Player Matchup

Chang'e
Chang'e
Ac3_Get3m39
Chang'e
Level 126
God Stats
12W - 12L
1,303 SR
Queue Stats
233W - 267L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Guardian1118205
Sylvanus
Level 115
God Stats
1W - 0L
1,335 SR
Queue Stats
7W - 5L
1,658 Elo+
Solo
Chernobog
Chernobog
LoveSempai
Chernobog
Level 109
God Stats
5W - 8L
1,396 SR
Queue Stats
266W - 289L
1,538 Elo+
Party 1
Team Averages
Level 117
1,345 SR
1,560 Elo+

VS

Team Averages
Level 76
1,656 SR
1,626 Elo+
Osiris
Osiris
IWasted30Bucks
Osiris
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,690 Elo+
Solo
Hera
Hera
Tea-Trader
Hera
Level 81
God Stats
22W - 5L
1,894 SR
Queue Stats
179W - 161L
1,614 Elo+
Party 2
Set
Set
cj_9831
Set
Level 53
God Stats
7W - 6L
1,572 SR
Queue Stats
187W - 200L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ac3_Get3m39
Chang'e
10
2 / 2 / 12
7,371
737
6,466
5,890
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
12
7 / 2 / 9
8,484
848
4,955
8,048
6,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
LoveSempai
Chernobog
12
9 / 1 / 9
9,065
907
8,630
8,797
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,449
645
4,702
9,802
5,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
4 / 5 / 0
7,120
712
9,793
5,652
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Set
9
1 / 6 / 2
6,479
648
3,876
7,918
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
5
5
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ac3_Get3m39
Chang'e
2
2
12
4
W
Sylvanus
7
2
9
5.75
L
0
7
3
0.21
W
Chernobog
LoveSempai
Chernobog
9
1
9
13.5
L
4
5
0
0.8
L
Set
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
18,371
22,735
Taken
23,372
12,351
Mitigated
10,618
10,990
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ac3_Get3m39
Chang'e
6,466
218
1,034
1,842
5,890
2,008
252
2,414
3,302
18,987
0
W
Sylvanus
4,955
1,634
2,278
3,236
8,048
6,318
226
3,403
4,379
17,545
0
L
4,702
1,771
178
852
9,802
5,506
0
3,736
5,861
0
20,581
W
Chernobog
LoveSempai
Chernobog
8,630
4,931
0
2,600
8,797
4,025
676
3,382
5,237
0
32,208
L
9,793
2,488
0
0
5,652
1,711
0
2,122
3,432
21,405
0
L
Set
3,876
1,717
0
729
7,918
3,401
0
5,060
2,622
0
15,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
20,048
104
Minions Killed
99
0
Camps Cleared
0
515,938
Distance Traveled
530,226
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,371
737
24
2
0
177,204
0
W
Sylvanus
8,484
848
24
2
0
161,487
2
L
Osiris
6,449
645
35
4
0
160,180
4
W
Chernobog
9,065
907
56
6
0
177,247
0
L
Hera
7,120
712
36
4
0
183,277
2
L
Set
6,479
648
28
3
0
186,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role