Player Matchup

Serqet
Serqet
CorgiBear
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,541 Elo+
Party 4
King Arthur
King Arthur
Legion Fury F
King Arthur
Level 27
God Stats
5W - 15L
1,279 SR
Queue Stats
199W - 232L
1,428 Elo+
Party 3
Fafnir
Fafnir
MadManGaming69
Fafnir
Level 17
God Stats
2W - 6L
1,335 SR
Queue Stats
21W - 35L
1,458 Elo+
Party 4
Bellona
Bellona
WOLFjoel8264
Bellona
Level 22
God Stats
3W - 7L
1,293 SR
Queue Stats
110W - 144L
1,422 Elo+
Party 3
Guan Yu
Guan Yu
dragon_slay_r80
Guan Yu
Level 8
God Stats
1W - 2L
1,483 SR
Queue Stats
25W - 46L
1,364 Elo+
Solo
Team Averages
Level 16
1,378 SR
1,443 Elo+

VS

Team Averages
Level 18
1,582 SR
1,465 Elo+
Medusa
Medusa
De_Scott29
Medusa
Level 29
God Stats
26W - 36L
1,448 SR
Queue Stats
813W - 926L
1,447 Elo+
Party 2
Arachne
Arachne
MeSCirroc
Arachne
Level 16
God Stats
28W - 15L
1,648 SR
Queue Stats
55W - 41L
1,514 Elo+
Party 2
Bellona
Bellona
QuanTum_Storm69
Bellona
Level 25
God Stats
34W - 14L
1,620 SR
Queue Stats
84W - 71L
1,513 Elo+
Party 2
Merlin
Merlin
Yellowhood101
Merlin
Level 7
God Stats
15W - 16L
1,534 SR
Queue Stats
48W - 47L
1,416 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kikss
Cu Chulainn
Level 14
God Stats
4W - 4L
1,659 SR
Queue Stats
22W - 22L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CorgiBear
Serqet
16
4 / 8 / 4
10,420
1,042
8,793
17,889
8,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Legion Fury F
King Arthur
16
5 / 15 / 4
10,867
1,087
20,844
31,369
26,044
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 0 / 6
10,980
1,098
8,101
15,158
21,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
WOLFjoel8264
Bellona
15
1 / 16 / 6
9,677
968
15,767
26,953
20,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 11 / 6
9,637
964
6,199
21,828
22,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

9

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
De_Scott29
Medusa
17
8 / 3 / 21
11,042
1,104
16,674
9,691
3,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
MeSCirroc
Arachne
19
14 / 2 / 25
13,358
1,336
25,450
15,570
7,263
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 2 / 28
11,571
1,157
15,910
16,472
20,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 3 / 31
12,509
1,251
27,753
11,331
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
kikss
Cu Chulainn
19
6 / 2 / 38
11,827
1,183
17,212
11,355
12,466
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
192
12
Kills
49
50
Deaths
12
26
Assists
143
Player
Kills
Deaths
Assists
KDA
L
Serqet
CorgiBear
Serqet
4
8
4
0.75
W
Medusa
De_Scott29
Medusa
8
3
21
6.17
L
King Arthur
Legion Fury F
King Arthur
5
15
4
0.47
L
1
0
6
4
W
Arachne
MeSCirroc
Arachne
14
2
25
13.25
W
9
2
28
11.5
L
Bellona
WOLFjoel8264
Bellona
1
16
6
0.25
W
12
3
31
9.17
L
1
11
6
0.36
W
Cu Chulainn
kikss
Cu Chulainn
6
2
38
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,704
Damage
102,999
113,197
Taken
64,419
98,999
Mitigated
49,075
7,665
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
CorgiBear
Serqet
8,793
2,323
0
1,021
17,889
8,446
0
4,154
13,610
0
24,548
W
Medusa
De_Scott29
Medusa
16,674
10,853
0
0
9,691
3,631
0
997
7,786
0
32,884
L
King Arthur
Legion Fury F
King Arthur
20,844
3,507
0
1,887
31,369
26,044
0
9,918
21,246
0
39,086
L
8,101
3,853
0
2,561
15,158
21,067
0
2,933
12,050
26,266
0
W
Arachne
MeSCirroc
Arachne
25,450
17,750
0
5,858
15,570
7,263
0
2,139
13,018
0
39,947
W
15,910
7,829
0
1,784
16,472
20,437
0
2,468
13,693
0
24,869
L
Bellona
WOLFjoel8264
Bellona
15,767
5,150
0
472
26,953
20,925
0
7,347
19,481
0
36,194
W
27,753
2,273
1,134
2,171
11,331
5,278
0
951
10,280
41,628
0
L
6,199
871
420
1,304
21,828
22,517
0
4,059
17,669
0
23,453
W
Cu Chulainn
kikss
Cu Chulainn
17,212
5,269
0
115
11,355
12,466
0
1,546
9,031
1,830
32,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,581
Gold Earned
60,307
172
Minions Killed
165
7
Camps Cleared
5
944,794
Distance Traveled
936,566
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,420
1,042
29
3
1
217,818
1
W
Medusa
11,042
1,104
34
3
1
143,591
0
L
King Arthur
10,867
1,087
40
4
0
159,867
0
L
Fafnir
10,980
1,098
40
4
1
194,847
0
W
Arachne
13,358
1,336
39
4
0
218,114
0
W
Bellona
11,571
1,157
16
2
1
185,939
0
L
Bellona
9,677
968
39
4
0
179,398
1
W
Merlin
12,509
1,251
34
3
2
188,144
0
L
Guan Yu
9,637
964
24
2
5
192,864
0
W
Cu Chulainn
11,827
1,183
42
4
1
200,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role