Player Matchup

Osiris
Osiris
ChefDellz
Osiris
Level 123
God Stats
7W - 7L
1,591 SR
Queue Stats
68W - 56L
1,550 Elo+
Solo
Sobek
Sobek
DerpyBunnies
Sobek
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 213L
1,461 Elo+
Party 3
Pele
Pele
Headshott244
Pele
Level 145
God Stats
10W - 19L
1,500 SR
Queue Stats
333W - 281L
1,633 Elo+
Party 2
Hachiman
Hachiman
PineapplePunch9
Hachiman
Level 80
God Stats
9W - 7L
1,706 SR
Queue Stats
438W - 457L
1,478 Elo+
Party 3
Discordia
Discordia
Pukie_Rainbow
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,773 Elo+
Party 2
Team Averages
Level 103
1,560 SR
1,579 Elo+

VS

Team Averages
Level 95
1,607 SR
1,533 Elo+
Yemoja
Yemoja
GS_121
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 261L
1,527 Elo+
Party 1
Janus
Janus
Mephis-chan
Janus
Level 77
God Stats
4W - 4L
1,827 SR
Queue Stats
212W - 211L
1,501 Elo+
Party 1
King Arthur
King Arthur
SchlagenHelbrum
King Arthur
Level 117
God Stats
29W - 34L
1,558 SR
Queue Stats
100W - 103L
1,572 Elo+
Solo
Bellona
Bellona
VividFawn633875
Bellona
Level 109
God Stats
20W - 15L
1,628 SR
Queue Stats
356W - 317L
1,563 Elo+
Solo
Chernobog
Chernobog
YeetProofVest
Chernobog
Level 87
God Stats
0W - 1L
1,519 SR
Queue Stats
83W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChefDellz
Osiris
16
6 / 2 / 5
10,107
595
11,267
14,398
14,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 5
7,784
458
4,164
11,018
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
14 / 1 / 2
11,421
672
19,248
18,324
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
15
0 / 2 / 3
8,558
503
3,725
9,775
3,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Pukie_Rainbow
Discordia
14
2 / 3 / 7
8,363
492
4,773
9,092
3,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GS_121
Yemoja
11
2 / 4 / 1
7,768
457
6,207
12,784
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 1
7,645
450
5,432
8,214
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SchlagenHelbrum
King Arthur
12
0 / 7 / 0
7,359
433
5,909
16,022
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 4 / 4
8,822
519
10,116
14,861
8,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
YeetProofVest
Chernobog
14
3 / 3 / 4
8,571
504
7,859
11,063
3,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
23
Kills
11
11
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
ChefDellz
Osiris
6
2
5
4.25
W
1
3
5
1.17
L
Yemoja
GS_121
Yemoja
2
4
1
0.63
W
14
1
2
15
L
1
5
1
0.3
W
Hachiman
0
2
3
0.75
W
Discordia
Pukie_Rainbow
Discordia
2
3
7
1.83
L
King Arthur
SchlagenHelbrum
King Arthur
0
7
0
0
L
5
4
4
1.75
L
Chernobog
YeetProofVest
Chernobog
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,177
Damage
35,523
62,607
Taken
62,944
36,512
Mitigated
34,015
28,607
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ChefDellz
Osiris
11,267
5,506
0
8,615
14,398
14,760
2,061
316
13,594
0
56,864
W
4,164
258
0
3,583
11,018
7,717
0
2,578
8,410
19,142
0
L
Yemoja
GS_121
Yemoja
6,207
720
668
1,546
12,784
6,275
0
2,752
10,032
30,013
0
W
19,248
6,612
0
10,310
18,324
7,310
750
3,320
14,827
0
87,225
L
5,432
602
0
907
8,214
2,346
0
2,168
6,046
41,800
0
W
Hachiman
3,725
1,166
0
3,126
9,775
3,673
298
1,831
7,944
0
61,987
W
Discordia
Pukie_Rainbow
Discordia
4,773
893
0
2,973
9,092
3,052
1,761
3,176
5,655
39,186
0
L
King Arthur
SchlagenHelbrum
King Arthur
5,909
729
0
3,452
16,022
12,972
0
555
15,467
0
49,528
L
10,116
3,411
0
5,597
14,861
8,567
0
2,395
12,466
0
56,548
L
Chernobog
YeetProofVest
Chernobog
7,859
4,820
0
2,957
11,063
3,855
34
1,067
9,996
0
45,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
40,165
474
Minions Killed
403
0
Camps Cleared
0
1,649,963
Distance Traveled
1,560,401
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,107
595
125
7
0
313,234
2
W
Sobek
7,784
458
24
1
0
344,352
1
L
Yemoja
7,768
457
42
2
0
322,657
2
W
Pele
11,421
672
142
8
0
387,948
0
L
Janus
7,645
450
92
5
0
307,108
3
W
Hachiman
8,558
503
111
7
0
311,852
1
W
Discordia
8,363
492
72
4
0
292,577
1
L
King Arthur
7,359
433
89
5
0
296,927
1
L
Bellona
8,822
519
89
5
0
325,880
2
L
Chernobog
8,571
504
91
5
0
307,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role