Player Matchup

Cthulhu
Cthulhu
Biggukokku
Cthulhu
Level 66
God Stats
1W - 1L
1,744 SR
Queue Stats
25W - 15L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
Lenny_L19
Erlang Shen
Level 113
God Stats
4W - 8L
1,553 SR
Queue Stats
322W - 319L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Mikalyrux
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
NonSecluded
Tiamat
Level 158
God Stats
37W - 35L
1,617 SR
Queue Stats
356W - 362L
1,608 Elo+
Solo
Fenrir
Fenrir
xF4ker
Fenrir
Level 148
God Stats
1W - 0L
1,494 SR
Queue Stats
102W - 105L
1,436 Elo+
Party 2
Team Averages
Level 129
1,582 SR
1,547 Elo+

VS

Team Averages
Level 121
1,592 SR
1,514 Elo+
Janus
Janus
Bubbaj___
Janus
Level 110
God Stats
1W - 3L
1,706 SR
Queue Stats
243W - 209L
1,570 Elo+
Solo
Ares
Ares
Cinnaster
Ares
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
LuzDark
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MorsTua
He Bo
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,567 Elo+
Party 1
Awilix
Awilix
swimmashonn
Awilix
Level 121
God Stats
0W - 1L
1,754 SR
Queue Stats
2W - 5L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biggukokku
Cthulhu
17
3 / 1 / 14
10,032
912
11,463
11,274
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Lenny_L19
Erlang Shen
15
2 / 1 / 17
8,788
799
5,812
10,783
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Mikalyrux
Heimdallr
15
5 / 0 / 10
9,467
861
7,485
8,632
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
8 / 0 / 7
10,298
936
8,322
6,277
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xF4ker
Fenrir
14
5 / 0 / 11
9,136
831
8,603
8,531
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bubbaj___
Janus
12
0 / 4 / 1
6,607
601
7,052
7,611
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
0 / 3 / 1
7,040
640
4,481
10,111
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
LuzDark
Agni
14
2 / 3 / 0
7,687
699
6,990
9,067
3,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
MorsTua
He Bo
13
0 / 5 / 0
6,811
619
6,624
8,511
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
11
0 / 8 / 0
6,092
554
5,419
13,639
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
4
23
Kills
2
2
Deaths
23
59
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Biggukokku
Cthulhu
3
1
14
10
L
Janus
Bubbaj___
Janus
0
4
1
0.13
L
Ares
0
3
1
0.17
W
Erlang Shen
Lenny_L19
Erlang Shen
2
1
17
10.5
L
Agni
LuzDark
Agni
2
3
0
0.67
W
Heimdallr
Mikalyrux
Heimdallr
5
0
10
10
L
He Bo
MorsTua
He Bo
0
5
0
0
W
Tiamat
8
0
7
11.5
L
Awilix
0
8
0
0
W
Fenrir
xF4ker
Fenrir
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,685
Damage
30,566
45,497
Taken
48,939
29,361
Mitigated
21,468
14,557
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Biggukokku
Cthulhu
11,463
676
964
3,241
11,274
6,589
141
6,502
4,517
43,731
0
L
Janus
Bubbaj___
Janus
7,052
819
0
500
7,611
2,643
0
3,607
3,897
25,510
0
L
Ares
4,481
188
0
1,042
10,111
7,574
0
4,855
5,067
11,180
0
W
Erlang Shen
Lenny_L19
Erlang Shen
5,812
2,480
0
3,962
10,783
7,678
282
5,332
5,163
0
17,475
L
Agni
LuzDark
Agni
6,990
313
233
1,561
9,067
3,429
0
2,814
6,119
27,737
0
W
Heimdallr
Mikalyrux
Heimdallr
7,485
3,997
0
3,134
8,632
3,868
4,229
5,391
3,045
0
26,961
L
He Bo
MorsTua
He Bo
6,624
173
0
854
8,511
3,144
0
3,285
5,118
28,165
0
W
Tiamat
8,322
1,083
0
2,160
6,277
5,702
1,279
2,857
3,300
27,846
0
L
Awilix
5,419
2,561
0
130
13,639
4,678
0
4,706
8,625
0
14,084
W
Fenrir
xF4ker
Fenrir
8,603
1,865
0
1,096
8,531
5,524
1,127
4,596
3,691
0
16,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
34,237
247
Minions Killed
215
11
Camps Cleared
5
1,135,497
Distance Traveled
984,088
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,032
912
84
8
3
252,168
0
L
Janus
6,607
601
49
4
0
171,586
2
L
Ares
7,040
640
12
1
0
197,544
2
W
Erlang Shen
8,788
799
14
1
1
216,811
1
L
Agni
7,687
699
61
6
2
172,067
0
W
Heimdallr
9,467
861
55
5
3
197,240
0
L
He Bo
6,811
619
75
7
0
236,134
1
W
Tiamat
10,298
936
65
6
3
226,818
2
L
Awilix
6,092
554
18
2
3
206,757
1
W
Fenrir
9,136
831
29
3
1
242,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role