Player Matchup

Ullr
Ullr
Apocalypto1204
Ullr
Level 26
God Stats
4W - 2L
1,565 SR
Queue Stats
84W - 80L
1,608 Elo+
Party 3
Sylvanus
Sylvanus
AstralEnding
Sylvanus
Level 27
God Stats
6W - 5L
1,507 SR
Queue Stats
81W - 81L
1,643 Elo+
Solo
Pele
Pele
Husbando3D
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,669 Elo+
Solo
Nox
Nox
LionHeartLemus
Nox
Level 26
God Stats
23W - 8L
1,722 SR
Queue Stats
92W - 80L
1,609 Elo+
Party 3
Set
Set
Wxltrr
Set
Level 20
God Stats
2W - 2L
1,655 SR
Queue Stats
37W - 18L
1,884 Elo+
Solo
Team Averages
Level 25
1,590 SR
1,683 Elo+

VS

Team Averages
Level 20
1,676 SR
1,639 Elo+
Ymir
Ymir
KHlvl100ELXRPOT
Ymir
Level 30
God Stats
21W - 9L
1,734 SR
Queue Stats
187W - 158L
1,624 Elo+
Solo
The Morrigan
The Morrigan
NgXeno
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Rubyanoh
Mercury
Level 18
God Stats
7W - 1L
1,717 SR
Queue Stats
12W - 2L
1,632 Elo+
Party 1
Rama
Rama
YesKeir
Rama
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 52L
1,643 Elo+
Party 1
Bellona
Bellona
downbad_is_smurf
Bellona
Level 15
God Stats
2W - 0L
1,929 SR
Queue Stats
34W - 10L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,157
474
3,880
6,988
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
AstralEnding
Sylvanus
9
1 / 6 / 1
6,266
482
5,212
11,806
6,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 3 / 2
6,897
531
4,189
10,152
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 1
6,858
528
4,081
8,741
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Set
Wxltrr
Set
13
2 / 4 / 1
7,676
590
6,876
9,334
3,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
8,133
626
4,704
9,839
5,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
NgXeno
The Morrigan
14
5 / 0 / 3
8,298
638
5,374
5,370
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Rubyanoh
Mercury
15
9 / 1 / 5
8,736
672
8,944
7,752
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
YesKeir
Rama
13
3 / 0 / 5
7,641
588
8,491
6,683
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 4
6,710
516
5,439
9,923
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
21
21
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Sylvanus
AstralEnding
Sylvanus
1
6
1
0.25
L
1
3
2
0.67
W
2
3
6
1.67
L
3
5
1
0.7
W
The Morrigan
NgXeno
The Morrigan
5
0
3
6.5
W
Mercury
Rubyanoh
Mercury
9
1
5
11.5
L
Set
Wxltrr
Set
2
4
1
0.63
W
Rama
YesKeir
Rama
3
0
5
5.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
32,952
47,021
Taken
39,567
19,617
Mitigated
19,709
9,222
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,880
1,250
0
264
6,988
2,333
0
137
6,851
0
29,037
L
Sylvanus
AstralEnding
Sylvanus
5,212
1,609
815
2,340
11,806
6,815
0
1,280
10,516
21,233
0
L
4,189
875
0
3,263
10,152
3,436
0
1,746
8,382
0
41,999
W
4,704
991
0
2,250
9,839
5,957
0
622
9,217
29,873
0
L
4,081
272
0
279
8,741
3,253
0
2,604
5,933
28,104
0
W
The Morrigan
NgXeno
The Morrigan
5,374
1,420
0
646
5,370
2,000
301
2,366
3,004
49,048
3,325
W
Mercury
Rubyanoh
Mercury
8,944
3,985
0
3,098
7,752
2,837
0
1,332
6,420
0
52,218
L
Set
Wxltrr
Set
6,876
4,114
0
2,261
9,334
3,780
0
3,765
5,537
0
46,747
W
Rama
YesKeir
Rama
8,491
6,720
0
4,758
6,683
1,946
890
1,120
5,563
0
48,943
W
5,439
2,051
0
2,008
9,923
6,969
0
3,853
6,070
0
26,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
39,518
336
Minions Killed
378
0
Camps Cleared
0
1,251,517
Distance Traveled
1,306,028
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,157
474
79
6
0
253,802
0
L
Sylvanus
6,266
482
17
1
0
214,132
7
L
Pele
6,897
531
92
7
0
285,168
3
W
Ymir
8,133
626
55
4
0
231,468
0
L
Nox
6,858
528
55
4
0
262,947
4
W
The Morrigan
8,298
638
101
8
0
280,162
8
W
Mercury
8,736
672
89
7
0
306,337
3
L
Set
7,676
590
93
7
0
235,468
2
W
Rama
7,641
588
89
7
0
224,519
1
W
Bellona
6,710
516
44
3
0
263,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role