Player Matchup

Hou Yi
Hou Yi
B00TY HUNTER6
Hou Yi
Level 123
God Stats
4W - 4L
1,576 SR
Queue Stats
31W - 37L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Odin5191
Cthulhu
Level 92
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 38L
1,167 Elo+
Solo
Discordia
Discordia
johan_418_vega
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,500 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,390 Elo+

VS

Team Averages
Level 106
1,458 SR
1,580 Elo+
Ganesha
Ganesha
Canidaee
Ganesha
Level 139
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 3L
1,835 Elo+
Party 1
Hel
Hel
StaticTennis
Hel
Level 69
God Stats
0W - 2L
1,279 SR
Queue Stats
21W - 30L
1,479 Elo+
Solo
Danzaburou
Danzaburou
StratNes
Danzaburou
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,768
824
2,318
3,313
984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Odin5191
Cthulhu
9
2 / 0 / 3
6,564
938
3,194
4,228
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
johan_418_vega
Discordia
9
3 / 0 / 3
6,059
866
5,589
2,908
752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Canidaee
Ganesha
8
0 / 2 / 0
5,299
757
1,549
5,209
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
4,612
659
1,310
3,146
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
StratNes
Danzaburou
7
0 / 2 / 0
4,790
684
2,083
5,660
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Ganesha
Canidaee
Ganesha
0
2
0
0
W
Cthulhu
Odin5191
Cthulhu
2
0
3
3.5
L
0
2
0
0
L
Danzaburou
StratNes
Danzaburou
0
2
0
0
W
Discordia
johan_418_vega
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,101
Damage
4,942
10,449
Taken
14,015
3,844
Mitigated
5,576
3,385
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,318
1,125
0
1,665
3,313
984
922
903
2,410
0
15,860
L
Ganesha
Canidaee
Ganesha
1,549
32
0
1,066
5,209
2,243
0
3,140
2,069
9,684
0
W
Cthulhu
Odin5191
Cthulhu
3,194
290
138
1,152
4,228
2,108
240
1,085
3,143
11,414
0
L
1,310
82
1,485
1,099
3,146
1,503
0
1,775
1,371
5,840
0
L
Danzaburou
StratNes
Danzaburou
2,083
207
0
1,784
5,660
1,830
0
3,920
1,740
0
10,765
W
Discordia
johan_418_vega
Discordia
5,589
461
0
430
2,908
752
464
903
2,005
26,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,391
Gold Earned
14,701
94
Minions Killed
41
0
Camps Cleared
0
417,568
Distance Traveled
334,347
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,768
824
34
5
0
133,471
0
L
Ganesha
5,299
757
2
0
0
135,701
2
W
Cthulhu
6,564
938
19
3
0
148,514
2
L
Hel
4,612
659
12
2
0
74,289
0
L
Danzaburou
4,790
684
27
4
0
124,357
2
W
Discordia
6,059
866
41
6
0
135,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role