Player Matchup

Pele
Pele
Rennan_Chaparral
Pele
Level 160
God Stats
7W - 3L
1,573 SR
Queue Stats
154W - 121L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
TTV-Gl1tchPSYco
Erlang Shen
Level 83
God Stats
5W - 5L
1,693 SR
Queue Stats
28W - 26L
1,436 Elo+
Party 1
Scylla
Scylla
clapzz_you_brou
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,192 Elo+
Party 1
Team Averages
Level 130
1,589 SR
1,383 Elo+

VS

Team Averages
Level 59
1,431 SR
1,459 Elo+
Odin
Odin
DenilsonXD3
Odin
Level 28
God Stats
3W - 3L
1,444 SR
Queue Stats
83W - 88L
1,531 Elo+
Solo
Mercury
Mercury
Eye of Ra
Mercury
Level 101
God Stats
27W - 28L
1,347 SR
Queue Stats
543W - 521L
1,465 Elo+
Party 2
Anubis
Anubis
Nemesis T1
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 6
15,719
715
22,284
26,573
17,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
TTV-Gl1tchPSYco
Erlang Shen
17
4 / 6 / 12
14,167
644
11,495
24,213
10,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 7 / 10
13,716
623
9,035
13,065
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 14
14,978
681
14,506
22,964
19,735
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
Eye of Ra
Mercury
18
7 / 6 / 8
15,277
694
14,945
22,364
9,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Nemesis T1
Anubis
20
7 / 4 / 8
15,253
693
19,277
16,756
8,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
18
Kills
18
18
Deaths
18
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
8
14
1.38
W
Mercury
Eye of Ra
Mercury
7
6
8
1.83
W
Anubis
Nemesis T1
Anubis
7
4
8
2.75
L
11
5
6
2.8
L
Erlang Shen
TTV-Gl1tchPSYco
Erlang Shen
4
6
12
1.67
L
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
48,728
63,851
Taken
62,084
32,243
Mitigated
37,864
17,307
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,506
4,151
634
2,590
22,964
19,735
600
2,442
20,148
320
51,871
W
Mercury
Eye of Ra
Mercury
14,945
8,647
0
1,973
22,364
9,785
2,362
3,442
18,742
0
58,202
W
Anubis
Nemesis T1
Anubis
19,277
627
0
7,844
16,756
8,344
97
2,999
13,527
96,856
0
L
22,284
3,325
0
8,877
26,573
17,761
254
6,997
19,251
0
108,514
L
Erlang Shen
TTV-Gl1tchPSYco
Erlang Shen
11,495
5,633
0
6,851
24,213
10,789
2,295
9,316
14,749
0
51,334
L
9,035
224
0
1,579
13,065
3,693
443
3,967
8,973
60,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
45,508
255
Minions Killed
242
0
Camps Cleared
0
1,170,501
Distance Traveled
1,207,412
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,978
681
67
3
0
363,201
3
W
Mercury
15,277
694
61
3
0
470,689
0
W
Anubis
15,253
693
114
5
0
373,522
4
L
Pele
15,719
715
132
6
0
421,627
3
L
Erlang Shen
14,167
644
43
2
0
384,626
0
L
Scylla
13,716
623
80
4
0
364,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role