Player Matchup

Bellona
Bellona
GHULKL
Bellona
Level 28
God Stats
5W - 3L
1,363 SR
Queue Stats
102W - 85L
1,577 Elo+
Solo
Cerberus
Cerberus
MatizMB
Cerberus
Level 5
God Stats
2W - 2L
1,732 SR
Queue Stats
6W - 6L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
Olci0
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,782 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ttv_DasDado
Tsukuyomi
Level 26
God Stats
3W - 3L
1,539 SR
Queue Stats
100W - 109L
1,526 Elo+
Solo
Neith
Neith
Сорен
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,632 Elo+
Solo
Team Averages
Level 13
1,527 SR
1,621 Elo+

VS

Team Averages
Level 8
1,549 SR
1,656 Elo+
Set
Set
Florschach
Set
Level 28
God Stats
0W - 5L
1,232 SR
Queue Stats
134W - 144L
1,563 Elo+
Solo
Artemis
Artemis
ZedIxOn
Artemis
Level 3
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 3L
1,645 Elo+
Party 3
Neith
Neith
carmencnles
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,713 Elo+
Party 2
Thor
Thor
hij1n
Thor
Level 3
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 3L
1,645 Elo+
Party 3
Cthulhu
Cthulhu
josulpz
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GHULKL
Bellona
14
6 / 1 / 0
7,969
613
8,667
10,296
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
MatizMB
Cerberus
11
5 / 1 / 7
7,245
557
7,168
6,696
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Olci0
Kukulkan
12
3 / 1 / 1
7,343
565
3,795
5,364
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ttv_DasDado
Tsukuyomi
13
5 / 1 / 4
7,485
576
6,802
7,133
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
2 / 1 / 5
6,018
463
3,214
3,974
1,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,118
548
6,463
9,762
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
ZedIxOn
Artemis
11
0 / 3 / 2
5,745
442
3,794
8,488
2,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 0
5,308
408
1,127
5,373
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
hij1n
Thor
11
4 / 6 / 0
7,220
555
4,974
10,224
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
josulpz
Cthulhu
8
1 / 5 / 0
5,301
408
3,287
8,717
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
5
5
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Bellona
GHULKL
Bellona
6
1
0
6
W
Cerberus
MatizMB
Cerberus
5
1
7
8.5
W
Kukulkan
Olci0
Kukulkan
3
1
1
3.5
L
Artemis
ZedIxOn
Artemis
0
3
2
0.33
L
0
4
0
0
L
Thor
hij1n
Thor
4
6
0
0.67
L
Cthulhu
josulpz
Cthulhu
1
5
0
0.2
W
Tsukuyomi
ttv_DasDado
Tsukuyomi
5
1
4
7
W
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
19,645
33,463
Taken
42,564
16,473
Mitigated
18,551
10,223
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,463
1,826
0
2,076
9,762
6,963
0
0
9,762
0
43,799
W
Bellona
GHULKL
Bellona
8,667
3,273
0
4,269
10,296
7,757
0
0
9,771
0
39,884
W
Cerberus
MatizMB
Cerberus
7,168
1,136
0
2,242
6,696
3,518
103
1,561
4,935
28,355
0
W
Kukulkan
Olci0
Kukulkan
3,795
629
0
0
5,364
1,830
538
0
5,364
38,601
0
L
Artemis
ZedIxOn
Artemis
3,794
1,224
0
2,281
8,488
2,546
0
3,293
5,195
0
23,135
L
1,127
781
0
1,009
5,373
913
478
2,665
2,708
0
14,955
L
Thor
hij1n
Thor
4,974
1,968
0
1,878
10,224
3,085
0
1,309
8,915
0
27,897
L
Cthulhu
josulpz
Cthulhu
3,287
355
0
265
8,717
5,044
0
3,696
5,021
11,686
0
W
Tsukuyomi
ttv_DasDado
Tsukuyomi
6,802
2,037
0
3,278
7,133
2,273
0
137
6,996
0
40,486
W
Neith
3,214
1,991
0
434
3,974
1,095
722
1,239
2,585
0
16,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
30,692
344
Minions Killed
249
0
Camps Cleared
0
1,259,815
Distance Traveled
1,049,042
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,118
548
105
8
0
217,795
2
W
Bellona
7,969
613
84
6
0
251,772
2
W
Cerberus
7,245
557
57
4
0
265,858
5
W
Kukulkan
7,343
565
88
7
0
238,601
2
L
Artemis
5,745
442
34
3
0
219,994
2
L
Neith
5,308
408
29
2
0
174,062
0
L
Thor
7,220
555
57
4
0
244,775
3
L
Cthulhu
5,301
408
24
2
0
192,416
0
W
Tsukuyomi
7,485
576
80
6
0
276,430
1
W
Neith
6,018
463
35
3
0
227,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role