Player Matchup

Heimdallr
Heimdallr
Lowjax
Heimdallr
Level 24
God Stats
124W - 103L
1,642 SR
Queue Stats
701W - 645L
1,667 Elo+
Party 1
Ares
Ares
OgMufffin
Ares
Level 15
God Stats
0W - 2L
1,246 SR
Queue Stats
175W - 152L
1,414 Elo+
Solo
Mercury
Mercury
Slavoric
Mercury
Level 5
God Stats
2W - 1L
1,809 SR
Queue Stats
5W - 3L
1,670 Elo+
Solo
Janus
Janus
Zestypeanut1
Janus
Level 18
God Stats
19W - 8L
1,719 SR
Queue Stats
60W - 41L
1,604 Elo+
Party 1
Anubis
Anubis
thePh3n3x
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,541 Elo+
Solo
Team Averages
Level 15
1,583 SR
1,579 Elo+

VS

Team Averages
Level 20
1,581 SR
1,616 Elo+
Tyr
Tyr
JahWasTaken
Tyr
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
387W - 240L
1,624 Elo+
Party 2
Vamana
Vamana
PapiFigu
Vamana
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,693 Elo+
Solo
Medusa
Medusa
SevenSINSinUSe
Medusa
Level 28
God Stats
2W - 2L
1,592 SR
Queue Stats
83W - 61L
1,526 Elo+
Solo
Raijin
Raijin
Somar16
Raijin
Level 9
God Stats
2W - 0L
1,767 SR
Queue Stats
219W - 151L
1,631 Elo+
Party 2
Nemesis
Nemesis
Xeltar
Nemesis
Level 26
God Stats
27W - 24L
1,545 SR
Queue Stats
188W - 171L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lowjax
Heimdallr
13
5 / 2 / 1
7,811
521
8,378
10,132
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
8
0 / 4 / 2
5,895
393
2,629
10,404
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Slavoric
Mercury
10
2 / 2 / 2
6,790
453
4,739
7,947
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 2
6,878
459
6,253
5,251
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
thePh3n3x
Anubis
14
3 / 4 / 1
8,278
552
8,863
10,706
6,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,711
581
5,063
8,396
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
PapiFigu
Vamana
13
3 / 3 / 4
7,580
505
7,123
11,493
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 3
7,554
504
5,459
8,127
3,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Somar16
Raijin
12
2 / 3 / 3
7,515
501
3,565
7,898
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Xeltar
Nemesis
14
6 / 1 / 2
8,144
543
6,755
10,110
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
16
16
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Heimdallr
Lowjax
Heimdallr
5
2
1
2.75
L
Ares
0
4
2
0.25
W
Vamana
PapiFigu
Vamana
3
3
4
1.67
W
2
3
3
1.17
L
Mercury
Slavoric
Mercury
2
2
2
1.5
W
Raijin
Somar16
Raijin
2
3
3
1.17
W
Nemesis
Xeltar
Nemesis
6
1
2
7
L
1
4
2
0.5
L
Anubis
thePh3n3x
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,862
Damage
27,965
44,440
Taken
46,024
21,652
Mitigated
20,779
13,965
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,063
1,158
0
3,754
8,396
4,622
0
4,531
3,865
0
44,376
L
Heimdallr
Lowjax
Heimdallr
8,378
4,382
0
4,361
10,132
5,384
0
0
9,982
0
51,007
L
Ares
2,629
575
0
1,852
10,404
5,376
0
563
9,535
15,413
0
W
Vamana
PapiFigu
Vamana
7,123
3,569
489
4,636
11,493
7,417
343
4,498
6,793
0
37,428
W
5,459
2,228
0
2,891
8,127
3,090
956
1,087
6,996
0
39,678
L
Mercury
Slavoric
Mercury
4,739
2,050
0
3,112
7,947
2,516
0
804
6,947
0
33,216
W
Raijin
Somar16
Raijin
3,565
252
525
1,441
7,898
2,068
585
4,321
3,347
38,423
0
W
Nemesis
Xeltar
Nemesis
6,755
3,940
0
1,622
10,110
3,582
0
2,740
7,278
0
43,866
L
6,253
159
0
520
5,251
1,456
93
1,183
3,866
40,707
0
L
Anubis
thePh3n3x
Anubis
8,863
234
0
4,120
10,706
6,920
0
619
9,720
51,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
39,504
385
Minions Killed
400
0
Camps Cleared
0
1,265,665
Distance Traveled
1,486,995
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,711
581
104
7
0
314,093
2
L
Heimdallr
7,811
521
99
7
0
245,724
2
L
Ares
5,895
393
15
1
0
248,824
1
W
Vamana
7,580
505
54
4
0
322,272
2
W
Medusa
7,554
504
76
5
0
291,441
1
L
Mercury
6,790
453
65
4
0
279,518
5
W
Raijin
7,515
501
88
6
0
242,108
3
W
Nemesis
8,144
543
78
5
0
317,081
3
L
Janus
6,878
459
85
6
0
266,987
3
L
Anubis
8,278
552
121
8
0
224,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role