261 Elo+
Party 1
Zeus
Zeus
Savvage mode
Zeus
Level 7
God Stats
5W - 7L
1,308 SR
Queue Stats
55W - 53L
1,235 Elo+
Party 2
Anubis
Anubis
SockenMauL
Anubis
Level 28
God Stats
36W - 39L
1,401 SR
Queue Stats
631W - 668L
1,433 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,368 Elo+

VS

Team Averages
Level 10
1,470 SR
1,444 Elo+
Sol
Sol
Darkknez-
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Solo
Cerberus
Cerberus
KingofHearts303
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chernobog
Chernobog
TheRealAznAlpha
Chernobog
Level 18
God Stats
11W - 13L
1,481 SR
Queue Stats
173W - 158L
1,482 Elo+
Solo
Fenrir
Fenrir
caty11
Fenrir
Level 7
God Stats
1W - 2L
1,368 SR
Queue Stats
1W - 3L
1,665 Elo+
Solo
Osiris
Osiris
noa_zoren
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 14
11,417
1,269
29,199
7,676
3,000
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
FourMint
Cerberus
17
8 / 0 / 23
11,460
1,273
12,368
10,139
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
5 / 1 / 15
9,527
1,059
7,752
6,704
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
11 / 0 / 16
10,720
1,191
11,309
5,564
2,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
SockenMauL
Anubis
16
2 / 3 / 21
9,684
1,076
10,659
9,365
5,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,416
824
2,964
7,206
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
13
1 / 8 / 1
7,881
876
8,865
20,898
8,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
TheRealAznAlpha
Chernobog
14
1 / 5 / 2
8,354
928
8,851
15,352
5,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
caty11
Fenrir
13
0 / 6 / 2
7,589
843
1,872
9,299
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
noa_zoren
Osiris
14
1 / 17 / 2
8,150
906
9,922
26,789
10,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
10
42
Kills
3
4
Deaths
42
89
Assists
7
Player
Kills
Deaths
Assists
KDA
W
16
0
14
23
L
0
6
0
0
W
Cerberus
FourMint
Cerberus
8
0
23
19.5
W
Apollo
5
1
15
12.5
L
Cerberus
1
8
1
0.19
W
11
0
16
19
W
Anubis
SockenMauL
Anubis
2
3
21
4.17
L
Chernobog
TheRealAznAlpha
Chernobog
1
5
2
0.4
L
Fenrir
caty11
Fenrir
0
6
2
0.17
L
Osiris
noa_zoren
Osiris
1
17
2
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,287
Damage
32,474
39,448
Taken
79,544
22,982
Mitigated
29,904
13,830
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,199
21,612
0
219
7,676
3,000
0
2,881
4,795
0
46,517
L
2,964
1,066
0
955
7,206
1,545
0
2,605
4,601
13,126
0
W
Cerberus
FourMint
Cerberus
12,368
1,324
0
2,582
10,139
10,038
0
3,732
6,407
20,357
0
W
Apollo
7,752
5,111
0
3,366
6,704
2,648
0
1,302
4,430
0
19,110
L
Cerberus
8,865
206
0
1,991
20,898
8,839
0
11,435
9,463
16,592
0
W
11,309
4,241
219
1,917
5,564
2,049
0
1,503
4,061
22,126
0
W
Anubis
SockenMauL
Anubis
10,659
976
367
5,160
9,365
5,247
0
2,913
6,452
34,600
0
L
Chernobog
TheRealAznAlpha
Chernobog
8,851
5,196
0
658
15,352
5,597
0
3,557
11,795
0
35,028
L
Fenrir
caty11
Fenrir
1,872
770
0
351
9,299
3,158
0
2,758
6,541
0
3,154
L
Osiris
noa_zoren
Osiris
9,922
4,021
0
71
26,789
10,765
0
13,981
12,808
502
24,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,808
Gold Earned
39,390
183
Minions Killed
116
7
Camps Cleared
3
769,424
Distance Traveled
654,202
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,417
1,269
47
5
3
161,852
0
L
Sol
7,416
824
15
2
1
89,522
0
W
Cerberus
11,460
1,273
18
2
0
198,807
0
W
Apollo
9,527
1,059
29
3
4
139,091
0
L
Cerberus
7,881
876
10
1
1
154,195
0
W
Zeus
10,720
1,191
24
3
0
162,680
0
W
Anubis
9,684
1,076
65
7
0
106,994
0
L
Chernobog
8,354
928
58
6
0
142,015
1
L
Fenrir
7,589
843
9
1
1
128,209
0
L
Osiris
8,150
906
24
3
0
140,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role