Player Matchup

Tiamat
Tiamat
Avacyn-the-dawn
Tiamat
Level 68
God Stats
20W - 23L
1,356 SR
Queue Stats
274W - 233L
1,455 Elo+
Party 2
Anubis
Anubis
Lilithyr
Anubis
Level 43
God Stats
113W - 99L
1,581 SR
Queue Stats
383W - 398L
1,568 Elo+
Party 2
Nox
Nox
RaptorJe5u5
Nox
Level 109
God Stats
60W - 46L
1,636 SR
Queue Stats
483W - 454L
1,535 Elo+
Solo
Ah Puch
Ah Puch
arrowdusk
Ah Puch
Level 114
God Stats
32W - 21L
1,611 SR
Queue Stats
304W - 264L
1,578 Elo+
Party 2
Merlin
Merlin
justice45
Merlin
Level 28
God Stats
21W - 20L
1,521 SR
Queue Stats
432W - 452L
1,386 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,504 Elo+

VS

Team Averages
Level 42
1,715 SR
1,525 Elo+
Bellona
Bellona
Fa1za
Bellona
Level 29
God Stats
18W - 7L
1,677 SR
Queue Stats
1,121W - 1,033L
1,537 Elo+
Party 1
Khepri
Khepri
HugeNerd
Khepri
Level 66
God Stats
0W - 1L
1,749 SR
Queue Stats
53W - 56L
1,522 Elo+
Party 3
Baron Samedi
Baron Samedi
JunesMoon
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,498 Elo+
Party 3
Anubis
Anubis
grounded4life1
Anubis
Level 41
God Stats
6W - 9L
1,764 SR
Queue Stats
173W - 201L
1,537 Elo+
Solo
Izanami
Izanami
kokoro1101
Izanami
Level 58
God Stats
4W - 7L
1,882 SR
Queue Stats
1,097W - 1,010L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
10,174
1,017
5,069
6,623
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Anubis
Lilithyr
Anubis
15
3 / 1 / 7
9,811
981
8,155
5,610
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 9
10,156
1,016
7,927
5,098
2,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
arrowdusk
Ah Puch
16
7 / 0 / 8
10,889
1,089
20,429
7,671
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
justice45
Merlin
14
0 / 1 / 7
8,659
866
6,416
4,729
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

283

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fa1za
Bellona
14
0 / 3 / 2
8,584
858
5,417
12,281
9,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
HugeNerd
Khepri
15
0 / 1 / 2
9,545
955
4,047
12,031
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
JunesMoon
Baron Samedi
15
0 / 1 / 2
8,818
882
5,187
5,132
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 0
8,738
874
3,230
12,170
5,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
kokoro1101
Izanami
14
1 / 4 / 0
8,963
896
9,900
9,435
3,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
15
Kills
2
2
Deaths
15
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Bellona
Fa1za
Bellona
0
3
2
0.33
L
Khepri
HugeNerd
Khepri
0
1
2
1
L
Baron Samedi
JunesMoon
Baron Samedi
0
1
2
1
W
Anubis
Lilithyr
Anubis
3
1
7
6.5
W
4
0
9
8.5
W
Ah Puch
arrowdusk
Ah Puch
7
0
8
11
L
1
6
0
0.17
W
Merlin
justice45
Merlin
0
1
7
3.5
L
Izanami
kokoro1101
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,996
Damage
27,781
29,731
Taken
51,049
35,319
Mitigated
29,557
8,507
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,069
750
0
1,324
6,623
26,371
0
4,532
2,091
9,914
0
L
Bellona
Fa1za
Bellona
5,417
626
0
0
12,281
9,472
0
11,011
887
308
15,724
L
Khepri
HugeNerd
Khepri
4,047
342
0
1,326
12,031
8,488
0
11,304
207
11,991
0
L
Baron Samedi
JunesMoon
Baron Samedi
5,187
766
1,404
618
5,132
2,549
0
4,528
424
23,647
0
W
Anubis
Lilithyr
Anubis
8,155
333
561
2,322
5,610
2,158
0
2,372
3,238
27,136
0
W
7,927
61
334
243
5,098
2,064
0
1,405
3,693
26,656
0
W
Ah Puch
arrowdusk
Ah Puch
20,429
2,177
424
2,784
7,671
2,726
0
2,805
4,866
42,699
0
L
3,230
377
0
67
12,170
5,556
0
11,313
387
18,289
0
W
Merlin
justice45
Merlin
6,416
400
208
307
4,729
2,000
0
1,658
3,071
19,867
0
L
Izanami
kokoro1101
Izanami
9,900
5,772
0
0
9,435
3,492
0
8,021
1,148
0
42,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,689
Gold Earned
44,648
218
Minions Killed
226
6
Camps Cleared
6
879,496
Distance Traveled
862,635
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,174
1,017
14
1
1
147,873
0
L
Bellona
8,584
858
23
2
1
208,308
0
L
Khepri
9,545
955
14
1
0
185,425
0
L
Baron Samedi
8,818
882
63
6
1
146,134
0
W
Anubis
9,811
981
44
4
1
166,681
0
W
Nox
10,156
1,016
51
5
2
199,286
0
W
Ah Puch
10,889
1,089
67
7
1
183,056
1
L
Anubis
8,738
874
30
3
3
136,007
0
W
Merlin
8,659
866
42
4
1
182,600
0
L
Izanami
8,963
896
96
10
1
186,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role