Player Matchup

Tiamat
Tiamat
CrismaiX
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,761 Elo+
Solo
King Arthur
King Arthur
FeuchtxFurz
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,547 Elo+
Solo
Nu Wa
Nu Wa
JungleOrTrol685
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 73L
1,544 Elo+
Solo
Bakasura
Bakasura
Reevrom
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 68L
1,571 Elo+
Solo
Nemesis
Nemesis
siulights
Nemesis
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 13L
1,626 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,610 Elo+

VS

Team Averages
Level 16
1,581 SR
1,605 Elo+
Ra
Ra
DynaMike00
Ra
Level 24
God Stats
21W - 19L
1,648 SR
Queue Stats
40W - 37L
1,640 Elo+
Solo
Loki
Loki
Marcdodo
Loki
Level 12
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 10L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
PND_OmegaK
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 76L
1,681 Elo+
Solo
Jormungandr
Jormungandr
Tu___mami___
Jormungandr
Level 18
God Stats
13W - 19L
1,557 SR
Queue Stats
274W - 245L
1,587 Elo+
Solo
Ymir
Ymir
marcderBeste
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CrismaiX
Tiamat
17
3 / 2 / 17
10,841
516
9,726
13,818
27,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
FeuchtxFurz
King Arthur
19
4 / 3 / 5
11,816
563
6,245
23,299
16,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 1 / 7
11,548
550
21,714
11,095
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Reevrom
Bakasura
18
7 / 6 / 7
11,881
566
10,411
17,313
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
siulights
Nemesis
19
10 / 4 / 7
12,417
591
18,047
17,909
7,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 5
12,142
578
15,002
15,855
7,125
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
12
2 / 7 / 3
8,633
411
2,379
15,760
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
PND_OmegaK
Heimdallr
16
3 / 7 / 0
9,956
474
10,362
16,270
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Tu___mami___
Jormungandr
20
4 / 2 / 8
11,966
570
20,261
19,578
20,364
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 7 / 5
9,373
446
6,077
16,046
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
28
Kills
16
16
Deaths
28
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CrismaiX
Tiamat
3
2
17
5.75
L
6
5
5
1.7
W
King Arthur
FeuchtxFurz
King Arthur
4
3
5
2.17
W
4
1
7
7.5
L
Loki
2
7
3
0.5
L
Heimdallr
PND_OmegaK
Heimdallr
3
7
0
0.43
W
Bakasura
Reevrom
Bakasura
7
6
7
1.75
L
Jormungandr
Tu___mami___
Jormungandr
4
2
8
4
L
1
7
5
0.5
W
Nemesis
siulights
Nemesis
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,143
Damage
54,081
83,434
Taken
83,509
63,668
Mitigated
52,697
26,178
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CrismaiX
Tiamat
9,726
1,017
0
4,918
13,818
27,487
257
6,183
7,635
32,178
0
L
15,002
914
2,518
4,292
15,855
7,125
0
6,436
8,743
121,481
0
W
King Arthur
FeuchtxFurz
King Arthur
6,245
661
0
9,309
23,299
16,088
224
15,683
7,616
200
72,782
W
21,714
4,238
112
3,429
11,095
4,397
747
6,229
4,866
95,380
0
L
Loki
2,379
623
0
2,918
15,760
5,321
681
5,514
9,645
0
35,875
L
Heimdallr
PND_OmegaK
Heimdallr
10,362
5,124
0
3,672
16,270
7,042
990
6,112
9,945
0
72,200
W
Bakasura
Reevrom
Bakasura
10,411
7,425
0
3,648
17,313
8,539
860
7,165
10,148
0
70,800
L
Jormungandr
Tu___mami___
Jormungandr
20,261
5,259
138
3,172
19,578
20,364
0
4,781
14,040
100,126
0
L
6,077
1,210
0
1,076
16,046
12,845
0
7,362
8,127
25,349
0
W
Nemesis
siulights
Nemesis
18,047
12,254
0
4,762
17,909
7,157
586
6,080
11,829
0
88,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
52,070
608
Minions Killed
626
0
Camps Cleared
0
2,015,677
Distance Traveled
1,978,777
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,841
516
33
2
0
353,376
1
L
Ra
12,142
578
199
9
0
400,225
1
W
King Arthur
11,816
563
166
8
0
387,612
1
W
Nu Wa
11,548
550
155
7
0
398,808
3
L
Loki
8,633
411
72
3
0
401,839
1
L
Heimdallr
9,956
474
134
6
0
375,216
5
W
Bakasura
11,881
566
112
5
0
430,478
5
L
Jormungandr
11,966
570
183
9
0
390,881
4
L
Ymir
9,373
446
38
2
0
410,616
3
W
Nemesis
12,417
591
142
7
0
445,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role