Player Matchup

Agni
Agni
DabsOnly
Agni
Level 14
God Stats
7W - 4L
1,349 SR
Queue Stats
187W - 125L
1,699 Elo+
Solo
Susano
Susano
PipeMeLarry
Susano
Level 39
God Stats
29W - 4L
1,710 SR
Queue Stats
455W - 59L
2,130 Elo+
Party 3
Geb
Geb
RaygunIsGod
Geb
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
446W - 401L
1,704 Elo+
Party 1
Heimdallr
Heimdallr
Wesbens
Heimdallr
Level 28
God Stats
7W - 4L
1,680 SR
Queue Stats
350W - 318L
1,660 Elo+
Party 1
Fenrir
Fenrir
YourSoloLaner
Fenrir
Level 5
God Stats
17W - 2L
1,779 SR
Queue Stats
482W - 51L
1,934 Elo+
Party 3
Team Averages
Level 23
1,604 SR
1,826 Elo+

VS

Team Averages
Level 46
1,619 SR
1,827 Elo+
Fenrir
Fenrir
Chäd
Fenrir
Level 28
God Stats
2W - 1L
1,885 SR
Queue Stats
78W - 21L
1,898 Elo+
Party 2
Hachiman
Hachiman
GrandPepega
Hachiman
Level 11
God Stats
1W - 1L
1,596 SR
Queue Stats
54W - 16L
1,840 Elo+
Party 2
Yemoja
Yemoja
Malachy
Yemoja
Level 6
God Stats
11W - 10L
1,500 SR
Queue Stats
38W - 44L
1,647 Elo+
Solo
Neith
Neith
MastersHusband
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 9L
1,935 Elo+
Party 2
Sobek
Sobek
Sharpyman
Sobek
Level 160
God Stats
0W - 4L
1,613 SR
Queue Stats
448W - 278L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 2 / 4
6,363
636
5,549
5,382
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
12
4 / 3 / 5
6,691
669
5,524
7,594
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,817
582
4,159
7,337
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Wesbens
Heimdallr
9
1 / 2 / 2
5,072
507
2,281
5,745
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 0 / 0
7,128
713
4,181
6,871
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chäd
Fenrir
10
2 / 4 / 2
6,026
603
3,681
7,786
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
GrandPepega
Hachiman
11
0 / 2 / 1
5,635
564
4,303
5,402
1,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
Malachy
Yemoja
8
0 / 1 / 3
5,112
511
1,438
3,068
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 1 / 1
5,980
598
6,463
6,602
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Sharpyman
Sobek
10
3 / 5 / 1
5,833
583
3,837
8,517
4,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
9
9
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chäd
Fenrir
2
4
2
0.75
W
Agni
2
2
4
2
L
Hachiman
GrandPepega
Hachiman
0
2
1
0.25
L
Yemoja
Malachy
Yemoja
0
1
3
1.5
L
4
1
1
4.5
W
Susano
4
3
5
2.17
W
2
2
1
1.25
L
Sobek
Sharpyman
Sobek
3
5
1
0.7
W
Heimdallr
Wesbens
Heimdallr
1
2
2
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,694
Damage
19,722
32,929
Taken
31,375
13,069
Mitigated
11,409
14,568
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chäd
Fenrir
3,681
969
0
625
7,786
2,598
0
431
7,355
0
33,497
W
Agni
5,549
1,085
0
1,623
5,382
2,030
0
3,206
2,176
30,458
0
L
Hachiman
GrandPepega
Hachiman
4,303
1,953
0
1,409
5,402
1,495
0
0
5,402
0
31,017
L
Yemoja
Malachy
Yemoja
1,438
332
548
907
3,068
1,198
0
1,064
2,004
7,994
0
L
6,463
3,190
0
2,256
6,602
1,897
0
3,384
3,218
0
39,631
W
Susano
5,524
1,958
0
2,942
7,594
2,572
0
602
6,992
0
35,656
W
4,159
497
272
1,879
7,337
4,403
0
903
6,434
24,076
0
L
Sobek
Sharpyman
Sobek
3,837
391
0
2,192
8,517
4,221
0
4,829
3,688
20,494
0
W
Heimdallr
Wesbens
Heimdallr
2,281
557
0
2,181
5,745
1,529
0
428
5,317
0
21,613
W
4,181
1,553
0
5,671
6,871
2,535
778
136
6,735
0
34,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
28,586
301
Minions Killed
267
0
Camps Cleared
0
1,066,695
Distance Traveled
982,628
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,026
603
65
7
0
190,033
3
W
Agni
6,363
636
60
6
0
205,870
5
L
Hachiman
5,635
564
61
6
0
193,407
4
L
Yemoja
5,112
511
8
1
0
215,454
0
L
Neith
5,980
598
80
8
0
190,719
3
W
Susano
6,691
669
76
8
0
237,319
2
W
Geb
5,817
582
39
4
0
221,588
0
L
Sobek
5,833
583
53
5
0
193,015
4
W
Heimdallr
5,072
507
40
4
0
180,009
1
W
Fenrir
7,128
713
86
9
0
221,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role